MTG / Universes Beyond Fallout
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Mechanized Production
Universes Beyond: Fallout
(M)
Collector #: 0178
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Enchantment - Aura
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Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game. |
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- NM
- EX
- VG
- G
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Well Rested
Universes Beyond: Fallout
(U)
Collector #: 0088
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Enchantment - Aura
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Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn." |
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- NM
- EX
- VG
- G
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Path to Exile
Universes Beyond: Fallout
(U)
Collector #: 0169
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Swords to Plowshares
Universes Beyond: Fallout
(U)
Collector #: 0173
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Rose, Cutthroat Raider
Universes Beyond: Fallout
(R)
Collector #: 0066
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3/2 Legendary Artifact Creature - Robot
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First strike Raid - At the end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with " Whenever you sacrifice a Junk, add |
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- NM
- EX
- VG
- G
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Glowing One
Universes Beyond: Fallout
(U)
Collector #: 0076
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2/2 Creature - Zombie Mutant
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Deathtouch Whenever Glowing One deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life. |
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- NM
- EX
- VG
- G
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Inexorable Tide
Universes Beyond: Fallout
(R)
Collector #: 0177
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Enchantment
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| Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) | |
- NM
- EX
- VG
- G
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Anguished Unmaking
Universes Beyond: Fallout
(R)
Collector #: 0209
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Instant
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| Exile target nonland permanent. You lose 3 life. | |
- NM
- EX
- VG
- G
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Securitron Squadron
Universes Beyond: Fallout
(R)
Collector #: 0023
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2/2 Artifact Creature - Robot
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Squad Vigilance Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Talisman of Dominance
Universes Beyond: Fallout
(U)
Collector #: 0246
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Artifact
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- NM
- EX
- VG
- G
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Masterwork of Ingenuity
Universes Beyond: Fallout
(R)
Collector #: 0234
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Artifact - Equipment
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| You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield. | |
- NM
- EX
- VG
- G
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Screeching Scorchbeast
Universes Beyond: Fallout
(R)
Collector #: 0049
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5/5 Creature - Bat Mutant
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Flying, menace Whenever Screeching Scorchbeast attacks, each player gets two rad counters. Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Infesting Radroach
Universes Beyond: Fallout
(U)
Collector #: 0046
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2/2 Creature - Insect Mutant
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Flying Infesting Radroach can't block. Whenever Infesting Radroach deals combat damage to a player, they get that many rad counters. Whenever an opponent mills a nonland card, if Infesting Radroach is in your graveyard, you may return it to your hand. |
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- NM
- EX
- VG
- G
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Treasure Vault
Universes Beyond: Fallout
(R)
Collector #: 0314
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Artifact Land
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- NM
- EX
- VG
- G
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Bighorner Rancher
Universes Beyond: Fallout
(U)
Collector #: 0073
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2/5 Creature - Human Ranger
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Vigilance Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control. |
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- NM
- EX
- VG
- G
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Rancor
Universes Beyond: Fallout
(U)
Collector #: 0205
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner’s hand. |
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- NM
- EX
- VG
- G
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Agility Bobblehead
Universes Beyond: Fallout
(U)
Collector #: 0126
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Artifact - Bobblehead
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- NM
- EX
- VG
- G
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Puresteel Paladin
Universes Beyond: Fallout
(R)
Collector #: 0170
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2/2 Creature - Human Knight
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Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft - Equipment you control have equip |
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- NM
- EX
- VG
- G
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Tainted Isle
Universes Beyond: Fallout
(U)
Collector #: 0299
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Land
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- NM
- EX
- VG
- G
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Wild Wasteland
Universes Beyond: Fallout
(R)
Collector #: 0071
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Enchantment
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Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn. |
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- NM
- EX
- VG
- G
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Command Tower
Universes Beyond: Fallout
(C)
Collector #: 0259
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Land
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- NM
- EX
- VG
- G
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Charisma Bobblehead
Universes Beyond: Fallout
(U)
Collector #: 0130
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Artifact - Bobblehead
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- NM
- EX
- VG
- G
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V.A.T.S.
Universes Beyond: Fallout
(R)
Collector #: 0050
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose any number of target creatures with equal toughness. Destroy the chosen creatures. |
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- NM
- EX
- VG
- G
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Swamp (0321)
Universes Beyond: Fallout
(L)
Collector #: 0321
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Watchful Radstag
Universes Beyond: Fallout
(R)
Collector #: 0087
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2/2 Creature - Elk Mutant
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever Watchful Radstag evolves, create a token that's a copy of it. |
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- NM
- EX
- VG
- G
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