MTG / Stronghold
76 - 100 of 143 results
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Contemplation
Stronghold
(U)
Collector #: 004
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Enchantment
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| Whenever you cast a spell, you gain 1 life. | |
- NM
- EX
- VG
- G
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Smite
Stronghold
(C)
Collector #: 017
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Instant
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| Destroy target blocked creature. | |
- NM
- EX
- VG
- G
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Samite Blessing
Stronghold
(C)
Collector #: 013
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Enchantment - Aura
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Enchant creature Enchanted creature has " |
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- NM
- EX
- VG
- G
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Youthful Knight
Stronghold
(C)
Collector #: 025
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2/1 Creature - Human Knight
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| First strike (This creature deals combat damage before creatures without first strike.) | |
- NM
- EX
- VG
- G
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Cannibalize
Stronghold
(C)
Collector #: 053
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Sorcery
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| Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other. | |
- NM
- EX
- VG
- G
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Mogg Bombers
Stronghold
(C)
Collector #: 091
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3/4 Creature - Goblin
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| When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player. | |
- NM
- EX
- VG
- G
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Volrath's Laboratory
Stronghold
(R)
Collector #: 142
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Artifact
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As Volrath's Laboratory enters the battlefield, choose a color and a creature type. |
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- NM
- EX
- VG
- G
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Sword of the Chosen
Stronghold
(R)
Collector #: 141
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Legendary Artifact
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- NM
- EX
- VG
- G
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Heat of Battle
Stronghold
(U)
Collector #: 088
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Enchantment
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| Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. | |
- NM
- EX
- VG
- G
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Skyshroud Falcon
Stronghold
(C)
Collector #: 016
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1/1 Creature - Bird
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Flame Wave
Stronghold
(U)
Collector #: 081
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Sorcery
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| Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker’s controller controls. | |
- NM
- EX
- VG
- G
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Hesitation
Stronghold
(U)
Collector #: 033
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Enchantment
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| When a player casts a spell, sacrifice Hesitation and counter that spell. | |
- NM
- EX
- VG
- G
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Change of Heart
Stronghold
(C)
Collector #: 003
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Instant
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Buyback Target creature can't attack this turn. |
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- NM
- EX
- VG
- G
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Skeleton Scavengers
Stronghold
(R)
Collector #: 070
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0/0 Creature - Skeleton
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Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. Pay |
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- NM
- EX
- VG
- G
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Foul Imp
Stronghold
(C)
Collector #: 059
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2/2 Creature - Imp
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Flying When Foul Imp enters the battlefield, you lose 2 life. |
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- NM
- EX
- VG
- G
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Hornet Cannon
Stronghold
(U)
Collector #: 136
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Artifact
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- NM
- EX
- VG
- G
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Lancers en-Kor
Stronghold
(U)
Collector #: 008
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3/3 Creature - Kor Soldier
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Trample |
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- NM
- EX
- VG
- G
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Spindrift Drake
Stronghold
(C)
Collector #: 044
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2/1 Creature - Drake
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Flying At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay |
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- NM
- EX
- VG
- G
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Amok
Stronghold
(R)
Collector #: 076
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Enchantment
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- NM
- EX
- VG
- G
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Venerable Monk
Stronghold
(C)
Collector #: 021
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2/2 Creature - Human Monk Cleric
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| When Venerable Monk enters the battlefield, you gain 2 life. | |
- NM
- EX
- VG
- G
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Bullwhip
Stronghold
(U)
Collector #: 132
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Artifact
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- NM
- EX
- VG
- G
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Crossbow Ambush
Stronghold
(C)
Collector #: 105
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Instant
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| Creatures you control gain reach until end of turn. (They can block creatures with flying.) | |
- NM
- EX
- VG
- G
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Hammerhead Shark
Stronghold
(C)
Collector #: 032
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2/3 Creature - Shark
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| Hammerhead Shark can't attack unless defending player controls an Island. | |
- NM
- EX
- VG
- G
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Rabid Rats
Stronghold
(C)
Collector #: 067
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1/1 Creature - Rat
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- NM
- EX
- VG
- G
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Spike Colony
Stronghold
(C)
Collector #: 117
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0/0 Creature - Spike
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Spike Colony enters the battlefield with four +1/+1 counters on it. |
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- NM
- EX
- VG
- G
76 - 100 of 143 results