MTG / Universes Beyond Fallout
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Hancock, Ghoulish Mayor
Universes Beyond: Fallout
(R)
Collector #: 0045
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2/1 Legendary Creature - Zombie Mutant Advisor
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Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Buried Ruin
Universes Beyond: Fallout
(U)
Collector #: 0254
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Land
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- NM
- EX
- VG
- G
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Diamond City
Universes Beyond: Fallout
(R)
Collector #: 0147
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Land
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Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) |
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- NM
- EX
- VG
- G
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Pre-War Formalwear
Universes Beyond: Fallout
(R)
Collector #: 0021
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Artifact - Equipment
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When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it. Equipped creature gets +2/+2 and has vigilance. Equip |
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- NM
- EX
- VG
- G
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Wild Wasteland
Universes Beyond: Fallout
(R)
Collector #: 0071
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Enchantment
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Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn. |
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- NM
- EX
- VG
- G
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Nerd Rage
Universes Beyond: Fallout
(U)
Collector #: 0034
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Enchantment - Aura
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Enchant creature When Nerd Rage enters the battlefield, draw two cards. Enchanted creature has "You have no maximum hand size" and "Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn." |
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- NM
- EX
- VG
- G
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Tainted Peak
Universes Beyond: Fallout
(U)
Collector #: 0300
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Land
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- NM
- EX
- VG
- G
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Grim Reaper's Sprint
Universes Beyond: Fallout
(R)
Collector #: 0058
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Enchantment - Aura
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Morbid - This spell costs Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. |
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- NM
- EX
- VG
- G
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Talisman of Indulgence
Universes Beyond: Fallout
(U)
Collector #: 0248
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Artifact
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- NM
- EX
- VG
- G
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Swamp (0322)
Universes Beyond: Fallout
(L)
Collector #: 0322
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Plains (0318)
Universes Beyond: Fallout
(L)
Collector #: 0318
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Charisma Bobblehead
Universes Beyond: Fallout
(U)
Collector #: 0130
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Artifact - Bobblehead
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- NM
- EX
- VG
- G
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Tainted Isle
Universes Beyond: Fallout
(U)
Collector #: 0299
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Land
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- NM
- EX
- VG
- G
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Masterwork of Ingenuity
Universes Beyond: Fallout
(R)
Collector #: 0234
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Artifact - Equipment
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| You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield. | |
- NM
- EX
- VG
- G
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Securitron Squadron
Universes Beyond: Fallout
(R)
Collector #: 0023
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2/2 Artifact Creature - Robot
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Squad Vigilance Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Glowing One
Universes Beyond: Fallout
(U)
Collector #: 0076
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2/2 Creature - Zombie Mutant
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Deathtouch Whenever Glowing One deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life. |
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- NM
- EX
- VG
- G
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Bloodforged Battle-Axe
Universes Beyond: Fallout
(R)
Collector #: 0226
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Artifact - Equipment
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Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. Equip |
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- NM
- EX
- VG
- G
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Winding Constrictor
Universes Beyond: Fallout
(U)
Collector #: 0223
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2/3 Creature - Snake
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If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. |
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- NM
- EX
- VG
- G
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Single Combat
Universes Beyond: Fallout
(R)
Collector #: 0172
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Sorcery
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| Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn. | |
- NM
- EX
- VG
- G
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Robot Token // Treasure Token (0019)
Universes Beyond: Fallout
(S)
Collector #: 0016
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3/3 Token Artifact Creature - Robot
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Back Treasure Token Token Artifact - Treasure |
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- NM
- EX
- VG
- G
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Screeching Scorchbeast
Universes Beyond: Fallout
(R)
Collector #: 0049
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5/5 Creature - Bat Mutant
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Flying, menace Whenever Screeching Scorchbeast attacks, each player gets two rad counters. Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Hardened Scales
Universes Beyond: Fallout
(R)
Collector #: 0200
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Enchantment
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| If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. | |
- NM
- EX
- VG
- G
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Rancor
Universes Beyond: Fallout
(U)
Collector #: 0205
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner’s hand. |
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- NM
- EX
- VG
- G
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Champion's Helm
Universes Beyond: Fallout
(R)
Collector #: 0228
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Artifact - Equipment
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Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. Equip |
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- NM
- EX
- VG
- G
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V.A.T.S.
Universes Beyond: Fallout
(R)
Collector #: 0050
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose any number of target creatures with equal toughness. Destroy the chosen creatures. |
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- NM
- EX
- VG
- G
51 - 75 of 354 results