MTG / Unstable
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Super-Duper Death Ray
Unstable
(U)
Collector #: 097
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Instant
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Trample Super-Duper Death Ray deals 4 damage to target creature. |
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- NM
- EX
- VG
- G
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Tread Mill
Unstable
(C)
Collector #: 208
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Artifact - Contraption
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| Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types. | |
- NM
- EX
- VG
- G
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Wild Crocodile
Unstable
(C)
Collector #: 125
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1/1 Host Creature - Crocodile
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When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Refibrillator
Unstable
(R)
Collector #: 202
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Artifact - Contraption
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| Whenever you crank Refibrillator, return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Spike, Tournament Grinder
Unstable
(R)
Collector #: 069
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1/1 Legendary Creature - Human Gamer
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( |
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- NM
- EX
- VG
- G
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Arms Depot
Unstable
(U)
Collector #: 169
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Artifact - Contraption
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| Whenever you crank Arms Depot, put two +1/+1 counters on target creature. | |
- NM
- EX
- VG
- G
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Auto-Key
Unstable
(C)
Collector #: 170
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Artifact - Contraption
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Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains, " |
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- NM
- EX
- VG
- G
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Beast in Show (C - Raptor - "A stunning example...")
Unstable
(C)
Collector #: 103
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6/4 Creature - Beast
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| Trample | |
- NM
- EX
- VG
- G
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Big Boa Constrictor
Unstable
(C)
Collector #: 051
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1/2 Host Creature - Snake
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When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result. |
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- NM
- EX
- VG
- G
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Border Guardian
Unstable
(U)
Collector #: 140
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1/1 Artifact Creature - Knight
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Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian. Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn. Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn. |
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- NM
- EX
- VG
- G
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Brainiac Token (Foil)
Unstable
(S)
Collector #: 010
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1/1 Token Creature - Brainiac
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- NM
- EX
- VG
- G
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Chipper Chopper
Unstable
(C)
Collector #: 028
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1/1 Artifact Creature - Cyborg Rigger
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Flying When Chipper Chopper enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Chipper Chopper and assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) |
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- NM
- EX
- VG
- G
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Clever Combo
Unstable
(U)
Collector #: 105
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Sorcery
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| Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Cogmentor
Unstable
(U)
Collector #: 143
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1/1 Artifact Creature - Gnome Rigger
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Flying |
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- NM
- EX
- VG
- G
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Contraption Cannon
Unstable
(U)
Collector #: 144
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Artifact
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- NM
- EX
- VG
- G
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Delighted Killbot
Unstable
(C)
Collector #: 145
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2/1 Artifact Creature - Killbot
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- NM
- EX
- VG
- G
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Extremely Slow Zombie (D - Spring)
Unstable
(C)
Collector #: 054
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3/3 Creature - Zombie
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| Last strike. (This creature deals combat damage after creatures without last strike.) | |
- NM
- EX
- VG
- G
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Garbage Elemental (E 'Unleash')
Unstable
(U)
Collector #: 082
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4/3 Creature - Elemental
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Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has the +1/+1 counter on it.) Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.) |
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- NM
- EX
- VG
- G
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Gimme Five
Unstable
(U)
Collector #: 007
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Instant
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| You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high-fives. Don't hit people.) | |
- NM
- EX
- VG
- G
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Ground Pounder
Unstable
(C)
Collector #: 110
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2/2 Creature - Goblin Warrior
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Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Half-Orc, Half-
Unstable
(U)
Collector #: 084
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3/1 Creature - Orc Warrior
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Trample At the beginning of each end step, if an opponent was dealt damage this turn, Augment |
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- NM
- EX
- VG
- G
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Half-Shark, Half-
Unstable
(U)
Collector #: 035
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3/3 Creature - Shark
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At the beginning of your upkeep, Augment |
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- NM
- EX
- VG
- G
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Head Banger
Unstable
(C)
Collector #: 188
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Artifact - Contraption
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| Whenever you crank Head Banger, target creature must be blocked this turn if able. | |
- NM
- EX
- VG
- G
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Humming-
Unstable
(C)
Collector #: 010
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2/3 Creature - Bird
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Flying Whenever you attack with two or more creatures, Augment |
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- NM
- EX
- VG
- G
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It That Gets Left Hanging
Unstable
(C)
Collector #: 089
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5/4 Creature - Elemental Horror
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| When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won’t, It That Gets Left Hanging gains haste until end of turn. | |
- NM
- EX
- VG
- G
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