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Gravecrawler (231 - Foil)
Secret Lair
(R)
Collector #: 231
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2/1 Creature - Zombie
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Gravecrawler can’t block. You may cast Gravecrawler from your graveyard as long as you control a Zombie. |
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Tevesh Szat, Doom of Fools (1199 - Non-Foil)
Secret Lair
(M)
Collector #: 1199
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Legendary Planeswalker - Szat
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[+2]: Create two 0/1 black Thrull creature tokens. [+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. [-10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner |4| |
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Iymrith, Desert Doom (1013 - Foil)
Secret Lair
(M)
Collector #: 1013
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5/5 Legendary Creature - Dragon
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Flying Iymrith, Desert Doom has ward as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. |
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Arvinox, the Mind Flail
Secret Lair
(M)
Collector #: 001
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9/9 Legendary Enchantment Creature - Horror
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Arvinox, the Mind Flail isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells. |
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Glacial Fortress (456 - Non-Foil)
Secret Lair
(R)
Collector #: 456
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Land
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Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. : Add or . |
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Path to Exile (226 - Non-Foil)
Secret Lair
(R)
Collector #: 226
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Instant
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Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library. | |
Solemn Simulacrum (1113 - Foil)
Secret Lair
(R)
Collector #: 1113
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
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Umezawa's Jitte (1288 - Non-Foil)
Secret Lair
(R)
Collector #: 1288
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charger counters on Umezawa's Jitte. Remove a charger counter from Umezawa's Jitte: Choose one -
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Vizier of the Menagerie (1100 - Non-Foil)
Secret Lair
(M)
Collector #: 1100
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3/4 Creature - Naga Cleric
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You may look at the top card of your library any time. You may cast the top card of your library if it’s a creature card. You may spend mana as though it were mana of any type to cast creature spells. |
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Forest (243 - Foil)
Secret Lair
(R)
Collector #: 243
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Basic Land - Forest
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Spell Queller (193 - Foil)
Secret Lair
(R)
Collector #: 193
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2/3 Creature - Spirit
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Flash Flying When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. |
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Azorius Signet (286 - Foil Etched)
Secret Lair
(R)
Collector #: 286
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Artifact
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, : Add . | |
Cat Token (027 - Non-Foil)
Secret Lair
(S)
Collector #: 027
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1/1 Token Creature - Cat
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Lifelink | |
Mother of Runes (298 - Non-Foil)
Secret Lair
(R)
Collector #: 298
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1/1 Creature - Human Cleric
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: Target creature you control gains protection from the color of your choice until end of turn. | |
Plains (547 - Foil)
Secret Lair
(L)
Collector #: 547
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Basic Land - Plains
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Primeval Titan (221 - Non-Foil)
Secret Lair
(M)
Collector #: 221
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6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. |
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Snow-Covered Mountain (328 - Foil Etched)
Secret Lair
(R)
Collector #: 328
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Basic Snow Land - Mountain
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Baral, Chief of Compliance (1164 - Foil)
Secret Lair
(R)
Collector #: 1164
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1/3 Legendary Creature - Human Wizard
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Instant and sorcery spells you cast cost less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. |
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Scourge of Valkas (1490 - Foil)
Secret Lair
(M)
Collector #: 1490
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4/4 Creature - Dragon
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Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. : Scourge of Valkas gets +1/+0 until end of turn. |
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Seize the Day (1172 - Foil)
Secret Lair
(R)
Collector #: 1172
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Sorcery
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Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Hengegate Pathway (018 - Foil)
Secret Lair
(R)
Collector #: 018
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Land
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: Add . Back Mistgate Pathway Land : Add . |
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Deafening Silence (1219 - Foil)
Secret Lair
(R)
Collector #: 1219
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Enchantment
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Each player can't cast more than one noncreature spell each turn. | |
Lightning Bolt (086 - Foil)
Secret Lair
(R)
Collector #: 086
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Instant
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Lightning Bolt deals 3 damage to any target. | |
Idyllic Tutor (1020 - Foil)
Secret Lair
(R)
Collector #: 1020
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Sorcery
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Search your library for an enchantment card, reveal it, put it into your hand, then shuffle your library. | |
Ash Barrens (469 - Galaxy Foil)
Secret Lair
(R)
Collector #: 469
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Land
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: Add . Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.) |
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