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Ach! Hans, Run!
Unhinged
(R)
Collector #: 116
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Enchantment
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At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it onto the battlefield, then shuffle your library. That creature has haste. Exile it at the beginning of the next end step. | |
Dumb Ass
Unhinged
(C)
Collector #: 075
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35/2 Creature - Donkey Barbarian
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At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. | |
Persecute Artist
Unhinged
(U)
Collector #: 061
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Sorcery
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Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist. | |
Mana Screw
Unhinged
(U)
Collector #: 123
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Artifact
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: Flip a coin. If you win the flip, add to your mana pool. Activate this ability only any time you could cast an instant. | |
Loose Lips
Unhinged
(C)
Collector #: 036
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Enchantment - Aura
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As Loose Lips enters the battlefield, choose a sentence with eight or fewer words. Enchanted creature has flying. Whenever enchanted creature deals damage to an opponent, you draw two cards unless that player says the chosen sentence. |
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S.N.O.T.
Unhinged
(C)
Collector #: 111
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*/* Creature - Ooze
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As S.N.O.T. enters the battlefield, you may stick it onto another creature named S.N.O.T. on the battlefield. If you do, all those creatures form a single creature. S.N.O.T.'s power and toughness are equal to the square of the number of S.N.O.T.s stuck together. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16.) |
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Red-Hot Hottie
Unhinged
(C)
Collector #: 086
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2/5 Creature - Elemental
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Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the beginning of the next end step, sacrifice this creature unless you scream 'Aaah' at the top of your lungs." | |
Smart Ass
Unhinged
(C)
Collector #: 045
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25/1 Creature - Donkey Wizard
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Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don’t reveal their hand, Smart Ass can’t be blocked this turn. | |
Vile Bile
Unhinged
(C)
Collector #: 065
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25/25 Creature - Ooze
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Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life. | |
Meddling Kids
Unhinged
(R)
Collector #: 118
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2/3 Creature - Human Child
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As Meddling Kids enters the battlefield, choose a word with four or more letters. Nonland cards with the chosen word in their text box can't be played. |
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Togglodyte
Unhinged
(U)
Collector #: 129
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4/4 Artifact Creature - Golem
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Togglodyte enters the battlefield turned on. Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch. As long as Togglodyte is turned off, it can't attack or block, and all damage it would deal is prevented. |
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Artful Looter
Unhinged
(C)
Collector #: 025
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1/2 Creature - Human Wizard
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: Draw a card, then discard a card. Whenever a permanent comes enters the battlefield that shares an artist with another permanent you control, untap Artful Looter. |
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Bad Ass
Unhinged
(C)
Collector #: 049
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35/1 Creature - Donkey Zombie
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, Growl: Regenerate Bad Ass. | |
Farewell to Arms
Unhinged
(C)
Collector #: 056
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Enchantment
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As Farewell to Arms enters the battlefield, choose a hand attached to an opponent’s arm. When the chosen hand isn’t behind its owner’s back, sacrifice Farewell to Arms. If you do, that player discards their hand … of cards. (The lawyers wouldn’t let us do it the other way.) |
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Fascist Art Director
Unhinged
(C)
Collector #: 011
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2/2 Creature - Human Horror
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: Fascist Art Director gains protection from the artist of your choice until end of turn. | |
Goblin Secret Agent
Unhinged
(C)
Collector #: 079
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2/2 Creature - Goblin Rogue
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First strike At the beginning of your upkeep, reveal a card from your hand at random. |
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Stop That
Unhinged
(C)
Collector #: 063
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Instant
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Target player discards a card. Gotcha - If an opponent audibly flicks the cards in their hand, you may say “Gotcha!” When you do, return Stop That from your graveyard to your hand. |
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The Fallen Apart
Unhinged
(C)
Collector #: 055
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4/4 Creature - Zombie
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The Fallen Apart enters the battlefield with two arms and two legs. Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it. The Fallen Apart can't attack if it has no legs and can't block if it has no arms. |
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Collector Protector
Unhinged
(R)
Collector #: 007
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2/5 Creature - Human Gamer
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, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn. | |
Brushstroke Paintermage
Unhinged
(C)
Collector #: 027
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2/3 Creature - Human Wizard
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: Target permanent's artist becomes the artist of your choice until end of turn. | |
Flaccify
Unhinged
(C)
Collector #: 032
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Instant
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Counter target spell unless its controller pays . | |
Rod of Spanking
Unhinged
(U)
Collector #: 127
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Artifact
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, : Rod of Spanking deals 1 damage to target player. Then untap Rod of Spanking unless that player says "Thank you, sir. May I have another?" | |
Eye to Eye
Unhinged
(U)
Collector #: 054
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Instant
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You and target creature's controller have a staring contest. If you win, destroy that creature. | |
Cheatyface
Unhinged
(U)
Collector #: 030
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2/2 Creature - Efreet
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You may sneak Cheatyface onto the battlefield at any time without paying for it, but if an opponent catches you right away, that player may exile Cheatyface. Flying |
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Deal Damage
Unhinged
(U)
Collector #: 074
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Instant
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Deal Damage deals 4 damage to any target. Gotcha - Whenever an opponent says "Deal" or "Damage," you may say "Gotcha" If you do, return Deal Damage from your graveyard to your hand. |
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