MTG / Murders At Karlov Manor
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Proft's Eidetic Memory
Murders at Karlov Manor
(R)
Collector #: 0067
FOIL
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Legendary Enchantment
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When Proft's Eidetic Memory enters the battlefield, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one. |
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- NM
- EX
- VG
- G
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Mountain (Full-Art Impossible Land)
Murders at Karlov Manor
(L)
Collector #: 0275
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Warleader's Call
Murders at Karlov Manor
(R)
Collector #: 0242
FOIL
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Enchantment
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Creatures you control get +1/+1. Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Repulsive Mutation
Murders at Karlov Manor
(U)
Collector #: 0227
FOIL
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Instant
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| Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control. | |
- NM
- EX
- VG
- G
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No More Lies
Murders at Karlov Manor
(U)
Collector #: 0221
FOIL
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Rakdos, Patron of Chaos
Murders at Karlov Manor
(M)
Collector #: 0224
FOIL
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6/6 Legendary Creature - Demon
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Flying, trample At the beginning of your end step, target opponent my sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. |
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- NM
- EX
- VG
- G
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Forest (Full-Art Impossible Land)
Murders at Karlov Manor
(L)
Collector #: 0276
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Aurelia, the Law Above
Murders at Karlov Manor
(R)
Collector #: 0188
FOIL
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4/4 Legendary Creature - Angel
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Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia, the Law Above, deals 3 damage to each of your opponents and you gain 3 life. |
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- NM
- EX
- VG
- G
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Assassin's Trophy
Murders at Karlov Manor
(R)
Collector #: 0187
FOIL
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Instant
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| Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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The Pride of Hull Clade
Murders at Karlov Manor
(M)
Collector #: 0172
FOIL
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2/15 Legendary Creature - Crocodile Elk Turtle
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This spell costs Defender |
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- NM
- EX
- VG
- G
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Case of the Ransacked Lab
Murders at Karlov Manor
(R)
Collector #: 0045
FOIL
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Enchantment - Case
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Instant and sorcery spells you cast cost To solve - You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) Solved - Whenever you cast an instant or sorcery spell, draw a card. |
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- NM
- EX
- VG
- G
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Doppelgang
Murders at Karlov Manor
(R)
Collector #: 0198
FOIL
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Sorcery
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| For each of X target permanents, create X tokens that are copies of that permanent. | |
- NM
- EX
- VG
- G
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Undergrowth Recon
Murders at Karlov Manor
(M)
Collector #: 0181
FOIL
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Enchantment
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| At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped. | |
- NM
- EX
- VG
- G
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Escape Tunnel
Murders at Karlov Manor
(C)
Collector #: 0261
FOIL
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Land
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- NM
- EX
- VG
- G
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Novice Inspector
Murders at Karlov Manor
(C)
Collector #: 0029
FOIL
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1/2 Creature - Human Detective
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When Novice Inspector enters the battlefield, investigate. (Create a colorless Clue artifact token with " |
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- NM
- EX
- VG
- G
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Extract a Confession
Murders at Karlov Manor
(C)
Collector #: 0084
FOIL
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Sorcery
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As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Each opponent sacrifices a creature. If evidence was collected, instead each opponent sacrifices a creature with the greatest power among creatures they control. |
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- NM
- EX
- VG
- G
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Outrageous Robbery
Murders at Karlov Manor
(R)
Collector #: 0097
FOIL
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Instant
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| Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it. | |
- NM
- EX
- VG
- G
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Deadly Cover-Up
Murders at Karlov Manor
(R)
Collector #: 0083
FOIL
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Sorcery
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As an additional cost to cast this spell, you may collect evidence 6. Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. |
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- NM
- EX
- VG
- G
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Toxin Analysis
Murders at Karlov Manor
(C)
Collector #: 0107
FOIL
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Instant
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Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Snarling Gorehound
Murders at Karlov Manor
(C)
Collector #: 0105
FOIL
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1/1 Creature - Dog
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Menace Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. you may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Ooze Token
Murders at Karlov Manor
(S)
Collector #: 0008
FOIL
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0/0 Token Creature - Ooze
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| Trample | |
- NM
- EX
- VG
- G
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Barbed Servitor
Murders at Karlov Manor
(R)
Collector #: 0077
FOIL
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1/1 Artifact Creature - Construct
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Indestructible When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.) Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life. Whenever Barbed Servitor is dealt damage, target opponent loses that much life. |
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- NM
- EX
- VG
- G
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Judith, Carnage Connoisseur
Murders at Karlov Manor
(R)
Collector #: 210
FOIL
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3/4 Legendary Creature - Human Shaman
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Whenever you cast an instant or sorcery spell, choose one -
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- NM
- EX
- VG
- G
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Plant Token
Murders at Karlov Manor
(S)
Collector #: 0009
FOIL
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0/1 Token Creature - Plant
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- NM
- EX
- VG
- G
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Case of the Uneaten Feast
Murders at Karlov Manor
(R)
Collector #: 0010
FOIL
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Enchantment - Case
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Whenever a creature enters the battlefield under your control, you gain 1 life. To solve - You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) Solved - Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn. |
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- NM
- EX
- VG
- G
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