MTG / The Hobbit
51 - 75 of 217 results
Refine search:
|
Plunder the Trollshaws
The Hobbit
(C)
Collector #: 0051
|
Instant
|
|
Draw a card. If this spell was cast from a graveyard, draw two cards instead. Flashback |
|
- NM
- EX
- VG
- G
|
Forest (0193)
The Hobbit
(L)
Collector #: 0193
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Plains (0314)
The Hobbit
(L)
Collector #: 0314
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Desert Were-Worm
The Hobbit
(R)
Collector #: 0092
|
0/5 Creature - Dragon Wurm
|
|
This creature gets +2/+0 for each Mountain you control. Whenever you attack with creatures with total power 12 or greater for the first time each turn, untap all attacking creatures. After this phase, there is an additional combat phase. |
|
- NM
- EX
- VG
- G
|
The Great Goblin
The Hobbit
(R)
Collector #: 0158
|
3/2 Legendary Creature - Goblin Noble
|
|
Whenever you put one or more counters on a Goblin, Orc, or Army you control, The Great Goblin deals 2 damage to target opponent. Whenever another Goblin, Orc, or Army you control dies, exile the top card of your library. You may play it until the end of your next turn. |
|
- NM
- EX
- VG
- G
|
Sting, Bilbo's Sword
The Hobbit
(R)
Collector #: 0178
|
Legendary Artifact - Equipment
|
|
Flash When Sting enters, put a hone counter on Sting for each creature target opponent controls. Attach Sting to up to one target creature you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.) Equip |
|
- NM
- EX
- VG
- G
|
Thranduil, the Elvenking
The Hobbit
(R)
Collector #: 0167
|
5/6 Legendary Creature - Elf Noble
|
|
Thranduil has all activated abilities of all Elf cards in your graveyard. Whenever another legendary Elf you control enters, draw two cards, then discard a card. |
|
- NM
- EX
- VG
- G
|
The Lord of the Eagles
The Hobbit
(R)
Collector #: 0046
|
8/8 Legendary Creature - Bird Noble
|
|
Flash This spell costs Flying |
|
- NM
- EX
- VG
- G
|
Uncover the Moon-Letters
The Hobbit
(R)
Collector #: 0057
|
Enchantment
|
| Whenever you cast a noncreature spell, you may draw X cards, where X is the amount of mana spent to cast that spell. If you do, discard two cards. | |
- NM
- EX
- VG
- G
|
An Unexpected Party
The Hobbit
(R)
Collector #: 0029
|
Enchantment
|
|
As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +2/+2. At the Door Sorcery - Adventure Create X 2/2 red Dwarf creature tokens. (Then exile this card. You may cast the enchantment later from exile.) |
|
- NM
- EX
- VG
- G
|
Bird Soldier Token (0001)
The Hobbit
(S)
Collector #: 0001
|
4/4 Creature - Bird Soldier
|
| Flying | |
- NM
- EX
- VG
- G
|
Head of the Hunt
The Hobbit
(R)
Collector #: 0075
|
4/3 Creature - Wolf
|
|
Flash If a creature an opponent controls would die, exile it instead. When you do, create a 2/2 green Wolf creature token. |
|
- NM
- EX
- VG
- G
|
Elf Token (0008)
The Hobbit
(S)
Collector #: 0008
|
1/1 Token Creature - Elf
|
- NM
- EX
- VG
- G
|
Fili the Pathfinder
The Hobbit
(R)
Collector #: 0014
|
2/2 Legendary Creature - Dwarf Scout
|
|
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, creatures you control get +1/+1. Whenever Fili or another nontoken Dwarf you control enters, create a 2/2 red Dwarf creature token. |
|
- NM
- EX
- VG
- G
|
Swamp (0191)
The Hobbit
(L)
Collector #: 0191
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
|
Hobbit Hole
The Hobbit
(C)
Collector #: 0184
|
Land
|
|
Halflingcycling |
|
- NM
- EX
- VG
- G
|
Beorn's Hospitality
The Hobbit
(U)
Collector #: 0120
|
Enchantment
|
|
Landfall - Whenever a land you control enters, put a +1/+1 counter on target creature you control. |
|
- NM
- EX
- VG
- G
|
Tom, Bert, and William
The Hobbit
(R)
Collector #: 0169
|
5/5 Legendary Creature - Troll Warlock
|
|
When Tom, Bert, and William die, if they were a creature, return them to the battlefield. They're an artifact. (They're no longer a creature.) |
|
- NM
- EX
- VG
- G
|
Dain Ironfoot
The Hobbit
(R)
Collector #: 0091
|
1/4 Legendary Creature - Dwarf Warrior
|
|
When Dain enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip Whenever Dain attacks, each equipped attacking creature gains double strike until end of turn. |
|
- NM
- EX
- VG
- G
|
Chief Warg's Company
The Hobbit
(R)
Collector #: 0151
|
5/3 Creature - Wollf
|
|
Trample This creature can't attack unless you control two or more other Wolves. At the beginning of your upkeep, create a 2/2 green Wolf creature token. |
|
- NM
- EX
- VG
- G
|
Treasure Token (0012)
The Hobbit
(S)
Collector #: 0012
|
Token Artifact - Treasure
|
|
|
|
- NM
- EX
- VG
- G
|
Azog, Moria's Ruin
The Hobbit
(R)
Collector #: 0061
|
1/3 Legendary Creature - Goblin Soldier
|
| When Azog enters, destroy up to one other target creature. Its controller amasses Goblins X, where X is that creature's power. If you controlled that creature, draw a card. (To amass Goblins X, that player puts +1/+1 counters on an Army they control. It's also a Goblin. If they don't control an Army, they create a 0/0 black Goblin Army creature token first.) | |
- NM
- EX
- VG
- G
|
Supper for Spiders
The Hobbit
(R)
Collector #: 0086
|
Instant
|
|
Put onto the battlefield under your control all creature cards in your opponents' graveyards that were put there from the battlefield this turn. They are Food artifacts with " |
|
- NM
- EX
- VG
- G
|
Roads Go Ever, Ever On
The Hobbit
(R)
Collector #: 0025
|
Enchantment - Saga
|
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Search your library for up to two basic Plains cards, exile them, then shuffle. You gain 2 life. II, III - Put a card exiled with this Saga into its owner's hand. IV - Whenever you attack this turn, target creature you control gets +1/+1 until end of turn for each Plains you control. |
|
- NM
- EX
- VG
- G
|
Cantankerous Keepers
The Hobbit
(R)
Collector #: 0122
|
4/3 Creature - Elf Soldier
|
|
Affinity for Elves (This spell costs When this creature enters, mill four cards, then put all Elf cards from among them into your hand. |
|
- NM
- EX
- VG
- G
51 - 75 of 217 results