MTG / Strixhaven School Of Mages
101 - 125 of 303 results
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Explosive Welcome
Strixhaven: School of Mages
(U)
Collector #: 100
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Instant
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Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add |
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- NM
- EX
- VG
- G
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Magma Opus
Strixhaven: School of Mages
(M)
Collector #: 203
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Instant
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Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. |
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- NM
- EX
- VG
- G
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Expanded Anatomy
Strixhaven: School of Mages
(C)
Collector #: 002
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Sorcery - Lesson
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| Put two +1/+1 counters on target creature. It gains vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Verdant Mastery
Strixhaven: School of Mages
(R)
Collector #: 146
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Sorcery
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You may pay Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent’s control if the |
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- NM
- EX
- VG
- G
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Bookwurm
Strixhaven: School of Mages
(U)
Collector #: 123
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7/7 Creature - Wurm
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Trample When Bookwurm enters the battlefield, you gain 3 life and draw a card. |
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- NM
- EX
- VG
- G
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Rip Apart
Strixhaven: School of Mages
(U)
Collector #: 225
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Team Pennant
Strixhaven: School of Mages
(U)
Collector #: 260
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Artifact - Equipment
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Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token Equip |
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- NM
- EX
- VG
- G
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DFC Helper Card (5)
Strixhaven: School of Mages
(S)
Collector #: 005
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Teachings of the Archaics
Strixhaven: School of Mages
(R)
Collector #: 057
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Sorcery - Lesson
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| If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. | |
- NM
- EX
- VG
- G
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Mortality Spear
Strixhaven: School of Mages
(U)
Collector #: 207
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Instant
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This spell costs Destroy target nonland permanent. |
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- NM
- EX
- VG
- G
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Culmination of Studies
Strixhaven: School of Mages
(R)
Collector #: 173
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Sorcery
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| Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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Decisive Denial
Strixhaven: School of Mages
(U)
Collector #: 177
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Hunt for Specimens
Strixhaven: School of Mages
(C)
Collector #: 073
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Sorcery
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Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Practical Research
Strixhaven: School of Mages
(U)
Collector #: 212
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Instant
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| Draw four cards. Then discard two cards unless you discard an instant or sorcery card. | |
- NM
- EX
- VG
- G
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Reconstruct History
Strixhaven: School of Mages
(U)
Collector #: 222
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Sorcery
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Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History. |
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- NM
- EX
- VG
- G
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Treasure Token
Strixhaven: School of Mages
(S)
Collector #: 007
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Velomachus Lorehold
Strixhaven: School of Mages
(M)
Collector #: 245
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5/5 Legendary Creature - Elder Dragon
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Flying, vigilance, haste Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Dramatic Finale
Strixhaven: School of Mages
(R)
Collector #: 180
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Enchantment
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Creature tokens you control get +1/+1. Whenever one or more nontoken creatures you control die, create a 3/1 white and black Inkling creature token with flying. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Fervent Mastery
Strixhaven: School of Mages
(R)
Collector #: 101
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Sorcery
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You may pay If the Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random. |
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- NM
- EX
- VG
- G
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Poet's Quill
Strixhaven: School of Mages
(R)
Collector #: 082
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Artifact - Equipment
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When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card and draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip |
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- NM
- EX
- VG
- G
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Biblioplex Assistant
Strixhaven: School of Mages
(C)
Collector #: 251
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2/1 Artifact Creature - Gargoyle
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Flying When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. |
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- NM
- EX
- VG
- G
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Cram Session
Strixhaven: School of Mages
(C)
Collector #: 170
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Sorcery
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You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Quandrix Cultivator
Strixhaven: School of Mages
(U)
Collector #: 218
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3/4 Creature - Turtle Druid
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| When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Secret Rendezvous
Strixhaven: School of Mages
(U)
Collector #: 026
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Sorcery
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| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
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Strixhaven Stadium
Strixhaven: School of Mages
(R)
Collector #: 259
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Artifact
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Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game. |
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- NM
- EX
- VG
- G
101 - 125 of 303 results