MTG / Universes Beyond Fallout
201 - 225 of 354 results
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Evolving Wilds
Universes Beyond: Fallout
(C)
Collector #: 0263
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Land
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- NM
- EX
- VG
- G
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Nightkin Ambusher
Universes Beyond: Fallout
(U)
Collector #: 0112
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4/4 Creature - Mutant Warrior
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Ward When Nightkin Ambusher enters the battlefield, target player gets four rad counters Nightkin Ambusher can't be blocked as long as defending player has a rad counter. |
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- NM
- EX
- VG
- G
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Roadside Reliquary
Universes Beyond: Fallout
(U)
Collector #: 0282
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Land
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- NM
- EX
- VG
- G
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Sungrass Prairie
Universes Beyond: Fallout
(R)
Collector #: 0295
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Land
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- NM
- EX
- VG
- G
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Stolen Strategy
Universes Beyond: Fallout
(R)
Collector #: 0192
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Enchantment
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| At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast nonland cards from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells. | |
- NM
- EX
- VG
- G
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Sunken Hollow
Universes Beyond: Fallout
(R)
Collector #: 0296
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Land - Island Swamp
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( Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Contagion Clasp
Universes Beyond: Fallout
(U)
Collector #: 0229
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Artifact
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When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. |
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- NM
- EX
- VG
- G
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Sunpetal Grove
Universes Beyond: Fallout
(R)
Collector #: 0297
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Land
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Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. |
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- NM
- EX
- VG
- G
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Nuka-Nuke Launcher
Universes Beyond: Fallout
(R)
Collector #: 0138
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Artifact - Equipment
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Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip |
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- NM
- EX
- VG
- G
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Tireless Tracker
Universes Beyond: Fallout
(R)
Collector #: 0207
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3/2 Creature - Human Scout
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Whenever a land enters the battlefield under your control, investigate. Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. |
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- NM
- EX
- VG
- G
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Captain of the Watch
Universes Beyond: Fallout
(R)
Collector #: 0157
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3/3 Creature - Human Soldier
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Vigilance Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens. |
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- NM
- EX
- VG
- G
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Armory Paladin
Universes Beyond: Fallout
(R)
Collector #: 0093
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3/3 Creature - Human Knight
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Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. |
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- NM
- EX
- VG
- G
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Spire of Industry
Universes Beyond: Fallout
(R)
Collector #: 0293
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Land
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- NM
- EX
- VG
- G
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Vault 11: Voter's Dilemma
Universes Beyond: Fallout
(R)
Collector #: 0121
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - For each opponent, you create a 1/1 white Human Soldier creature token. II, III - Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes. |
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- NM
- EX
- VG
- G
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Loyal Apprentice
Universes Beyond: Fallout
(U)
Collector #: 0190
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2/1 Creature - Human Artificer
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Haste Lieutenant - At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Automated Assembly Line
Universes Beyond: Fallout
(R)
Collector #: 0010
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Artifact
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Whenever one or more artifact creatures you control deal combat damage to a player, you get (an energy counter).Pay ![]() ![]() : Create a tapped 3/3 colorless Robot artifact creature token.
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- NM
- EX
- VG
- G
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Biomass Mutation
Universes Beyond: Fallout
(R)
Collector #: 0212
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Instant
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| Creatures you control have base power and toughness X/X until end of turn. | |
- NM
- EX
- VG
- G
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Solemn Simulacrum
Universes Beyond: Fallout
(R)
Collector #: 0240
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Isolated Chapel
Universes Beyond: Fallout
(R)
Collector #: 0269
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Land
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Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. |
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- NM
- EX
- VG
- G
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Jungle Shrine
Universes Beyond: Fallout
(U)
Collector #: 0270
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Land
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Jungle Shrine enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Wake the Past
Universes Beyond: Fallout
(R)
Collector #: 0221
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Sorcery
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| Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Junk Jet
Universes Beyond: Fallout
(R)
Collector #: 0060
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Artifact - Equipment
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When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with " Equip |
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- NM
- EX
- VG
- G
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Commander Sofia Daguerre
Universes Beyond: Fallout
(U)
Collector #: 0015
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1/3 Legendary Creature - Human Pilot
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Flash Crash Landing - When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Zombie Mutant Token // Copy Token
Universes Beyond: Fallout
(S)
Collector #: 0007
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2/2 Token Creature - Zombie Mutant
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Back Copy Token Token This token can be used to represent a copy of something else. |
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- NM
- EX
- VG
- G
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Alien Token // Clue Token
Universes Beyond: Fallout
(S)
Collector #: 0006
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0/0 Token Creature - Alilen
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Back Clue Token Token Artifact - Clue |
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- NM
- EX
- VG
- G
201 - 225 of 354 results
(an energy counter).