MTG / Unsanctioned
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Krark's Other Thumb
Unsanctioned
(U)
Collector #: 079
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Legendary Artifact
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| If you would roll a die, instead roll two of those dice and ignore one of those results. | |
- NM
- EX
- VG
- G
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Timmy, Power Gamer
Unsanctioned
(R)
Collector #: 073
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1/1 Legendary Creature - Human
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- NM
- EX
- VG
- G
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Dragon Token // Beeble Token
Unsanctioned
(S)
Collector #: 004
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4/4 Token Creature - Dragon
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Flying *Back* Beeble Token Token Creature - Beeble 1/1 |
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- NM
- EX
- VG
- G
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Acornelia, Fashionable Filcher
Unsanctioned
(R)
Collector #: 031
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3/3 Legendary Creature - Squirrel
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Whenever you cast a spell with a squirrel in its art, you get {A} (an acorn counter). Whenever a Squirrel you control enters the battlefield or dies, you get {A}. |
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- NM
- EX
- VG
- G
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Island (089 - A)
Unsanctioned
(L)
Collector #: 089
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Basic Land - Island
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- NM
- EX
- VG
- G
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Staying Power
Unsanctioned
(R)
Collector #: 013
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Enchantment
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| "Until end of turn" and "this turn" effects don't end. | |
- NM
- EX
- VG
- G
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Yet Another Aether Vortex
Unsanctioned
(R)
Collector #: 060
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Enchantment
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All creatures have haste. Players play with the top card of their libraries revealed. Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library. |
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- NM
- EX
- VG
- G
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Acorn Stash Token // Giant Teddy Bear Token
Unsanctioned
(S)
Collector #: 006
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*Back* Giant Teddy Bear Token Token Creature - Giant Teddy Bear 5/5 |
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- NM
- EX
- VG
- G
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Boomstacker
Unsanctioned
(R)
Collector #: 049
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0/0 Creature - Goblin Artificer
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As Boomstacker enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) Boomstacker gets +1/+1 for each die in its stack. Boomstacker attacks each combat if able. When the stack falls, sacrifice Boomstacker. |
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- NM
- EX
- VG
- G
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Water Gun Balloon Game
Unsanctioned
(R)
Collector #: 085
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Artifact
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As Water Gun Balloon Game comes into play, each player puts a pop! counter on "0". Whenever a player casts a spell, move that player's pop! counter up one. Whenever a player's pop! counter hits "5", that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0". |
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- NM
- EX
- VG
- G
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Painiac
Unsanctioned
(C)
Collector #: 055
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0/3 Creature - Brainiac
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| At the beginning of your upkeep, roll a six-sided die. Painiac gets +X/+0 until end of turn, where X is the result. | |
- NM
- EX
- VG
- G
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Hoisted Hireling
Unsanctioned
(C)
Collector #: 037
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2/1 Creature - Zombie
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| Hoisted Hireling has flying as long as it's being held above the battlefield. | |
- NM
- EX
- VG
- G
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Inhumaniac
Unsanctioned
(U)
Collector #: 041
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1/1 Creature - Brainiac
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| At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac. | |
- NM
- EX
- VG
- G
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Ordinary Pony
Unsanctioned
(C)
Collector #: 012
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2/3 Host Creature - Horse
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When this creature enters the battlefield, you may exile target non-Horse creature you control, then return it to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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Six-y Beast
Unsanctioned
(U)
Collector #: 056
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0/0 Creature - Beast
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| As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield. | |
- NM
- EX
- VG
- G
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Spirit of the Season
Unsanctioned
(U)
Collector #: 070
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3/3 Creature - Treefolk Spirit
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| When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Wild Crocodile
Unsanctioned
(C)
Collector #: 074
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1/1 Host Creature - Crocodile
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When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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B.O.B. (Bevy of Beebles)
Unsanctioned
(M)
Collector #: 018
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Legendary Planeswalker - B.O.B.
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As B.O.B. (Bevy of Beebles) enters the battlefield, create four 1/1 blue Beeble creature tokens. The number of Loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) [+1]: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. [-1]: Draw a card. |*| |
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- NM
- EX
- VG
- G
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Chicken a la King
Unsanctioned
(R)
Collector #: 021
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2/2 Creature - Bird
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Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) Tap an untapped Bird you control: Roll a six-sided die. (Like now.) |
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- NM
- EX
- VG
- G
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Plains (087 A)
Unsanctioned
(L)
Collector #: 087
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Abstract Iguanart
Unsanctioned
(U)
Collector #: 047
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1/1 Creature - Art Lizard
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| Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart. | |
- NM
- EX
- VG
- G
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Bat-
Unsanctioned
(U)
Collector #: 032
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1/1 Creature - Bat
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Flying At the beginning of each end step, if an opponent lost 3 or more life this turn, Augment |
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- NM
- EX
- VG
- G
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Knight of the Hokey Pokey
Unsanctioned
(C)
Collector #: 008
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2/2 Creature - Knight
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First strike |
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- NM
- EX
- VG
- G
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Rings a Bell
Unsanctioned
(U)
Collector #: 027
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Enchantment
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As Rings a Bell enters the battlefield, choose a word with four or more letters. After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card. |
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- NM
- EX
- VG
- G
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Pointy Finger of Doom
Unsanctioned
(R)
Collector #: 081
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Artifact
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- NM
- EX
- VG
- G
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