MTG / Shadowmoor
51 - 75 of 301 results
Refine search:
|
Wheel of Sun and Moon
Shadowmoor
(R)
Collector #: 243
FOIL
|
Enchantment - Aura
|
|
Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. |
|
- NM
- EX
- VG
- G
|
Windbrisk Raptor
Shadowmoor
(R)
Collector #: 026
FOIL
|
5/7 Creature - Bird
|
|
Flying Attacking creatures you control have lifelink. |
|
- NM
- EX
- VG
- G
|
Cinderhaze Wretch
Shadowmoor
(C)
Collector #: 060
FOIL
|
3/2 Creature - Elemental Shaman
|
|
Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch. |
|
- NM
- EX
- VG
- G
|
Wingrattle Scarecrow
Shadowmoor
(C)
Collector #: 270
FOIL
|
2/2 Artifact Creature - Scarecrow
|
|
Wingrattle Scarecrow has flying as long as you control a blue creature. Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
|
- NM
- EX
- VG
- G
|
Cursecatcher
Shadowmoor
(U)
Collector #: 034
FOIL
|
1/1 Creature - Merfolk Wizard
|
|
Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays |
|
- NM
- EX
- VG
- G
|
Puresight Merrow
Shadowmoor
(U)
Collector #: 146
FOIL
|
2/2 Creature - Merfolk Wizard
|
|
(W/U), |
|
- NM
- EX
- VG
- G
|
Augury Adept
Shadowmoor
(R)
Collector #: 137
FOIL
|
2/2 Creature - Kithkin Wizard
|
| Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. | |
- NM
- EX
- VG
- G
|
Shield of the Oversoul
Shadowmoor
(C)
Collector #: 242
FOIL
|
Enchantment - Aura
|
|
Enchant creature As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. |
|
- NM
- EX
- VG
- G
|
Farhaven Elf
Shadowmoor
(C)
Collector #: 113
FOIL
|
1/1 Creature - Elf Druid
|
| When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
|
Island (287 B)
Shadowmoor
(L)
Collector #: 287
FOIL
|
Basic Land - Island
|
- NM
- EX
- VG
- G
|
Scuttlemutt
Shadowmoor
(C)
Collector #: 263
FOIL
|
2/2 Artifact Creature - Scarecrow
|
|
|
|
- NM
- EX
- VG
- G
|
Madblind Mountain
Shadowmoor
(U)
Collector #: 274
FOIL
|
Land - Mountain
|
|
( Madblind Mountain enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Spawnwrithe
Shadowmoor
(R)
Collector #: 129
FOIL
|
2/2 Creature - Elemental
|
|
Trample Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield. |
|
- NM
- EX
- VG
- G
|
Wort, the Raidmother
Shadowmoor
(R)
Collector #: 223
FOIL
|
3/3 Legendary Creature - Goblin Shaman
|
|
When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield. Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) |
|
- NM
- EX
- VG
- G
|
Dire Undercurrents
Shadowmoor
(R)
Collector #: 159
FOIL
|
Enchantment
|
|
Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card. |
|
- NM
- EX
- VG
- G
|
Mistveil Plains
Shadowmoor
(U)
Collector #: 275
FOIL
|
Land - Plains
|
|
( Mistveil Plains enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
River Kelpie
Shadowmoor
(R)
Collector #: 049
FOIL
|
3/3 Creature - Beast
|
|
Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.) |
|
- NM
- EX
- VG
- G
|
Swamp (291 B)
Shadowmoor
(L)
Collector #: 291
FOIL
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
|
Plains (282 A)
Shadowmoor
(L)
Collector #: 282
FOIL
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Cemetery Puca
Shadowmoor
(R)
Collector #: 158
FOIL
|
1/2 Creature - Shapeshifter
|
|
Whenever a creature is put into a graveyard from the battlefield, you may pay |
|
- NM
- EX
- VG
- G
|
Grim Poppet
Shadowmoor
(R)
Collector #: 252
FOIL
|
4/4 Artifact Creature - Scarecrow
|
|
Grim Poppet enters the battlefield with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. |
|
- NM
- EX
- VG
- G
|
Kulrath Knight
Shadowmoor
(U)
Collector #: 190
FOIL
|
3/3 Creature - Elemental Knight
|
|
Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block. |
|
- NM
- EX
- VG
- G
|
Prison Term
Shadowmoor
(U)
Collector #: 018
FOIL
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature can't attack or block and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. |
|
- NM
- EX
- VG
- G
|
Tatterkite
Shadowmoor
(U)
Collector #: 264
FOIL
|
2/1 Artifact Creature - Scarecrow
|
|
Flying Tatterkite can't have counters placed on it. |
|
- NM
- EX
- VG
- G
|
Worldpurge
Shadowmoor
(R)
Collector #: 156
FOIL
|
Sorcery
|
| Return all permanents to their owners’ hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana. | |
- NM
- EX
- VG
- G
51 - 75 of 301 results