MTG / Portal II
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Sleight of Hand
Portal II
(C)
Collector #: 046
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Sorcery
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Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | |
- NM
- EX
- VG
- G
Temporal Manipulation
Portal II
(R)
Collector #: 054
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Sorcery
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Take an extra turn after this one. | |
- NM
- EX
- VG
- G
Armageddon
Portal II
(R)
Collector #: 012
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Sorcery
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Destroy all lands. | |
- NM
- EX
- VG
- G
Norwood Priestess
Portal II
(R)
Collector #: 137
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
Goblin War Strike
Portal II
(C)
Collector #: 105
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Sorcery
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Goblin War Strike deals damage equal to the number of Goblins you control to target player. | |
- NM
- EX
- VG
- G
Earthquake
Portal II
(R)
Collector #: 094
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Sorcery
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Earthquake deals X damage to each creature without flying and each player. | |
- NM
- EX
- VG
- G
Nature's Lore
Portal II
(C)
Collector #: 135
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Sorcery
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Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
Goblin General
Portal II
(R)
Collector #: 097
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1/1 Creature - Goblin Warrior
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Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
Tree Monkey
Portal II
(C)
Collector #: 148
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1/1 Creature - Ape
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Reach (This creature can block creatures with flying.) | |
- NM
- EX
- VG
- G
Talas Warrior
Portal II
(R)
Collector #: 053
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2/2 Creature - Human Pirate Warrior
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Talas Warrior is unblockable. | |
- NM
- EX
- VG
- G
Plains (B) |
Basic Land - Plains
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- NM
- EX
- VG
- G
Deathcoil Wurm
Portal II
(R)
Collector #: 125
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7/6 Creature - Wurm
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You may have Deathcoil Wurm assign its combat damage as though it weren't blocked. | |
- NM
- EX
- VG
- G
Relentless Assault
Portal II
(R)
Collector #: 115
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Sorcery
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Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
- NM
- EX
- VG
- G
Razorclaw Bear
Portal II
(R)
Collector #: 142
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3/3 Creature - Bear
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Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
Archangel
Portal II
(R)
Collector #: 011
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5/5 Creature - Angel
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Flying, vigilance | |
- NM
- EX
- VG
- G
Steam Catapult
Portal II
(R)
Collector #: 022
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2/3 Creature - Human Soldier
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- NM
- EX
- VG
- G
Mountain (A) |
Basic Land - Mountain
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- NM
- EX
- VG
- G
Dakmor Sorceress
Portal II
(R)
Collector #: 071
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*/4 Creature - Human Wizard
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Dakmor Sorceress's power is equal to the number of Swamps you control. | |
- NM
- EX
- VG
- G
Island (C) |
Basic Land - Island
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- NM
- EX
- VG
- G
Goblin Matron
Portal II
(U)
Collector #: 100
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1/1 Creature - Goblin
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When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
Island (B) |
Basic Land - Island
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- NM
- EX
- VG
- G
Forest (A) |
Basic Land - Forest
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- NM
- EX
- VG
- G
Forest (C) |
Basic Land - Forest
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- NM
- EX
- VG
- G
Piracy
Portal II
(R)
Collector #: 042
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Sorcery
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Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. | |
- NM
- EX
- VG
- G
Goblin Lore
Portal II
(U)
Collector #: 099
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Sorcery
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Draw four cards, then discard three cards at random. | |
- NM
- EX
- VG
- G
1 - 25 of 165 results