MTG / Shadowmoor
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Everlasting Torment
Shadowmoor
(R)
Collector #: 186
FOIL
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Enchantment
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Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Greater Auramancy
Shadowmoor
(R)
Collector #: 007
FOIL
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Enchantment
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Other enchantments you control have shroud. Enchanted creatures you control have shroud. |
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- NM
- EX
- VG
- G
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Leechridden Swamp
Shadowmoor
(U)
Collector #: 273
FOIL
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Land - Swamp
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( Leechridden Swamp enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Steel of the Godhead
Shadowmoor
(C)
Collector #: 150
FOIL
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Enchantment - Aura
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Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Whenever it deals damage, its controller gains that much life.) As long as enchanted creature is blue, it gets +1/+1 and is unblockable. |
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- NM
- EX
- VG
- G
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Prismatic Omen
Shadowmoor
(R)
Collector #: 126
FOIL
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Enchantment
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| Lands you control are every basic land type in addition to their other type. | |
- NM
- EX
- VG
- G
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Plague of Vermin
Shadowmoor
(R)
Collector #: 073
FOIL
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Sorcery
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| Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way. | |
- NM
- EX
- VG
- G
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Ghastlord of Fugue
Shadowmoor
(R)
Collector #: 162
FOIL
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4/4 Creature - Spirit Avatar
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Ghastlord of Fugue can’t be blocked. Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card. |
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- NM
- EX
- VG
- G
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Cauldron of Souls
Shadowmoor
(R)
Collector #: 248
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Wound Reflection
Shadowmoor
(R)
Collector #: 081
FOIL
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Enchantment
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| At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) | |
- NM
- EX
- VG
- G
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Grim Poppet
Shadowmoor
(R)
Collector #: 252
FOIL
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4/4 Artifact Creature - Scarecrow
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Grim Poppet enters the battlefield with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. |
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- NM
- EX
- VG
- G
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Sunken Ruins
Shadowmoor
(R)
Collector #: 280
FOIL
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Land
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- NM
- EX
- VG
- G
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Windbrisk Raptor
Shadowmoor
(R)
Collector #: 026
FOIL
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5/7 Creature - Bird
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Flying Attacking creatures you control have lifelink. |
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- NM
- EX
- VG
- G
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Boon Reflection
Shadowmoor
(R)
Collector #: 005
FOIL
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Enchantment
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| If you would gain life, you gain twice that much life instead. | |
- NM
- EX
- VG
- G
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Flourishing Defenses
Shadowmoor
(U)
Collector #: 114
FOIL
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Enchantment
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| Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Din of the Fireherd
Shadowmoor
(R)
Collector #: 184
FOIL
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Sorcery
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| Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. | |
- NM
- EX
- VG
- G
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Elemental Mastery
Shadowmoor
(R)
Collector #: 090
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature has " |
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- NM
- EX
- VG
- G
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Graven Cairns
Shadowmoor
(R)
Collector #: 272
FOIL
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Land
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- NM
- EX
- VG
- G
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Mana Reflection
Shadowmoor
(R)
Collector #: 122
FOIL
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Enchantment
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| If you tap a permanent for mana, it produces twice as much of that mana instead. | |
- NM
- EX
- VG
- G
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Wort, the Raidmother
Shadowmoor
(R)
Collector #: 223
FOIL
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3/3 Legendary Creature - Goblin Shaman
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When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield. Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) |
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- NM
- EX
- VG
- G
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Mirrorweave
Shadowmoor
(R)
Collector #: 143
FOIL
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Instant
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| Each other creature becomes a copy of target nonlegendary creature until end of turn. | |
- NM
- EX
- VG
- G
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Cerulean Wisps
Shadowmoor
(C)
Collector #: 031
FOIL
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Instant
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Target creature becomes blue until end of turn. Untap that creature. Draw a card. |
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- NM
- EX
- VG
- G
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Woodfall Primus
Shadowmoor
(R)
Collector #: 135
FOIL
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6/6 Creature - Treefolk Shaman
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Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Runes of the Deus
Shadowmoor
(C)
Collector #: 215
FOIL
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Enchantment - Aura
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Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample. |
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- NM
- EX
- VG
- G
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Resplendent Mentor
Shadowmoor
(U)
Collector #: 019
FOIL
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2/2 Creature - Kithkin Cleric
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White creatures you control have " |
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- NM
- EX
- VG
- G
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Polluted Bonds
Shadowmoor
(R)
Collector #: 074
FOIL
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Enchantment
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| Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. | |
- NM
- EX
- VG
- G
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