MTG / Portal II
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Sleight of Hand
Portal II
(C)
Collector #: 046
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Sorcery
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| Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | |
- NM
- EX
- VG
- G
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Razorclaw Bear
Portal II
(R)
Collector #: 142
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3/3 Creature - Bear
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| Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
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Armageddon
Portal II
(R)
Collector #: 012
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Sorcery
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| Destroy all lands. | |
- NM
- EX
- VG
- G
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Norwood Priestess
Portal II
(R)
Collector #: 137
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Nature's Lore
Portal II
(C)
Collector #: 135
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Sorcery
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| Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Righteous Fury
Portal II
(R)
Collector #: 021
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Sorcery
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| Destroy all tapped creatures. You gain 2 life for each creature destroyed this way. | |
- NM
- EX
- VG
- G
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Goblin War Strike
Portal II
(C)
Collector #: 105
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Sorcery
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| Goblin War Strike deals damage equal to the number of Goblins you control to target player. | |
- NM
- EX
- VG
- G
| Mountain (A) |
Basic Land - Mountain
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- NM
- EX
- VG
- G
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Rain of Daggers
Portal II
(R)
Collector #: 085
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Sorcery
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| Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way. | |
- NM
- EX
- VG
- G
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Dakmor Sorceress
Portal II
(R)
Collector #: 071
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*/4 Creature - Human Wizard Sorcerer
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| Dakmor Sorceress's power is equal to the number of Swamps you control. | |
- NM
- EX
- VG
- G
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Earthquake
Portal II
(R)
Collector #: 094
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Sorcery
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| Earthquake deals X damage to each creature without flying and each player. | |
- NM
- EX
- VG
- G
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Temporal Manipulation
Portal II
(R)
Collector #: 054
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Sorcery
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| Take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Tree Monkey
Portal II
(C)
Collector #: 148
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1/1 Creature - Ape
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| Reach (This creature can block creatures with flying.) | |
- NM
- EX
- VG
- G
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Ravenous Rats
Portal II
(C)
Collector #: 087
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1/1 Creature - Rat
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| When Ravenous Rats enters the battlefield, target opponent discards a card. | |
- NM
- EX
- VG
- G
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Goblin Matron
Portal II
(U)
Collector #: 100
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1/1 Creature - Goblin
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| When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Relentless Assault
Portal II
(R)
Collector #: 115
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Sorcery
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| Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
- NM
- EX
- VG
- G
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Goblin Lore
Portal II
(U)
Collector #: 099
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Sorcery
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| Draw four cards, then discard three cards at random. | |
- NM
- EX
- VG
- G
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Volcanic Hammer
Portal II
(C)
Collector #: 119
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Sorcery
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| Volcanic Hammer deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Goblin General
Portal II
(R)
Collector #: 097
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1/1 Creature - Goblin Warrior
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| Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Talas Warrior
Portal II
(R)
Collector #: 053
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2/2 Creature - Human Pirate Warrior
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| Talas Warrior is unblockable. | |
- NM
- EX
- VG
- G
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Ancient Craving
Portal II
(R)
Collector #: 062
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Sorcery
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| You draw three cards and you lose 3 life. | |
- NM
- EX
- VG
- G
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Bear Cub
Portal II
(C)
Collector #: 123
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2/2 Creature - Bear
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- NM
- EX
- VG
- G
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Golden Bear
Portal II
(C)
Collector #: 127
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4/3 Creature - Bear
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- NM
- EX
- VG
- G
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River Bear
Portal II
(U)
Collector #: 144
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3/3 Creature - Bear
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| Islandwalk (This creature is unblockable as long as defending player controls an Island.) | |
- NM
- EX
- VG
- G
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Deathcoil Wurm
Portal II
(R)
Collector #: 125
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7/6 Creature - Wurm
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| You may have Deathcoil Wurm assign its combat damage as though it weren't blocked. | |
- NM
- EX
- VG
- G
1 - 25 of 165 results