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Lightning Bolt (675 - Non-Foil (Hadoken))
Secret Lair
(R)
Collector #: 675
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Instant
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Lightning Bolt deals 3 damage to any target. | |
Pinkie Pie (1539 - Non-Foil)
Secret Lair
(M)
Collector #: 1539
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2/2 Legendary Creature - Pony
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whenever you cast a spell with a smile in its art, create a tapped Treasure token. Everypony's Invited - Your party consists of each creature you control, and your party is always full. |
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Reki, the History of Kamigawa (263 - Foil)
Secret Lair
(R)
Collector #: 263
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1/2 Legendary Creature - Human Shaman
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Whenever you cast a legendary spell, draw a card. | |
Arcane Denial (1545 - Foil)
Secret Lair
(R)
Collector #: 1545
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Instant
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Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
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Darksteel Citadel (608 - Non-Foil)
Secret Lair
(R)
Collector #: 608
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Artifact Land
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Indestructible : Add . |
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Mountain (066 - JPN Godzilla Foil)
Secret Lair
(R)
Collector #: 066
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Basic Land - Mountain
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Simon, Wild Magic Sorcerer (1238 - Foil)
Secret Lair
(R)
Collector #: 1238
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1/1 Legendary Creature - Human Elf Shaman
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Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20. 1-9: Each player draws a card. 10-19: You draw a card. 20: Copy that spell. You may choose new targets for the copy. |
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Aminatou, the Fateshifter (1421 - Foil)
Secret Lair
(M)
Collector #: 1421
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Legendary Planeswalker - Aminatou
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[+1]: Draw a card, then put a card from your hand on top of your library. [-1]: Exile another target permanent you own, then return it to the battlefield under your control. [-6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander. |3| |
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Phyrexian Crusader (1214 - Step-and-Compleat Foil)
Secret Lair
(R)
Collector #: 1214
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2/2 Creature - Phyrexian Zombie Knight
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First strike, protection from red and from white. Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |
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Veil of Summer (1024 - Non-Foil)
Secret Lair
(R)
Collector #: 1024
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Instant
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Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) | |
Ajani, Mentor of Heroes (397 - Non-Foil)
Secret Lair
(M)
Collector #: 397
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Legendary Planeswalker - Ajani
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[+1]: Distribute three +1/+1 counters among one, two, or three target creatures you control. [+1]: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [-8]: You gain 100 life. |4| |
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Grim Tutor (444 - Non-Foil - Crack the Vault)
Secret Lair
(M)
Collector #: 444
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Sorcery
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Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. | |
Grist, the Hunger Tide (1417 - Non-Foil)
Secret Lair
(M)
Collector #: 1417
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Legendary Planeswalker - Grist
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As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 insect creature in addition to its other types. [+1]: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. [-2]: You may sacrifice a creature. When you do, destroy target creature or planeswalker. [-5]: Each opponent loses life equal to the number of creature cards in your graveyard. |3| |
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Soul-Scar Mage (190 - Foil)
Secret Lair
(R)
Collector #: 190
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1/2 Creature - Human Wizard
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Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on the creature instead. |
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Elspeth, Sun's Champion (2013 - Non-Foil)
Secret Lair
(M)
Collector #: 2013
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Legendary Planeswalker - Elspeth
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[+1]: Create three 1/1 white Soldier creature tokens. [-3]: Destroy all creatures with power 4 or greater. [-7]: You get an emblem with "Creatures you control get +2/+2 and have flying." |4| |
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Karn, the Great Creator (501 - Foil)
Secret Lair
(R)
Collector #: 501
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Legendary Planeswalker - Karn
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Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. [-2]: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand. |5| |
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Crested Sunmare (1228 - Foil)
Secret Lair
(M)
Collector #: 1228
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5/5 Creature - Horse
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Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. |
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Muxus, Goblin Grandee (1314 - Non-Foil)
Secret Lair
(R)
Collector #: 1314
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4/4 Legendary Creature - Goblin Noble
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When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. |
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Dragonlord Silumgar (0009 - Non-Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0009
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3/5 Legendary Creature - Elder Dragon
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Flying, deathtouch When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. |
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Sisay, Weatherlight Captain (1444 - Buttercup, Provincial Princess - Non-Foil)
Secret Lair
(R)
Collector #: 1444
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2/2 Legendary Creature - Human Soldier
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Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. : Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle. |
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Dryad of the Ilysian Grove (191 - Foil)
Secret Lair
(R)
Collector #: 191
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2/4 Enchantment Creature - Nymph Dryad
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You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. |
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Persistent Petitioners (598 - Foil)
Secret Lair
(R)
Collector #: 598
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1/3 Creature - Human Advisor
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, : Target player mills a card. Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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Constricting Sliver (611 - Foil)
Secret Lair
(R)
Collector #: 611
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3/3 Creature - Sliver
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Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield." | |
Tinybones, Trinket Thief (1407 - Non-Foil)
Secret Lair
(M)
Collector #: 1407
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. : Each opponent with no cards in hand loses 10 life. |
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Command Tower (697 - Non-Foil - Summoner's Rift)
Secret Lair
(R)
Collector #: 697
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Land
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: Add one mana of any color in your commander's color identity. | |