MTG / Zendikar
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Khalni Heart Expedition
Zendikar
(C)
Collector #: 167
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Gatekeeper of Malakir
Zendikar
(U)
Collector #: 089
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2/2 Creature - Vampire Warrior
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Kicker When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Emeria Angel
Zendikar
(R)
Collector #: 011
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3/3 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Kor Soldier Token
Zendikar
(S)
Collector #: 003
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1/1 Creature - Kor Soldier
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- NM
- EX
- VG
- G
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Swamp (239 B - Full Art)
Zendikar
(L)
Collector #: 239
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Grazing Gladehart
Zendikar
(C)
Collector #: 163
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2/2 Creature - Antelope
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| Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life. | |
- NM
- EX
- VG
- G
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Guul Draz Vampire
Zendikar
(C)
Collector #: 093
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1/1 Creature - Vampire Rogue
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| As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | |
- NM
- EX
- VG
- G
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Piranha Marsh
Zendikar
(C)
Collector #: 222
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Land
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Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. |
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- NM
- EX
- VG
- G
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Greenweaver Druid
Zendikar
(U)
Collector #: 164
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Soaring Seacliff
Zendikar
(C)
Collector #: 225
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Land
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Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. |
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- NM
- EX
- VG
- G
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Baloth Woodcrasher
Zendikar
(U)
Collector #: 157
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4/4 Creature - Beast
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| Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. | |
- NM
- EX
- VG
- G
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Mark of Mutiny
Zendikar
(U)
Collector #: 137
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Sorcery
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| Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Seascape Aerialist
Zendikar
(U)
Collector #: 064
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2/3 Creature - Merfolk Wizard Ally
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| Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn. | |
- NM
- EX
- VG
- G
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Spidersilk Net
Zendikar
(C)
Collector #: 206
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Artifact - Equipment
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Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip |
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- NM
- EX
- VG
- G
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Teetering Peaks
Zendikar
(C)
Collector #: 226
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Land
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Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Vampire's Bite
Zendikar
(C)
Collector #: 117
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Instant
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Kicker Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) |
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- NM
- EX
- VG
- G
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Stonework Puma
Zendikar
(C)
Collector #: 207
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2/2 Artifact Creature - Cat Ally
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- NM
- EX
- VG
- G
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Vampire Nighthawk
Zendikar
(U)
Collector #: 116
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2/3 Creature - Vampire Shaman
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Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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- NM
- EX
- VG
- G
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Lavaball Trap
Zendikar
(R)
Collector #: 135
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Instant - Trap
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If an opponent had two or more lands enter the battlefield under their control this turn, you may pay Destroy two target lands. Lavaball Trap deals 4 damage to each creature. |
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- NM
- EX
- VG
- G
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Oran-Rief Survivalist
Zendikar
(C)
Collector #: 174
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1/1 Creature - Human Warrior Ally
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| Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. | |
- NM
- EX
- VG
- G
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Summoning Trap
Zendikar
(R)
Collector #: 184
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Instant - Trap
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If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you ma pay Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Turntimber Basilisk
Zendikar
(U)
Collector #: 190
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2/1 Creature - Basilisk
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Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. |
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- NM
- EX
- VG
- G
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Oran-Rief Recluse
Zendikar
(C)
Collector #: 173
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1/3 Creature - Spider
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Kicker Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. |
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- NM
- EX
- VG
- G
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Whiplash Trap
Zendikar
(C)
Collector #: 077
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Instant - Trap
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If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay Return two target creatures to their owners' hands. |
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- NM
- EX
- VG
- G
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Khalni Gem
Zendikar
(U)
Collector #: 205
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Artifact
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When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. |
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- NM
- EX
- VG
- G
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