MTG / The Hobbit
76 - 100 of 217 results
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Dwarven Mauler
The Hobbit
(U)
Collector #: 0095
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2/1 Creature - Dwarf Warrior
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Equip abilities you activate that target this creature cost |
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- NM
- EX
- VG
- G
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Bothersome Noisemaker
The Hobbit
(U)
Collector #: 0089
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2/2 Creature - Goblin Bard
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| Whenever you cast a noncreature spell, amass Gobllins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) | |
- NM
- EX
- VG
- G
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Riddles in the Dark
The Hobbit
(R)
Collector #: 0053
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Instant
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| Look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put that pile into your hand and the other into your graveyard. | |
- NM
- EX
- VG
- G
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Ragged Short Spear
The Hobbit
(C)
Collector #: 0108
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Artifact - Equipment
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When this Equipment enters, you may discard a card. If you do, draw two cards. Equipped creature gets +2/+0. Equip |
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- NM
- EX
- VG
- G
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Down in the Valley
The Hobbit
(R)
Collector #: 0124
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. II - This Saga gains "Landfall - Whenever a land you control enters, create a 1/1 green Elf creature token." III, IV - Elves you control get +1/+0 and gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Roll-Roll-Roll-Roll
The Hobbit
(R)
Collector #: 0054
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III, IV - Exile up to one target creature or land you control. If you do, return it to the battlefield under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Plains (0189)
The Hobbit
(L)
Collector #: 0189
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Plains (0313)
The Hobbit
(L)
Collector #: 0313
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Elven Raft-Steerer
The Hobbit
(U)
Collector #: 0037
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3/2 Creature - Elf Pilot
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Landfall - Whenever a land you control enters, choose one -
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- NM
- EX
- VG
- G
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Bolg's Company
The Hobbit
(R)
Collector #: 0149
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2/2 Creature - Goblin Soldier
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This creature has haste as long as you control another Goblin. |
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- NM
- EX
- VG
- G
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Island (0190)
The Hobbit
(L)
Collector #: 0190
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Basic Land - Island
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- NM
- EX
- VG
- G
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Along the Crooked Way
The Hobbit
(R)
Collector #: 0060
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Enchantment
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When this enchantment enters, return target creature card from your graveyard to your hand. Whenever a creature card leaves your graveyard, amass Goblins 1. |
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- NM
- EX
- VG
- G
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Nighthowl Pursuer
The Hobbit
(U)
Collector #: 0078
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1/1 Creature - Wolf
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Menace (This creature can't be blocked except by two or more creatures.) Ferocious - Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Thror's Map
The Hobbit
(U)
Collector #: 0179
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Legendary Artifact
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When Thror's Map enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Balin, Loremaster
The Hobbit
(R)
Collector #: 0087
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4/4 Legendary Creature - Dwarf Bard
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Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) Whenever Balin or another Dwarf you control enters, you may discard your hand. Draw X cards, where X is the number of cards discarded this way. If you have an enduring story, Balin deals X damage to each opponent. |
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- NM
- EX
- VG
- G
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Most Decrepit Old Bird
The Hobbit
(R)
Collector #: 0049
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1/1 Creature - Bird
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Flying Threshold - This creature gets +1/+1 as long as there are seven or more cards in your graveyard. Speak Secrets Sorcery - Adventure Mill four cards, then put an instant or sorcery card from among them into your hand. |
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- NM
- EX
- VG
- G
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Woodland Weavemaster
The Hobbit
(U)
Collector #: 0143
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1/2 Creature - Elf Druid
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Vigilance Whenever another Elf you control enters, this creature gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Rhovanion Rampager
The Hobbit
(R)
Collector #: 0082
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3/2 Creature - Wolf
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Whenever this creature attacks, you may sacrifice another creature. If you do, put a number of +1/+1 counters on this creature equal to the sacrificed creature's power. When this creature dies, amass Goblins X, where X is this creature's power. (Put X +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) |
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- NM
- EX
- VG
- G
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Desolation Prowler
The Hobbit
(U)
Collector #: 0064
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2/2 Creature - Wolf
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| Pay 2 life: This creature gets +2/+2 until end of turn. Activate only once each turn. | |
- NM
- EX
- VG
- G
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Wolf Token (0009)
The Hobbit
(S)
Collector #: 0009
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Key to the Side-Door
The Hobbit
(U)
Collector #: 0175
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Artifact
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- NM
- EX
- VG
- G
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Wood Elves
The Hobbit
(C)
Collector #: 0142
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1/1 Creature - Elf Scout
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| When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Bard's Company
The Hobbit
(R)
Collector #: 0146
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2/3 Creature - Human Citizen
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You may cast this spell as though it had flash if you control a Human. Other creatures you control get +1/+1. Whenever this creature enters or attacks, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) |
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- NM
- EX
- VG
- G
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Dain, Lord of the Iron Hills
The Hobbit
(U)
Collector #: 0008
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2/2 Legendary Creature - Dwarf Noble
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Vigilance Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, creatures can't attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Axe Token (0010)
The Hobbit
(S)
Collector #: 0010
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Token Artifact - Equipment
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Equipped creature gets +1/+0. Equip |
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- NM
- EX
- VG
- G
76 - 100 of 217 results