MTG / Tarkir Dragonstorm
126 - 150 of 307 results
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Host of the Hereafter
Tarkir: Dragonstorm
(U)
Collector #: 0193
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2/2 Creature - Zombie Warlock
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This creature enters with two +1/+1 counters on it. When this creature or another creature you control dies, if it had counters on it, put its counters on up to one target creature you control. |
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- NM
- EX
- VG
- G
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Sunpearl Kirin
Tarkir: Dragonstorm
(U)
Collector #: 0029
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2/1 Creature - Kirin
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Flash Flying When this creature enters, return up to one other target nonland permanent you control to its owner's hand. If it was a token. draw a card. |
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- NM
- EX
- VG
- G
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Roiling Dragonstorm
Tarkir: Dragonstorm
(U)
Collector #: 0055
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Enchantment
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When this enchantment enters, draw two cards, then discard a card. When a Dragon you control enters, return this enchantment to its owner's hand. |
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- NM
- EX
- VG
- G
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Ainok Wayfarer
Tarkir: Dragonstorm
(C)
Collector #: 0134
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1/1 Creature - Dog Scout
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| When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Kishla Village
Tarkir: Dragonstorm
(R)
Collector #: 0259
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Land
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This land enters tapped unless you control an Island or a Swamp. |
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- NM
- EX
- VG
- G
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United Battlefront
Tarkir: Dragonstorm
(R)
Collector #: 0032
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Sorcery
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| Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Essence Anchor
Tarkir: Dragonstorm
(U)
Collector #: 0044
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Artifact
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At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Breaching Dragonstorm
Tarkir: Dragonstorm
(U)
Collector #: 0101
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Enchantment
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When this enchantment enters, exile cards from the top of your library until you exile a nonland card. You may cast it without paying its mana cost if that spell's mana value is 8 or less. If you don't, put that card into your hand. When a Dragon you control enters, return this enchantment to its owner's hand. |
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- NM
- EX
- VG
- G
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Underfoot Underdogs
Tarkir: Dragonstorm
(C)
Collector #: 0129
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1/2 Creature - Goblin Warrior
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When this creature enters, create a 1/1 red Goblin creature token. |
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- NM
- EX
- VG
- G
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Kishla Skimmer
Tarkir: Dragonstorm
(U)
Collector #: 0201
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2/2 Creature - Bird Scout
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Flying Whenever a card leaves your graveyard during your turn, draw a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Yathan Tombguard
Tarkir: Dragonstorm
(U)
Collector #: 0100
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2/3 Creature - Human Warrior
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Menace (This creature can't be blocked except by two or more creatures.) Whenever a creature you control with a counter on it deals combat damage to a player, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Fleeting Effigy
Tarkir: Dragonstorm
(U)
Collector #: 0108
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2/2 Creature - Elemental
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Haste At the beginning of your end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.) |
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- NM
- EX
- VG
- G
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Seize Opportunity
Tarkir: Dragonstorm
(C)
Collector #: 0119
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Starry-Eyed Skyrider
Tarkir: Dragonstorm
(U)
Collector #: 0025
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1/3 Creature - Human Scout
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Flying Whenever this creature attacks, another target creature you control gains flying until end of turn. Attacking tokens you control have flying. |
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- NM
- EX
- VG
- G
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Bloodfell Caves
Tarkir: Dragonstorm
(C)
Collector #: 0250
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Rainveil Rejuvenator
Tarkir: Dragonstorm
(U)
Collector #: 0152
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2/4 Creature - Elephant Druid
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When this creature enters, you may mill three cards. (You may put the top three cards of your library into your graveyard.) |
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- NM
- EX
- VG
- G
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Felothar, Dawn of the Abzan
Tarkir: Dragonstorm
(R)
Collector #: 0184
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3/3 Legendary Creature - Human Warrior
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Trample Whenever Felothar enters or attacks, you may sacrifice a nonland permanent. When you do, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Corroding Dragonstorm
Tarkir: Dragonstorm
(U)
Collector #: 0075
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Enchantment
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When this enchantment enters, each opponent loses 2 life and you gain 2 life. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) When a Dragon you control enters, return this enchantment to its owner's hand. |
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- NM
- EX
- VG
- G
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Lightfoot Technique
Tarkir: Dragonstorm
(C)
Collector #: 0014
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Instant
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| Put a +1/+1 counter on target creature. It gains flying and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
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Wingblade Disciple
Tarkir: Dragonstorm
(U)
Collector #: 0065
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2/2 Creature - Human Monk
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Flying Flurry - Whenever you cast your second spell each turn, create a 1/1 white Bird creature token with flying. |
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- NM
- EX
- VG
- G
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Perennation
Tarkir: Dragonstorm
(M)
Collector #: 0212
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Sorcery
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| Return target permanent card from your graveyard to the battlefield with a hexproof counter and an indestructible counter on it. | |
- NM
- EX
- VG
- G
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Fangkeeper's Familiar
Tarkir: Dragonstorm
(R)
Collector #: 0183
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3/3 Creature - Snake
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Flash When this creature enters, choose one -
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- NM
- EX
- VG
- G
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Disruptive Stormbrood
Tarkir: Dragonstorm
(U)
Collector #: 0178
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3/3 Creature - Dragon
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Flying When this creature enters, destroy up to one target artifact or enchantment. Petty Revenge Sorcery - Omen Destroy target creature with power 3 or less. (Then shuffle this card into its owner's library.) |
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- NM
- EX
- VG
- G
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Dragonclaw Strike
Tarkir: Dragonstorm
(U)
Collector #: 0180
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Sorcery
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| Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to one another.) | |
- NM
- EX
- VG
- G
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Nightblade Brigade
Tarkir: Dragonstorm
(C)
Collector #: 0085
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1/3 Creature - Goblin Soldier
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Deathtouch Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
126 - 150 of 307 results