MTG / Shadows Over Innistrad
51 - 75 of 297 results
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Hanweir Militia Captain
Shadows Over Innistrad
(R)
Collector #: 021
FOIL
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2/2 Creature - Human Soldier
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At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. ----Transform---- Westvale Cult Leader Creature - Human Cleric */* Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield. |
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- NM
- EX
- VG
- G
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Swamp (291 C)
Shadows Over Innistrad
(L)
Collector #: 291
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Fortified Village
Shadows Over Innistrad
(R)
Collector #: 274
FOIL
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Land
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As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't Fortified Village enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Haunted Cloak
Shadows Over Innistrad
(U)
Collector #: 257
FOIL
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Artifact - Equipment
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Equipped creature has vigilance, trample, and haste. Equip |
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- NM
- EX
- VG
- G
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Thraben Inspector
Shadows Over Innistrad
(C)
Collector #: 044
FOIL
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1/2 Creature - Human Soldier
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When Thraben Inspector enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with " |
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- NM
- EX
- VG
- G
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Game Trail
Shadows Over Innistrad
(R)
Collector #: 276
FOIL
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Land
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As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Swamp (290 B)
Shadows Over Innistrad
(L)
Collector #: 290
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Engulf the Shore
Shadows Over Innistrad
(R)
Collector #: 058
FOIL
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Instant
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| Return to their owners' hand all creatures with toughness less than or equal to the number of Islands you control. | |
- NM
- EX
- VG
- G
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Forest (295 A)
Shadows Over Innistrad
(L)
Collector #: 295
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Plains (285 C)
Shadows Over Innistrad
(L)
Collector #: 285
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Rush of Adrenaline
Shadows Over Innistrad
(C)
Collector #: 177
FOIL
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Instant
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| Target creature gets +2/+1 and gains trample until end of turn. | |
- NM
- EX
- VG
- G
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Sinister Concoction
Shadows Over Innistrad
(U)
Collector #: 135
FOIL
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Enchantment
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- NM
- EX
- VG
- G
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Pore Over the Pages
Shadows Over Innistrad
(U)
Collector #: 079
FOIL
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Sorcery
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Draw three cards, untap up to two lands, then discard a card. |
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- NM
- EX
- VG
- G
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Skeleton Key
Shadows Over Innistrad
(U)
Collector #: 263
FOIL
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Artifact - Equipment
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Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip |
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- NM
- EX
- VG
- G
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Accursed Witch
Shadows Over Innistrad
(U)
Collector #: 097
FOIL
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4/2 Creature - Human Shaman
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Spells your opponents cast that target Accursed Witch cost When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. ----Transform---- Infectious Curse Enchantment - Aura Curse Enchant player Spells you cast that target enchanted player cost At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Descend upon the Sinful
Shadows Over Innistrad
(M)
Collector #: 013
FOIL
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Sorcery
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Exile all creatures. Delirium - Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
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Erdwal Illuminator
Shadows Over Innistrad
(U)
Collector #: 060
FOIL
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1/3 Creature - Spirit
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Flying Whenever you investigate for the first time each turn, investigate an additional time. |
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- NM
- EX
- VG
- G
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From Under the Floorboards
Shadows Over Innistrad
(R)
Collector #: 111
FOIL
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Sorcery
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Madness Put three 2/2 black Zombie creature tokens onto the battlefield tapped and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead put X of those tokens onto the battlefield tapped and you gain X life. |
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- NM
- EX
- VG
- G
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Pieces of the Puzzle
Shadows Over Innistrad
(C)
Collector #: 078
FOIL
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Sorcery
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| Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
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Port Town
Shadows Over Innistrad
(R)
Collector #: 278
FOIL
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Land
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As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Rattlechains
Shadows Over Innistrad
(R)
Collector #: 081
FOIL
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2/1 Creature - Spirit
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Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash. |
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- NM
- EX
- VG
- G
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Structural Distortion
Shadows Over Innistrad
(C)
Collector #: 185
FOIL
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Sorcery
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| Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller. | |
- NM
- EX
- VG
- G
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Asylum Visitor
Shadows Over Innistrad
(R)
Collector #: 099
FOIL
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3/1 Creature - Vampire WIzard
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At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness |
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- NM
- EX
- VG
- G
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Howlpack Resurgence
Shadows Over Innistrad
(U)
Collector #: 211
FOIL
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Enchantment
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Flash (You may cast this spell any time you could cast an instant.) Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. |
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- NM
- EX
- VG
- G
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Forest (296 B)
Shadows Over Innistrad
(L)
Collector #: 296
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
51 - 75 of 297 results