MTG / Shadowmoor
76 - 100 of 301 results
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Worldpurge
Shadowmoor
(R)
Collector #: 156
FOIL
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Sorcery
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| Return all permanents to their owners’ hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana. | |
- NM
- EX
- VG
- G
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Deus of Calamity
Shadowmoor
(R)
Collector #: 204
FOIL
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6/6 Creature - Spirit Avatar
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Trample Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls. |
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- NM
- EX
- VG
- G
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Blight Sickle
Shadowmoor
(C)
Collector #: 247
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+0 and gains wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip |
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- NM
- EX
- VG
- G
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Last Breath
Shadowmoor
(C)
Collector #: 011
FOIL
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Instant
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| Exile target creature with power 2 or less. Its controller gains 4 life. | |
- NM
- EX
- VG
- G
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Scarscale Ritual
Shadowmoor
(C)
Collector #: 175
FOIL
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Sorcery
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As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards. |
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- NM
- EX
- VG
- G
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Barrenton Medic
Shadowmoor
(C)
Collector #: 004
FOIL
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0/4 Creature - Kithkin Cleric
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Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. |
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- NM
- EX
- VG
- G
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Cursecatcher
Shadowmoor
(U)
Collector #: 034
FOIL
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1/1 Creature - Merfolk Wizard
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Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays |
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- NM
- EX
- VG
- G
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Mine Excavation
Shadowmoor
(C)
Collector #: 013
FOIL
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Sorcery
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Return target artifact or enchantment card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
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- NM
- EX
- VG
- G
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Advice from the Fae
Shadowmoor
(U)
Collector #: 028
FOIL
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Sorcery
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( Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Forest (300 C)
Shadowmoor
(L)
Collector #: 300
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Horde of Boggarts
Shadowmoor
(U)
Collector #: 094
FOIL
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*/* Creature - Goblin
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Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. Horde of Boggarts can't be blocked except by two or more creatures. |
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- NM
- EX
- VG
- G
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Wicker Warcrawler
Shadowmoor
(U)
Collector #: 269
FOIL
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6/6 Artifact Creature - Scarecrow
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| Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. | |
- NM
- EX
- VG
- G
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Prison Term
Shadowmoor
(U)
Collector #: 018
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack or block and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. |
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- NM
- EX
- VG
- G
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Mountain (294 A)
Shadowmoor
(L)
Collector #: 294
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Wilt-Leaf Liege
Shadowmoor
(R)
Collector #: 245
FOIL
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4/4 Creature - Elf Knight
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Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. |
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- NM
- EX
- VG
- G
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Turn to Mist
Shadowmoor
(C)
Collector #: 155
FOIL
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Instant
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| Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Elvish Hexhunter
Shadowmoor
(C)
Collector #: 226
FOIL
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1/1 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Thornwatch Scarecrow
Shadowmoor
(C)
Collector #: 265
FOIL
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4/4 Artifact Creature - Scarecrow
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Thornwatch Scarecrow has wither as long as you control a green creature.(It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature. |
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- NM
- EX
- VG
- G
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Armored Ascension
Shadowmoor
(U)
Collector #: 002
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. |
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- NM
- EX
- VG
- G
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Chainbreaker
Shadowmoor
(C)
Collector #: 249
FOIL
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3/3 Artifact Creature - Scarecrow
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Chainbreaker enters the battlefield with two -1/-1 counters on it. |
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- NM
- EX
- VG
- G
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Rattleblaze Scarecrow
Shadowmoor
(C)
Collector #: 259
FOIL
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5/3 Artifact Creature - Scarecrow
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Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Rattleblaze Scarecrow has haste as long as you control a red creature. |
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- NM
- EX
- VG
- G
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Sapseep Forest
Shadowmoor
(U)
Collector #: 279
FOIL
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Land - Forest
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( Sapseep Forest enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Gleeful Sabotage
Shadowmoor
(C)
Collector #: 116
FOIL
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Sorcery
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Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
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- NM
- EX
- VG
- G
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Kithkin Rabble
Shadowmoor
(U)
Collector #: 009
FOIL
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*/* Creature - Kithkin
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Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control. |
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- NM
- EX
- VG
- G
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Raking Canopy
Shadowmoor
(U)
Collector #: 127
FOIL
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Enchantment
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| Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it. | |
- NM
- EX
- VG
- G
76 - 100 of 301 results