MTG / Unstable
101 - 125 of 288 results
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Druid of the Sacred Beaker
Unstable
(U)
Collector #: 106
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2/2 Creature - Deer Bird Ape Druid
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- NM
- EX
- VG
- G
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First Pick
Unstable
(U)
Collector #: 109
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Instant
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| Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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Genetic Recombinator
Unstable
(U)
Collector #: 182
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Artifact - Contraption
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| Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
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Half-Kitten, Half-
Unstable
(U)
Collector #: 009
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1/2 Creature - Cat
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Whenever you're dealt damage, Augment |
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- NM
- EX
- VG
- G
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Half-Squirrel, Half-
Unstable
(U)
Collector #: 111
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Creature - Squirrel
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Whenever a nontoken creature enters the battlefield, Augment |
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- NM
- EX
- VG
- G
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Hammer Helper
Unstable
(C)
Collector #: 085
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Sorcery
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| Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. | |
- NM
- EX
- VG
- G
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Jamming Device
Unstable
(U)
Collector #: 192
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Artifact - Contraption
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| Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Neural Network
Unstable
(U)
Collector #: 195
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Artifact - Contraption
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| Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Optical Optimizer
Unstable
(U)
Collector #: 197
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Artifact - Contraption
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Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains " |
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- NM
- EX
- VG
- G
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Party Crasher
Unstable
(U)
Collector #: 092
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3/3 Creature - Goblin Berserker
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Haste You can attack with Party Crasher once each combat during each opponent's turn. |
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- NM
- EX
- VG
- G
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Rogue Token (Foil)
Unstable
(S)
Collector #: 007
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2/2 Token Creature - Rogue
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| Menace | |
- NM
- EX
- VG
- G
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Selfie Preservation
Unstable
(C)
Collector #: 119
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Sorcery
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| Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Snickering Squirrel
Unstable
(C)
Collector #: 068
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1/1 Creature - Squirrel Advisor
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| You may tap Snickering Squirrel to increase the result of a die any player rolled by 1. | |
- NM
- EX
- VG
- G
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Stamp of Approval
Unstable
(U)
Collector #: 160
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Artifact
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As Stamp of Approval enters the battlefield, choose a watermark. Creatures you control with the chosen watermark get +1/+1. |
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- NM
- EX
- VG
- G
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Steady-Handed Mook
Unstable
(C)
Collector #: 071
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1/1 Creature - Human Rigger
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Deathtouch When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) |
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- NM
- EX
- VG
- G
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Target Minotaur (B - Fire)
Unstable
(C)
Collector #: 098
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2/1 Creature - Minotaur Warrior
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| Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
- NM
- EX
- VG
- G
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Teacher's Pet
Unstable
(U)
Collector #: 025
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2/1 Creature - Cat Bird Scientist
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- NM
- EX
- VG
- G
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Thud-for-Duds
Unstable
(U)
Collector #: 206
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Artifact - Contraption
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| Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results. | |
- NM
- EX
- VG
- G
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Willing Test Subject
Unstable
(C)
Collector #: 126
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2/2 Creature - Spider Monkey Scientist
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Reach Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject. |
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- NM
- EX
- VG
- G
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Wrench-Rigger
Unstable
(C)
Collector #: 101
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1/1 Creature - Goblin Rigger
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| When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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Zombie Token (Full Art)
Unstable
(S)
Collector #: 009
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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Angelic Rocket
Unstable
(R)
Collector #: 139
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4/4 Artifact Host Creature - Angel
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Flying When this creature enters the battlefield, you may destroy target nonland permanent. |
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- NM
- EX
- VG
- G
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Clocknapper
Unstable
(R)
Collector #: 029
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2/2 Creature - Human Spy
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| When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) | |
- NM
- EX
- VG
- G
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Cramped Bunker
Unstable
(R)
Collector #: 129
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Enchantment
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| At the beginning of each opponent’s upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can’t, destroy each permanent they control that isn’t touching Cramped Bunker, then sacrifice it. | |
- NM
- EX
- VG
- G
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Faerie Spy Token (Foil)
Unstable
(S)
Collector #: 004
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1/1 Token Creature - Faerie Spy
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Flying, haste Whenever this creature deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
101 - 125 of 288 results