MTG / Teenage Mutant Ninja Turtles
76 - 100 of 215 results
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Donatello, Gadget Master
Teenage Mutant Ninja Turtles
(R)
Collector #: 0035
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3/2 Legendary Creature - Mutant Ninja Turtle
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Sneak Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control. |
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- NM
- EX
- VG
- G
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Mutant Token (0007)
Teenage Mutant Ninja Turtles
(S)
Collector #: 0007
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2/2 Token Creature - Mutant
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- NM
- EX
- VG
- G
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Splinter, Hamato Yoshi
Teenage Mutant Ninja Turtles
(U)
Collector #: 0079
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1/3 Legendary Creature - Mutant Ninja Rat
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Sneak Menace (This creature can't be blocked except by two or more creatures.) Other Ninjas you control get +1/+1. |
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- NM
- EX
- VG
- G
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Bebop & Rocksteady
Teenage Mutant Ninja Turtles
(R)
Collector #: 0140
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7/5 Legendary Creature - Boar Rhino Mutant
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| Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card. | |
- NM
- EX
- VG
- G
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Mikey & Don, Party Planners
Teenage Mutant Ninja Turtles
(R)
Collector #: 0157
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3/3 Legendary Creature - Mutant Ninja Turtle
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Ward You may look at the top card of your library any time. You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Paramecia Coloniex
Teenage Mutant Ninja Turtles
(U)
Collector #: 0070
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2/2 Creature - Zombie Worm
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When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) When this creature dies, you may exile it. When you do, put target creature card from your graveyard on top of your library. |
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- NM
- EX
- VG
- G
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Mutant Town
Teenage Mutant Ninja Turtles
(C)
Collector #: 0187
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Raphael, Tough Turtle
Teenage Mutant Ninja Turtles
(C)
Collector #: 0104
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1/3 Legendary Creature - Mutant Ninja Turtle
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| Alliance - Whenever another creature you control enters, Raphael deals 1 damage to target opponent. | |
- NM
- EX
- VG
- G
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Turtle Lair
Teenage Mutant Ninja Turtles
(U)
Collector #: 0190
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Land
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- NM
- EX
- VG
- G
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Turtles in Time
Teenage Mutant Ninja Turtles
(M)
Collector #: 0055
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Sorcery
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Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. Exile Turtles in Time. |
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- NM
- EX
- VG
- G
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Oroku Saki, Shredder Rising
Teenage Mutant Ninja Turtles
(C)
Collector #: 0068
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3/1 Legendary Creature - Human Ninja
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Sneak Whenever Oroku Saki deals combat damage to a player, you draw a card and lose 1 life. |
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- NM
- EX
- VG
- G
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Mountain (0318)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0318
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Plains (0315)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0315
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Pain 101
Teenage Mutant Ninja Turtles
(C)
Collector #: 0069
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Instant
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| Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." | |
- NM
- EX
- VG
- G
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Saved by the Shell
Teenage Mutant Ninja Turtles
(U)
Collector #: 0132
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Instant
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This spell costs Put a +1/+1 counter on target creature you control. It gains trample, hexproof, and indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Don & Leo, Problem Solvers
Teenage Mutant Ninja Turtles
(R)
Collector #: 0143
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4/6 Legendary Creature - Mutant Ninja Turtle
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Vigilance At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control. |
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- NM
- EX
- VG
- G
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Island (0316)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0316
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Basic Land - Island
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- NM
- EX
- VG
- G
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Casey Jones, Vigilante
Teenage Mutant Ninja Turtles
(R)
Collector #: 0088
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4/3 Legendary Creature - Human Berserker
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| When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. | |
- NM
- EX
- VG
- G
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Tainted Treats
Teenage Mutant Ninja Turtles
(U)
Collector #: 0170
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Instant
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Destroy target artifact or creature if its mana value was 4 or less, create a Food token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Negate
Teenage Mutant Ninja Turtles
(C)
Collector #: 0047
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Instant
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| Counter target noncreature spell. | |
- NM
- EX
- VG
- G
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Krang & Shredder
Teenage Mutant Ninja Turtles
(R)
Collector #: 0153
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6/7 Legendary Creature - Utrom Human Ninja
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Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card. Disappear - At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost. |
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- NM
- EX
- VG
- G
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Swamp (0317)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0317
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Dimension X
Teenage Mutant Ninja Turtles
(C)
Collector #: 0183
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Karai, Future of the Foot
Teenage Mutant Ninja Turtles
(U)
Collector #: 0151
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3/3 Legendary Creature - Human Ninja
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Sneak Whenever Karai deals combat damage to a player, return target creature card from your graveyard to your hand. If her sneak cost was paid this turn, instead return that card to the battlefield. |
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- NM
- EX
- VG
- G
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Prehistoric Pet
Teenage Mutant Ninja Turtles
(R)
Collector #: 0022
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1/2 Creature - Dinosaur Ninja
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This creature can't be blocked by creatures with greater power. |
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- NM
- EX
- VG
- G
76 - 100 of 215 results