MTG / Teenage Mutant Ninja Turtles Eternal Legal
76 - 100 of 138 results
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Thriving Isle
Teenage Mutant Ninja Turtles Eternal-Legal
(C)
Collector #: 0078
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Land
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This land enters tapped. As it enters, choose a color other than blue. |
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- NM
- EX
- VG
- G
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Mikey & Mona, Mutant Sitters
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0125
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2/2 Legendary Creature - Mutant Ninja Turtle Lizard
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When Mikey & Mona enter, choose one or both. Each mode must target a different player.
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- NM
- EX
- VG
- G
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Shellshock
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0025
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Instant
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For each opponent, choose up to one target creature that player controls. Shellshock deals X damage to each of those creatures. You create a Mutagen token for each creature dealt damage this way.(They're artifacts with " |
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- NM
- EX
- VG
- G
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Treasure Token // Copy Token (0003 // 0001)
Teenage Mutant Ninja Turtles Eternal-Legal
(S)
Collector #: 0003
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Token Artifact - Treasure
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Back Copy Token Token This token can be used to represent a copy of something else. |
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- NM
- EX
- VG
- G
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Evolving Wilds
Teenage Mutant Ninja Turtles Eternal-Legal
(C)
Collector #: 0065
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Land
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- NM
- EX
- VG
- G
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Casey & Raph, Hotheads
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0114
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4/4 Legendary Creature - Mutant Ninja Human Turtle
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When Casey & Raph enter, choose one or both. Each mode must target a different player.
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- NM
- EX
- VG
- G
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Dimension X Pizzasaur
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0016
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2/1 Artifact Creature - Food Alien Mutant
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When this creature enters, put two +1/+1 counters on target creature. When you do, destroy up to one target creature with mana value less than or equal to the number of counters among permanents you control. |
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- NM
- EX
- VG
- G
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Foot Chopper
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0017
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Artifact - Equipment
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When this Equipment enters, create a 1/1 black Ninja creature token, then attach this Equipment to it. Equipped creature has flying. Whenever equipped creature deals combat damage to a player, you may sacrifice it. If you do, draw cards equal to its power. Equip |
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- NM
- EX
- VG
- G
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April O'Neil, Live on the Scene
Teenage Mutant Ninja Turtles Eternal-Legal
(M)
Collector #: 0009
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2/1 Legendary Creature - Human Detective
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Whenever a Mutant, Ninja, or Turtle you control enters, investigate. (Create a Clue token. It's an artifact with " Partner - Character select |
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- NM
- EX
- VG
- G
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Donnie & April, Adorkable Duo
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0111
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3/3 Legendary Creature - Mutant Ninja Human Turtle
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When Donnie & April enter, choose one or both. Each mode must target a different player.
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- NM
- EX
- VG
- G
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Treasure Token // Ninja Token (0003 // 0005)
Teenage Mutant Ninja Turtles Eternal-Legal
(S)
Collector #: 0003
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Token Artifact - Treasure
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Back Ninja Token Token Creature - Ninja 1/1 |
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- NM
- EX
- VG
- G
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Double Jump // Flying Kick
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0035
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Instant
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Double Jump Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5. Flying Kick Target creature you control deals damage equal to its power to target creature an opponent controls. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Ooze Token // Clue Token (0001 // 0002)
Teenage Mutant Ninja Turtles Eternal-Legal
(S)
Collector #: 0001
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2/2 Token Creature - Ooze
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Back Clue Token Token Artifact - Clue |
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- NM
- EX
- VG
- G
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Turtle Tracks
Teenage Mutant Ninja Turtles Eternal-Legal
(U)
Collector #: 0129
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Sorcery
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| Any number of target players may each search their library for a basic land card, put it onto the battlefield under their control, then shuffle. | |
- NM
- EX
- VG
- G
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Casey Jones, Asphalt Hooligan
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0115
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2/2 Legendary Creature - Human Berserker
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Double strike (This creature deals both first-strike and regular combat damage.) |
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- NM
- EX
- VG
- G
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Clue Token // Rat Token (0002 // 0006)
Teenage Mutant Ninja Turtles Eternal-Legal
(S)
Collector #: 0002
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Token Artifact - Clue
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Back Rat Token Token Creature - Rat 1/1 |
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- NM
- EX
- VG
- G
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Treasure Token // Robot Token (0003 // 0010)
Teenage Mutant Ninja Turtles Eternal-Legal
(S)
Collector #: 0003
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Token Artifact - Treasure
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Back Robot Token Token Artifact Creature - Robot 1/1 |
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- NM
- EX
- VG
- G
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Thriving Grove
Teenage Mutant Ninja Turtles Eternal-Legal
(C)
Collector #: 0077
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Land
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This land enters tapped. As it enters, choose a color other than green. |
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- NM
- EX
- VG
- G
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Definitely Not a Turtle
Teenage Mutant Ninja Turtles Eternal-Legal
(U)
Collector #: 0098
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3/2 Creature - Mutant Ninja Turtle
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| When this creature dies, look at the top six cards of your library. You may reveal a land or legendary Turtle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Electric Seaweed
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0023
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0/4 Creature - Plant Wall
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Defender, haste When this creature enters, until end of turn, whenever another creature dies, this creature deals 1 damage to each non-Wall creature. |
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- NM
- EX
- VG
- G
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Leo's Guidance
Teenage Mutant Ninja Turtles Eternal-Legal
(U)
Collector #: 0102
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Instant
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| Put a +1/+1 counter on each of up to three target creatures. Untap them. | |
- NM
- EX
- VG
- G
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Prehistoric Turtlesaurus
Teenage Mutant Ninja Turtles Eternal-Legal
(C)
Collector #: 0127
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4/5 Creature - Mutant Ninja Turtle Dinosaur
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This spell costs Vigilance (Attacking doesn't cause this creature to tap.) |
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- NM
- EX
- VG
- G
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Vanquish the Horde
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0045
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Sorcery
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This spell costs Destroy all creatures. |
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- NM
- EX
- VG
- G
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Thriving Moor
Teenage Mutant Ninja Turtles Eternal-Legal
(C)
Collector #: 0079
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Land
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This land enters tapped. As it enters, choose a color other than black. |
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- NM
- EX
- VG
- G
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Acidic Slime (Marauding Mutagen)
Teenage Mutant Ninja Turtles Eternal-Legal
(U)
Collector #: 0048
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2/2 Creature - Ooze
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Deathtouch When this artifact enters, destroy target artifact, enchantment, or land. |
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- NM
- EX
- VG
- G
76 - 100 of 138 results