MTG / Outlaws Of Thunder Junction

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Inventive Wingsmith
Outlaws of Thunder Junction (C)
Collector #: 0017
FOIL
2 W
2/4 Creature - Dwarf Artificer
At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Irascible Wolverine
Outlaws of Thunder Junction (C)
Collector #: 0130
FOIL
2 R
3/2 Creature - Wolverine
When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Jailbreak Scheme
Outlaws of Thunder Junction (C)
Collector #: 0053
FOIL
U
Sorcery
Spree (Choose one or more additional costs.)
+{3} - Put a +1/+1 counter on target creature. It can't be blocked this turn.
+{2} - Target artifact or creature's owner puts it on the top or bottom of their library.
  • NM
  • EX
  • VG
  • G
  • 17 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Lassoed by the Law
Outlaws of Thunder Junction (U)
Collector #: 0018
FOIL
3 W
Enchantment
When Lassoed by the Law enters the battlefield, exile target nonland permanent an opponent controls until Lassoed by the Law leaves the battlefield.
When Lassoed by the Law enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Loan Shark
Outlaws of Thunder Junction (C)
Collector #: 0055
FOIL
3 U
3/4 Creature - Shark Rogue
When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card.
Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • 5 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Mystical Tether
Outlaws of Thunder Junction (C)
Collector #: 0019
FOIL
2 W
Enchantment
You may cast Mystical Tether as though it had flash if you pay {2} more to cast it.
When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Neutralize the Guards
Outlaws of Thunder Junction (U)
Collector #: 0095
FOIL
2 B
Instant
Creature target opponent controls get -1/-1 until end of turn. Surveil 2.
  • NM
  • EX
  • VG
  • G
  • 13 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Outlaw Stitcher
Outlaws of Thunder Junction (U)
Collector #: 0059
FOIL
3 U
1/4 Creature - Human Warlock
When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.
Plot {4}{U} (You may pay {4}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 19 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Overzealous Muscle
Outlaws of Thunder Junction (C)
Collector #: 0097
FOIL
4 B
5/4 Creature - Ogre Mercenary
Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Prairie Dog
Outlaws of Thunder Junction (U)
Collector #: 0024
FOIL
1 W
2/2 Creature - Squirrel
Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
{4}{W}: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Prosperity Tycoon
Outlaws of Thunder Junction (U)
Collector #: 0025
FOIL
3 W
4/2 Creature - Human Noble
When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
{2}, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Resilient Roadrunner
Outlaws of Thunder Junction (U)
Collector #: 0141
FOIL
1 R
2/2 Creature - Bird
Haste, protection from Coyotes
{3}: Resilient Roadrunner can't be blocked this turn except by creatures with haste.
  • NM
  • EX
  • VG
  • G
  • 11 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Rise of the Varmints
Outlaws of Thunder Junction (U)
Collector #: 0179
FOIL
3 G
Sorcery
Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.
Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 18 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Seize the Secrets
Outlaws of Thunder Junction (C)
Collector #: 0064
FOIL
2 U
Sorcery
This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.)
Draw two cards.
  • NM
  • EX
  • VG
  • G
  • 7 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Shackle Slinger
Outlaws of Thunder Junction (U)
Collector #: 0065
FOIL
2 U
3/2 Creature - Human Soldier
Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's untapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
  • NM
  • EX
  • VG
  • G
  • 9 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Sheriff of Safe Passage
Outlaws of Thunder Junction (U)
Collector #: 0029
FOIL
2 W
0/0 Creature - Human Knight
Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.
Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Skulduggery
Outlaws of Thunder Junction (C)
Collector #: 0107
FOIL
B
Instant
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Slickshot Vault-Buster
Outlaws of Thunder Junction (C)
Collector #: 0068
FOIL
2 U
1/4 Creature - Human Rogue
Vigilance
Slickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Stagecoach Security
Outlaws of Thunder Junction (C)
Collector #: 0030
FOIL
4 W
4/5 Creature - Human Soldier
When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Steer Clear
Outlaws of Thunder Junction (C)
Collector #: 0031
FOIL
W
Instant
Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.
  • NM
  • EX
  • VG
  • G
  • 19 available @ $0.49
  • 1 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Step Between Worlds
Outlaws of Thunder Junction (R)
Collector #: 0070
FOIL
3 U U
Sorcery
Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds.
Plot {4}{U}{U} (You may pay {4}{U}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Sterling Keykeeper
Outlaws of Thunder Junction (C)
Collector #: 0032
FOIL
1 W
2/2 Creature - Human Mercenary
{2}, {T}: Tap target non-Mount creature.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Sterling Supplier
Outlaws of Thunder Junction (C)
Collector #: 0033
FOIL
4 W
3/4 Creature - Bird Soldier
Flying
When Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Stubborn Burrowfiend
Outlaws of Thunder Junction (U)
Collector #: 0184
FOIL
1 G
2/2 Creature - Badget Beast Mount
Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Saddle 2 (Tap any number of other creatures you control with power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 16 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Thunder Lasso
Outlaws of Thunder Junction (U)
Collector #: 0035
FOIL
2 W
Artifact - Equipment
When Thunder Lasso enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip {2}
  • NM
  • EX
  • VG
  • G
  • 9 available @ $0.49
  • 1 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
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