MTG / Unhinged
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Six-y Beast
Unhinged
(U)
Collector #: 089
FOIL
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0/0 Creature - Beast
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| As Six-y Beast comes into play, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast. | |
- NM
- EX
- VG
- G
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_____
Unhinged
(U)
Collector #: 023
FOIL
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1/1 Creature - Shapeshifter
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- NM
- EX
- VG
- G
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Ach! Hans, Run!
Unhinged
(R)
FOIL
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Enchantment
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| At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Exile it at end of turn. | |
- NM
- EX
- VG
- G
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Aesthetic Consultation
Unhinged
(R)
Collector #: 048
FOIL
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Instant
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| Name an artist. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal a card by the named artist. Put that card in your hand, then remove all the other cards revealed this way from the game. | |
- NM
- EX
- VG
- G
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Ambiguity
Unhinged
(R)
Collector #: 024
FOIL
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Enchantment
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| Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered. | |
- NM
- EX
- VG
- G
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Artful Looter
Unhinged
(C)
Collector #: 025
FOIL
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1/2 Creature - Human Wizard
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Whenever a permanent comes into play that shares an artist with another permanent you control, untap Artful Looter. |
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- NM
- EX
- VG
- G
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Ass Whuppin'
Unhinged
(R)
Collector #: 117
FOIL
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Sorcery
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| Destroy target silver-bordered or acorn permanent in any game you can see from your seat. | |
- NM
- EX
- VG
- G
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Assquatch
Unhinged
(R)
Collector #: 071
FOIL
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35/35 Creature - Donkey Lord
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Each other Donkey gets +½/+1½. Whenever another Donkey comes into play, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Atinlay Igpay
Unhinged
(U)
Collector #: 001
FOIL
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3/3 Eaturecray - Igpay
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Oubleday ikestray Enwhay ouyay eakspay ay onnay-igpay-atinlay ordway, acrificesay isthay eaturecray |
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- NM
- EX
- VG
- G
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Avatar of Me
Unhinged
(R)
Collector #: 026
FOIL
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*/* Creature - Avatar
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Avatar of Me costs Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ?. Avatar of Me's color is the color of your eyes. |
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- NM
- EX
- VG
- G
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AWOL
Unhinged
(C)
Collector #: 002
FOIL
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Instant
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| Remove target attacking creature from the game. Then remove it from the removed-from-game zone and put it into the absolutely-removed-from-the-freaking-game-forever zone. | |
- NM
- EX
- VG
- G
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B-I-N-G-O
Unhinged
(R)
Collector #: 092
FOIL
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1/1 Creature - Dog
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Trample Whenever a player plays a spell, put a chip counter on its converted mana cost. B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them. |
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- NM
- EX
- VG
- G
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Bad Ass
Unhinged
(C)
Collector #: 049
FOIL
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35/1 Creature - Donkey Zombie
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- NM
- EX
- VG
- G
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Bosom Buddy
Unhinged
(U)
Collector #: 003
FOIL
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1/4 Creature - Elephant Townsfolk
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| Whenever you play a spell, you may gain ½ life for each word in that spell's name. | |
- NM
- EX
- VG
- G
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Bursting Beebles
Unhinged
(C)
Collector #: 028
FOIL
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2/2 Creature - Beeble
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| Bursting Beebles is unblockable as long as defending player controls two or more nonland permanents that share an artist. | |
- NM
- EX
- VG
- G
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Cardpecker
Unhinged
(C)
Collector #: 004
FOIL
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15/1 Creature - Bird
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Flying Gotcha - If an opponent touches the table with their hand, you may say “Gotcha!” When you do, return Cardpecker from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Cheap Ass
Unhinged
(C)
Collector #: 005
FOIL
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1/35 Creature - Donkey Townsfolk
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| Spells you play cost less to play. | |
- NM
- EX
- VG
- G
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Circle of Protection: Art
Unhinged
(C)
Collector #: 006
FOIL
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Enchantment
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As Circle of Protection: Art comes into play, choose an artist. |
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- NM
- EX
- VG
- G
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Collector Protector
Unhinged
(R)
Collector #: 007
FOIL
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2/5 Creature - Human Gamer
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- NM
- EX
- VG
- G
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Curse of the Fire Penguin
Unhinged
(R)
Collector #: 073
FOIL
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Enchantment - Aura
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Curse of the Fire Penquin consumes and confuses enchanted creature. ----- Creature - Penguin Trample When this creature is put into a graveyard from the battlefield, return Curse of the Fire Penguin from your graveyard to the battlefield. 6/5 |
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- NM
- EX
- VG
- G
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Deal Damage
Unhinged
(U)
Collector #: 074
FOIL
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Instant
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Deal Damage deals 4 damage to any target. Gotcha - Whenever an opponent says "Deal" or "Damage," you may say "Gotcha" If you do, return Deal Damage from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Drawn Together
Unhinged
(R)
Collector #: 008
FOIL
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Enchantment
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As Drawn Together comes enters the battlefield, choose an artist. Creatures by the chosen artist get +2/+2. |
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- NM
- EX
- VG
- G
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Duh
Unhinged
(C)
Collector #: 052
FOIL
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Instant
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| Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.) | |
- NM
- EX
- VG
- G
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Dumb Ass
Unhinged
(C)
Collector #: 075
FOIL
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35/2 Creature - Donkey Barbarian
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| At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. | |
- NM
- EX
- VG
- G
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Enter the Dungeon
Unhinged
(R)
Collector #: 053
FOIL
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Sorcery
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| Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles. | |
- NM
- EX
- VG
- G
51 - 75 of 140 results