MTG / Universes Beyond Fallout
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Hardened Scales
Universes Beyond: Fallout
(R)
Collector #: 0200
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Enchantment
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| If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. | |
- NM
- EX
- VG
- G
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Yes Man, Personal Securitron
Universes Beyond: Fallout
(R)
Collector #: 0029
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2/2 Legendary Artifact Creature - Robot
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Wild Card - When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. |
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- NM
- EX
- VG
- G
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Agent Frank Horrigan
Universes Beyond: Fallout
(R)
Collector #: 0089
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8/6 Legendary Creature - Mutant Warrior
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Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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- NM
- EX
- VG
- G
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Bloodforged Battle-Axe
Universes Beyond: Fallout
(R)
Collector #: 0226
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Artifact - Equipment
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Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. Equip |
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- NM
- EX
- VG
- G
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Thought Vessel
Universes Beyond: Fallout
(C)
Collector #: 0251
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Artifact
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Mechanized Production
Universes Beyond: Fallout
(M)
Collector #: 0178
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Enchantment - Aura
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Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game. |
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- NM
- EX
- VG
- G
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Swords to Plowshares
Universes Beyond: Fallout
(U)
Collector #: 0173
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Idolized
Universes Beyond: Fallout
(R)
Collector #: 0017
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Enchantment - Aura
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Enchant creature Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control." |
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- NM
- EX
- VG
- G
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Unexpected Windfall
Universes Beyond: Fallout
(C)
Collector #: 0193
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Basilisk Collar
Universes Beyond: Fallout
(R)
Collector #: 0225
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Arcane Signet
Universes Beyond: Fallout
(U)
Collector #: 0224
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Artifact
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- NM
- EX
- VG
- G
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Nerd Rage
Universes Beyond: Fallout
(U)
Collector #: 0034
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Enchantment - Aura
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Enchant creature When Nerd Rage enters the battlefield, draw two cards. Enchanted creature has "You have no maximum hand size" and "Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn." |
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- NM
- EX
- VG
- G
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Inventory Management
Universes Beyond: Fallout
(R)
Collector #: 0105
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) For each Aura and Equipment you control, you may attach it to a creature you control. |
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- NM
- EX
- VG
- G
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Well Rested
Universes Beyond: Fallout
(U)
Collector #: 0088
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Enchantment - Aura
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Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn." |
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- NM
- EX
- VG
- G
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Diamond City
Universes Beyond: Fallout
(R)
Collector #: 0147
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Land
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Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) |
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- NM
- EX
- VG
- G
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Anguished Unmaking
Universes Beyond: Fallout
(R)
Collector #: 0209
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Instant
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| Exile target nonland permanent. You lose 3 life. | |
- NM
- EX
- VG
- G
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Nuclear Fallout
Universes Beyond: Fallout
(R)
Collector #: 0047
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Sorcery
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| Each creature gets -X/-X until end of turn. Each player gets X rad counters. | |
- NM
- EX
- VG
- G
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Swiftfoot Boots
Universes Beyond: Fallout
(U)
Collector #: 0242
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Struggle for Project Purity
Universes Beyond: Fallout
(R)
Collector #: 0039
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Enchantment
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As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave.
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- NM
- EX
- VG
- G
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Strength Bobblehead
Universes Beyond: Fallout
(U)
Collector #: 0143
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Artifact - Bobblehead
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- NM
- EX
- VG
- G
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Pre-War Formalwear
Universes Beyond: Fallout
(R)
Collector #: 0021
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Artifact - Equipment
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When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it. Equipped creature gets +2/+2 and has vigilance. Equip |
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- NM
- EX
- VG
- G
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Treasure Vault
Universes Beyond: Fallout
(R)
Collector #: 0314
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Artifact Land
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- NM
- EX
- VG
- G
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Grim Reaper's Sprint
Universes Beyond: Fallout
(R)
Collector #: 0058
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Enchantment - Aura
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Morbid - This spell costs Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. |
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- NM
- EX
- VG
- G
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Dispatch
Universes Beyond: Fallout
(U)
Collector #: 0159
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Instant
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Tap target creature. Metalcraft - If you control three or more artifacts, exile that creature. |
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- NM
- EX
- VG
- G
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Inexorable Tide
Universes Beyond: Fallout
(R)
Collector #: 0177
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Enchantment
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| Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) | |
- NM
- EX
- VG
- G
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