MTG / Nemesis
126 - 143 of 143 results
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Silkenfist Order
Nemesis
(U)
Collector #: 020
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3/5 Creature - Kor Soldier
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| Whenever Silkenfist Order becomes blocked, untap it. | |
- NM
- EX
- VG
- G
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Sneaky Homunculus
Nemesis
(C)
Collector #: 044
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1/1 Creature - Homunculus Illusion
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| Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. | |
- NM
- EX
- VG
- G
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Rootwater Commando
Nemesis
(C)
Collector #: 039
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2/2 Creature - Merfolk
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| Islandwalk (This creature is unblockable as long as defending player controls an Island.) | |
- NM
- EX
- VG
- G
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Angelic Favor
Nemesis
(U)
Collector #: 001
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Instant
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If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost. Cast Angelic Favor only during combat. Put a 4/4 white Angel creature token with flying onto the battlefield. Exile it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Belbe's Percher
Nemesis
(C)
Collector #: 053
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2/2 Creature - Bird
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Flying Belbe's Percher can block only creatures with flying. |
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- NM
- EX
- VG
- G
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Laccolith Warrior
Nemesis
(U)
Collector #: 090
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3/3 Creature - Beast Warrior
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| Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior deals no combat damage this turn. | |
- NM
- EX
- VG
- G
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Rusting Golem
Nemesis
(U)
Collector #: 138
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*/* Artifact Creature - Golem
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Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Rusting Golem's power and toughness are each equal to the number of fade counters on it. |
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- NM
- EX
- VG
- G
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Woodripper
Nemesis
(U)
Collector #: 125
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4/6 Creature - Beast
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Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) |
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- NM
- EX
- VG
- G
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Battlefield Percher
Nemesis
(U)
Collector #: 052
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2/2 Creature - Bird
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Flying Battlefield Percher can block only creatures with flying. |
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- NM
- EX
- VG
- G
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Flowstone Armor
Nemesis
(U)
Collector #: 131
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Artifact
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You may choose not to untap Flowstone Armor during your untap step. |
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- NM
- EX
- VG
- G
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Flowstone Crusher
Nemesis
(C)
Collector #: 081
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4/4 Creature - Beast
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- NM
- EX
- VG
- G
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Flowstone Strike
Nemesis
(C)
Collector #: 084
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Instant
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| Target creature gets +1/-1 and gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Flowstone Thopter
Nemesis
(U)
Collector #: 132
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4/4 Artifact Creature - Thopter
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- NM
- EX
- VG
- G
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Laccolith Grunt
Nemesis
(C)
Collector #: 087
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2/2 Creature - Beast
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| Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt deals no combat damage this turn. | |
- NM
- EX
- VG
- G
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Oracle's Attendants
Nemesis
(R)
Collector #: 016
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1/5 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Parallax Inhibitor
Nemesis
(R)
Collector #: 134
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Artifact
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- NM
- EX
- VG
- G
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Silkenfist Fighter
Nemesis
(C)
Collector #: 019
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1/3 Creature - Kor Soldier
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| Whenever Silkenfist Fighter becomes blocked, untap it. | |
- NM
- EX
- VG
- G
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Skyshroud Sentinel
Nemesis
(C)
Collector #: 121
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1/1 Creature - Elf
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| When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
126 - 143 of 143 results