MTG / Tarkir Dragonstorm
151 - 175 of 307 results
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Coordinated Maneuver
Tarkir: Dragonstorm
(C)
Collector #: 0006
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Roiling Dragonstorm
Tarkir: Dragonstorm
(U)
Collector #: 0055
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Enchantment
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When this enchantment enters, draw two cards, then discard a card. When a Dragon you control enters, return this enchantment to its owner's hand. |
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- NM
- EX
- VG
- G
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Seize Opportunity
Tarkir: Dragonstorm
(C)
Collector #: 0119
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Traveling Botanist
Tarkir: Dragonstorm
(U)
Collector #: 0164
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2/3 Creature - Dog Scout
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| Whenever this creature becomes tapped, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. | |
- NM
- EX
- VG
- G
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New Way Forward
Tarkir: Dragonstorm
(R)
Collector #: 0211
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Instant
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| The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is prevented this way, New Way Forward deals that much damage to that source's controller and you draw that many cards. | |
- NM
- EX
- VG
- G
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Revival of the Ancestors
Tarkir: Dragonstorm
(R)
Collector #: 0218
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Create three 1/1 white Spirit creature tokens. II - Distribute three +1/+1 counters among one, two, or three target creatures you control. III - Creatures you control gain trample and lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Runescale Stormbrood
Tarkir: Dragonstorm
(U)
Collector #: 0221
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2/4 Creature - Dragon
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Flying Whenever you cast a noncreature spell or a Dragon spell, this creature gets +2/+0 until end of turn. Chilling Screech Instant - Omen Counter target spell with mana value 2 or less. (Then shuffle this card into its owner's library.) |
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- NM
- EX
- VG
- G
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Roar of Endless Song
Tarkir: Dragonstorm
(R)
Collector #: 0220
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Create a 5/5 green Elephant creature token. III - Double the power and toughness of each creature you control until end of turn. |
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- NM
- EX
- VG
- G
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Lotuslight Dancers
Tarkir: Dragonstorm
(R)
Collector #: 0204
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3/6 Creature - Zombie Bard
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Lifelink When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle. |
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- NM
- EX
- VG
- G
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Dismal Backwater
Tarkir: Dragonstorm
(C)
Collector #: 0254
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Essence Anchor
Tarkir: Dragonstorm
(U)
Collector #: 0044
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Artifact
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At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Duty Beyond Death
Tarkir: Dragonstorm
(U)
Collector #: 0010
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.) |
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- NM
- EX
- VG
- G
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Synchronized Charge
Tarkir: Dragonstorm
(U)
Collector #: 0162
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Sorcery
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Distribute two +1/+1 counters among one or two target creatures you control. Creatures you control with counters on them gain vigilance and trample until end of turn. Harmonize |
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- NM
- EX
- VG
- G
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Fresh Start
Tarkir: Dragonstorm
(U)
Collector #: 0046
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Enchantment - Aura
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Flash Enchant creature Enchanted creature gets -5/-0 and loses all abilities. |
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- NM
- EX
- VG
- G
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Underfoot Underdogs
Tarkir: Dragonstorm
(C)
Collector #: 0129
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1/2 Creature - Goblin Warrior
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When this creature enters, create a 1/1 red Goblin creature token. |
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- NM
- EX
- VG
- G
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Thunder of Unity
Tarkir: Dragonstorm
(R)
Collector #: 0231
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - You draw two cards and you lose 2 life. II, III - Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Dragonclaw Strike
Tarkir: Dragonstorm
(U)
Collector #: 0180
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Sorcery
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| Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to one another.) | |
- NM
- EX
- VG
- G
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Kishla Skimmer
Tarkir: Dragonstorm
(U)
Collector #: 0201
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2/2 Creature - Bird Scout
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Flying Whenever a card leaves your graveyard during your turn, draw a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Twinmaw Stormbrood
Tarkir: Dragonstorm
(U)
Collector #: 0232
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5/4 Creature - Dragon
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Flying When this creature enters, you gain 5 life. Charring Bite Sorcery - Omen Charring Bite deals 5 damage to target creature without flying. (Then shuffle this card into its owner's library.) |
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- NM
- EX
- VG
- G
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Alchemist's Assistant
Tarkir: Dragonstorm
(U)
Collector #: 0071
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2/1 Creature - Monkey
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Lifelink Renew - |
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- NM
- EX
- VG
- G
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Descendant of Storms
Tarkir: Dragonstorm
(U)
Collector #: 0008
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2/1 Creature - Human Soldier
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Whenever this creature attacks, you may pay |
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- NM
- EX
- VG
- G
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Piercing Exhale
Tarkir: Dragonstorm
(C)
Collector #: 0151
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Instant
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As an additional cot to cast this spell, you may behold a Dragon. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Target creature you control deals damage equal to its power to target creature or planeswalker. If a Dragon was beheld, surveil 2. |
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- NM
- EX
- VG
- G
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Skirmish Rhino
Tarkir: Dragonstorm
(U)
Collector #: 0224
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3/4 Creature - Rhino
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Trample When this creature enters, each opponent loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Blossoming Sands
Tarkir: Dragonstorm
(C)
Collector #: 0251
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Corroding Dragonstorm
Tarkir: Dragonstorm
(U)
Collector #: 0075
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Enchantment
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When this enchantment enters, each opponent loses 2 life and you gain 2 life. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) When a Dragon you control enters, return this enchantment to its owner's hand. |
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- NM
- EX
- VG
- G
151 - 175 of 307 results