MTG / Unsanctioned
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Mer Man
Unsanctioned
(C)
Collector #: 025
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3/3 Host Creature - Human Fish
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When this creature enters the battlefield, you may draw a card. |
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- NM
- EX
- VG
- G
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Scissors Lizard
Unsanctioned
(C)
Collector #: 083
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4/3 Artifact Creature - Lizard
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| Creatures named Paper Tiger can't attack or block. | |
- NM
- EX
- VG
- G
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B-I-N-G-O
Unsanctioned
(R)
Collector #: 061
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1/1 Creature - Dog
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Trample Whenever a player plays a spell, put a chip counter on its converted mana cost. B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them. |
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- NM
- EX
- VG
- G
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Frankie Peanuts
Unsanctioned
(R)
Collector #: 005
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2/3 Legendary Creature - Elephant Rogue
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| At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. | |
- NM
- EX
- VG
- G
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Staying Power
Unsanctioned
(R)
Collector #: 013
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Enchantment
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| "Until end of turn" and "this turn" effects don't end. | |
- NM
- EX
- VG
- G
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Swamp (091 - A)
Unsanctioned
(L)
Collector #: 091
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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GO TO JAIL
Unsanctioned
(C)
Collector #: 006
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Enchantment
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When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. At the beginning of the upkeep of the exiled card’s owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL. |
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- NM
- EX
- VG
- G
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Goblin Haberdasher
Unsanctioned
(U)
Collector #: 051
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2/2 Creature - Goblin Hatificer
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Menace (This creature can't be blocked except by two or more creatures.) Other creatures you control wearing hats in their art have menace. |
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- NM
- EX
- VG
- G
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Slaying Mantis
Unsanctioned
(U)
Collector #: 069
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6/6 Creature - Insect Wrestler
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Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. |
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- NM
- EX
- VG
- G
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Snickering Squirrel
Unsanctioned
(C)
Collector #: 045
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1/1 Creature - Squirrel Advisor
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| You may tap Snickering Squirrel to increase the result of a die any player rolled by 1. | |
- NM
- EX
- VG
- G
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Chicken a la King
Unsanctioned
(R)
Collector #: 021
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2/2 Creature - Bird
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Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) Tap an untapped Bird you control: Roll a six-sided die. (Like now.) |
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- NM
- EX
- VG
- G
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Flavor Judge
Unsanctioned
(R)
Collector #: 004
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2/2 Creature - Bird Advisor
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- NM
- EX
- VG
- G
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Look at Me, I'm R&D
Unsanctioned
(R)
Collector #: 009
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Enchantment
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As Look at Me, I'm R&D enters the battlefield, choose a number and a second number one high or one lower than the first number.
All instances of the first chosen number in the full text of each permanent, spell, and card in any zone are changed to the second chosen number. |
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- NM
- EX
- VG
- G
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Dirty Rat
Unsanctioned
(C)
Collector #: 034
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1/1 Host Creature - Rat
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When this creature enters the battlefield, target opponent discards a card. |
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- NM
- EX
- VG
- G
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Growth Spurt
Unsanctioned
(C)
Collector #: 064
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Instant
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| Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result. | |
- NM
- EX
- VG
- G
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Half-Squirrel, Half-
Unsanctioned
(U)
Collector #: 065
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Creature - Squirrel
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Whenever a nontoken creature enters the battlefield, Augment |
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- NM
- EX
- VG
- G
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Mother Kangaroo
Unsanctioned
(C)
Collector #: 066
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1/1 Host Creature - Kangaroo
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When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. |
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- NM
- EX
- VG
- G
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Ordinary Pony
Unsanctioned
(C)
Collector #: 012
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2/3 Host Creature - Horse
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When this creature enters the battlefield, you may exile target non-Horse creature you control, then return it to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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Wild Crocodile
Unsanctioned
(C)
Collector #: 074
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1/1 Host Creature - Crocodile
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When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Common Iguana
Unsanctioned
(C)
Collector #: 050
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1/3 Host Creature - Lizard
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When this creature enters the battlefield, you may discard a card. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Mountain (093 - A)
Unsanctioned
(L)
Collector #: 093
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Old Guard
Unsanctioned
(C)
Collector #: 011
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2/1 Artifact Creature - Cyborg Soldier
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- NM
- EX
- VG
- G
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Skull Saucer
Unsanctioned
(U)
Collector #: 044
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4/1 Creature - Zombie Head
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Flying When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. |
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- NM
- EX
- VG
- G
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Stinging Scorpion
Unsanctioned
(C)
Collector #: 046
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3/2 Host Creature - Scorpion
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When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. |
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- NM
- EX
- VG
- G
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Water Gun Balloon Game
Unsanctioned
(R)
Collector #: 085
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Artifact
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As Water Gun Balloon Game comes into play, each player puts a pop! counter on "0". Whenever a player casts a spell, move that player's pop! counter up one. Whenever a player's pop! counter hits "5", that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0". |
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- NM
- EX
- VG
- G
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