MTG / Unstable
101 - 125 of 288 results
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Clocknapper
Unstable
(R)
Collector #: 029
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2/2 Creature - Human Spy
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| When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) | |
- NM
- EX
- VG
- G
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Duplication Device
Unstable
(R)
Collector #: 180
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Artifact - Contraption
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| Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types. | |
- NM
- EX
- VG
- G
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Elemental Token (Full Art - White/Green)
Unstable
(S)
Collector #: 017
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*/* Token Creature - Elemental
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| This creature's power and toughness are each equal to the number of creatures you control. | |
- NM
- EX
- VG
- G
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Gift Horse
Unstable
(R)
Collector #: 183
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Artifact - Contraption
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| Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. | |
- NM
- EX
- VG
- G
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Graveyard Busybody
Unstable
(R)
Collector #: 034
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*/* Creature - Human Spy
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All graveyards are also your graveyards. Graveyard Busybody's power and toughness are equal to the number of cards with flavor text in your graveyards. |
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- NM
- EX
- VG
- G
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Guest List
Unstable
(R)
Collector #: 186
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Artifact - Contraption
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| Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard. | |
- NM
- EX
- VG
- G
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Record Store
Unstable
(R)
Collector #: 201
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Artifact - Contraption
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| Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Refibrillator
Unstable
(R)
Collector #: 202
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Artifact - Contraption
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| Whenever you crank Refibrillator, return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Spirit Token (Full Art)
Unstable
(S)
Collector #: 003
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1/1 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Clock of DOOOOOOOOOOOOM!
Unstable
(U)
Collector #: 142
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Artifact
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- NM
- EX
- VG
- G
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Eager Beaver
Unstable
(C)
Collector #: 107
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3/2 Host Creature - Beaver
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When this creature enters the battlefield, you may untap target permanent. |
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- NM
- EX
- VG
- G
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Gnome-Made Engine
Unstable
(C)
Collector #: 148
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2/2 Artifact Host Creature - Construct
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When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token. |
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- NM
- EX
- VG
- G
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Hammer Jammer
Unstable
(U)
Collector #: 086
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0/0 Creature - Goblin Warrior
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As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. |
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- NM
- EX
- VG
- G
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Just Desserts
Unstable
(C)
Collector #: 090
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Instant
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| Just Desserts deals 'Pi' damage to target creature. ('Pi' is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.)) | |
- NM
- EX
- VG
- G
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Mad Science Fair Project
Unstable
(C)
Collector #: 154
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Artifact
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- NM
- EX
- VG
- G
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Monkey-
Unstable
(U)
Collector #: 115
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2/2 Creature - Monkey
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Whenever a nontoken creature you control dies, Augment |
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- NM
- EX
- VG
- G
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More or Less
Unstable
(U)
Collector #: 040
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Instant
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| Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. | |
- NM
- EX
- VG
- G
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Party Crasher
Unstable
(U)
Collector #: 092
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3/3 Creature - Goblin Berserker
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Haste You can attack with Party Crasher once each combat during each opponent's turn. |
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- NM
- EX
- VG
- G
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Proper Laboratory Attire
Unstable
(U)
Collector #: 156
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Artifact - Equipment
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Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip |
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- NM
- EX
- VG
- G
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Snickering Squirrel
Unstable
(C)
Collector #: 068
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1/1 Creature - Squirrel Advisor
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| You may tap Snickering Squirrel to increase the result of a die any player rolled by 1. | |
- NM
- EX
- VG
- G
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Spy Eye
Unstable
(U)
Collector #: 046
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1/3 Creature - Eye Spy
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Flying Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library. |
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- NM
- EX
- VG
- G
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Stamp of Approval
Unstable
(U)
Collector #: 160
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Artifact
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As Stamp of Approval enters the battlefield, choose a watermark. Creatures you control with the chosen watermark get +1/+1. |
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- NM
- EX
- VG
- G
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Steam-Powered
Unstable
(U)
Collector #: 161
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0/4 Artifact Creature - Construct
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Augment |
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- NM
- EX
- VG
- G
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Willing Test Subject
Unstable
(C)
Collector #: 126
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2/2 Creature - Spider Monkey Scientist
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Reach Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject. |
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- NM
- EX
- VG
- G
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Sly Spy (B 'Left')
Unstable
(U)
Collector #: 067
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2/2 Creature - Human Spy
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| Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) | |
- NM
- EX
- VG
- G
101 - 125 of 288 results