MTG / Shadows Over Innistrad
26 - 50 of 297 results
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Engulf the Shore
Shadows Over Innistrad
(R)
Collector #: 058
FOIL
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Instant
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| Return to their owners' hand all creatures with toughness less than or equal to the number of Islands you control. | |
- NM
- EX
- VG
- G
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Foreboding Ruins
Shadows Over Innistrad
(R)
Collector #: 272
FOIL
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Land
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As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Traverse the Ulvenwald
Shadows Over Innistrad
(R)
Collector #: 234
FOIL
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Sorcery
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Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Delirium - If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Topplegeist
Shadows Over Innistrad
(U)
Collector #: 045
FOIL
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1/1 Creature - Spirit
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Flying When Topplegeist enters the battlefield, tap target creature an opponent controls. Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. |
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- NM
- EX
- VG
- G
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Sin Prodder
Shadows Over Innistrad
(R)
Collector #: 181
FOIL
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3/2 Creature - Devil
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Menace At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand. |
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- NM
- EX
- VG
- G
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Declaration in Stone
Shadows Over Innistrad
(R)
Collector #: 012
FOIL
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Sorcery
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| Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. | |
- NM
- EX
- VG
- G
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The Gitrog Monster
Shadows Over Innistrad
(M)
Collector #: 245
FOIL
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6/6 Legendary Creature - Frog Horror
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Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card. |
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- NM
- EX
- VG
- G
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Fevered Visions
Shadows Over Innistrad
(R)
Collector #: 244
FOIL
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Enchantment
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| At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. | |
- NM
- EX
- VG
- G
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Nahiri, the Harbinger
Shadows Over Innistrad
(M)
Collector #: 247
FOIL
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Legendary Planeswalker - Nahiri
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[+2]: You may discard a card. If you do, draw a card. [-2]: Exile target enchantment, tapped artifiact, or tapped creature. [-8]: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step. |4| |
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- NM
- EX
- VG
- G
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Crawling Sensation
Shadows Over Innistrad
(U)
Collector #: 199
FOIL
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Enchantment
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At the beginning of your upkeep, you may mill two cards. Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield. |
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- NM
- EX
- VG
- G
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Indulgent Aristocrat
Shadows Over Innistrad
(U)
Collector #: 118
FOIL
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1/1 Creature - Vampire Noble
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Lifelink |
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- NM
- EX
- VG
- G
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Structural Distortion
Shadows Over Innistrad
(C)
Collector #: 185
FOIL
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Sorcery
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| Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller. | |
- NM
- EX
- VG
- G
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Erdwal Illuminator
Shadows Over Innistrad
(U)
Collector #: 060
FOIL
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1/3 Creature - Spirit
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Flying Whenever you investigate for the first time each turn, investigate an additional time. |
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- NM
- EX
- VG
- G
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Haunted Cloak
Shadows Over Innistrad
(U)
Collector #: 257
FOIL
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Artifact - Equipment
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Equipped creature has vigilance, trample, and haste. Equip |
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- NM
- EX
- VG
- G
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Rancid Rats
Shadows Over Innistrad
(C)
Collector #: 130
FOIL
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1/1 Creature - Zombie Rat
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Skulk (This creature can't be blocked by creatures with greater power.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) |
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- NM
- EX
- VG
- G
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Breakneck Rider
Shadows Over Innistrad
(U)
Collector #: 147
FOIL
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3/3 Creature - Human Scout Werewolf
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At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. ----Transform---- Neck Breaker Creature Werewolf 4/3 Attacking creatures you control get +1/+0 and have trample. At beginning of each upkeep, if a player casts two or more spells last turn, transform Neck Breaker. |
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- NM
- EX
- VG
- G
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Always Watching
Shadows Over Innistrad
(R)
Collector #: 001
FOIL
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Enchantment
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| Nontoken creatures you control get +1/+1 and have vigilance. | |
- NM
- EX
- VG
- G
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Descend upon the Sinful
Shadows Over Innistrad
(M)
Collector #: 013
FOIL
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Sorcery
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Exile all creatures. Delirium - Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
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Anguished Unmaking
Shadows Over Innistrad
(R)
Collector #: 242
FOIL
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Instant
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| Exile target nonland permanent. You lose 3 life. | |
- NM
- EX
- VG
- G
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Sigarda, Heron's Grace
Shadows Over Innistrad
(M)
Collector #: 250
FOIL
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4/5 Legendary Creature - Angel
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Flying You and Humans you control have hexproof. |
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- NM
- EX
- VG
- G
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Rattlechains
Shadows Over Innistrad
(R)
Collector #: 081
FOIL
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2/1 Creature - Spirit
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Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash. |
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- NM
- EX
- VG
- G
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Trail of Evidence
Shadows Over Innistrad
(U)
Collector #: 093
FOIL
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Enchantment
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Whenever you cast an instant or sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with " |
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- NM
- EX
- VG
- G
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Fortified Village
Shadows Over Innistrad
(R)
Collector #: 274
FOIL
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Land
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As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't Fortified Village enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Hanweir Militia Captain
Shadows Over Innistrad
(R)
Collector #: 021
FOIL
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2/2 Creature - Human Soldier
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At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. ----Transform---- Westvale Cult Leader Creature - Human Cleric */* Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield. |
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- NM
- EX
- VG
- G
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Loam Dryad
Shadows Over Innistrad
(C)
Collector #: 216
FOIL
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1/2 Creature - Dryad Horror
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- NM
- EX
- VG
- G
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