MTG / Morningtide
126 - 150 of 153 results
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Mosquito Guard
Morningtide
(C)
Collector #: 018
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1/1 Creature - Kithkin Soldier
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First strike Reinforce 1- |
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- NM
- EX
- VG
- G
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Noggin Whack
Morningtide
(U)
Collector #: 070
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Kindred Sorcery - Rogue
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Prowl Target player reveals three cards from their hand. You choose two of them. That player discards those cards. |
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- NM
- EX
- VG
- G
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Offalsnout
Morningtide
(U)
Collector #: 071
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2/2 Creature - Elemental
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Flash When Offalsnout leaves the battlefield, exile target card from a graveyard. Evoke |
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- NM
- EX
- VG
- G
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Reins of the Vinesteed
Morningtide
(C)
Collector #: 134
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2. When enchanted creature is put into a graveyard, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. |
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- NM
- EX
- VG
- G
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Sunflare Shaman
Morningtide
(C)
Collector #: 108
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2/1 Creature - Elemental Shaman
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- NM
- EX
- VG
- G
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Waterspout Weavers
Morningtide
(U)
Collector #: 056
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3/3 Creature - Merfolk Wizard
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Weight of Conscience
Morningtide
(C)
Collector #: 028
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature. |
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- NM
- EX
- VG
- G
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Hostile Realm
Morningtide
(C)
Collector #: 091
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Enchantment - Aura
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Enchant land Enchanted land has " |
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- NM
- EX
- VG
- G
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Stingmoggie
Morningtide
(C)
Collector #: 106
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0/0 Creature - Elemental
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Stingmoggie enters the battlefield with two +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Wandering Graybeard
Morningtide
(U)
Collector #: 027
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4/4 Creature - Giant Wizard
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. | |
- NM
- EX
- VG
- G
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Winnower Patrol
Morningtide
(C)
Collector #: 139
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3/2 Creature - Elf Warrior
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. | |
- NM
- EX
- VG
- G
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Stenchskipper
Morningtide
(R)
Collector #: 079
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6/5 Creature - Elemental
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Flying At end of turn, if you control no Goblins, sacrifice Stenchskipper. |
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- NM
- EX
- VG
- G
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Ambassador Oak
Morningtide
(C)
Collector #: 113
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3/3 Creature - Treefolk Warrior
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| When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Blightsoil Druid
Morningtide
(C)
Collector #: 059
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1/2 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Earthbrawn
Morningtide
(C)
Collector #: 119
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Instant
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Target creature gets +3/+3 until end of turn. Reinforce 1- |
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- NM
- EX
- VG
- G
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Fire Juggler
Morningtide
(C)
Collector #: 090
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2/2 Creature - Goblin Shaman
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| Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Pyroclast Consul
Morningtide
(U)
Collector #: 096
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3/3 Creature - Elemental Shaman
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. | |
- NM
- EX
- VG
- G
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Rivals' Duel
Morningtide
(U)
Collector #: 099
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Sorcery
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| Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) | |
- NM
- EX
- VG
- G
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Seething Pathblazer
Morningtide
(C)
Collector #: 101
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2/2 Creature - Elemental Warrior
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| Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. | |
- NM
- EX
- VG
- G
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Auntie's Snitch
Morningtide
(R)
Collector #: 057
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3/1 Creature - Goblin Rogue
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Auntie's Snitch can't block. Prowl Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand. |
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- NM
- EX
- VG
- G
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Burrenton Shield-Bearers
Morningtide
(C)
Collector #: 004
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3/3 Creature - Kithkin Soldier
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| Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. | |
- NM
- EX
- VG
- G
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Fencer Clique
Morningtide
(C)
Collector #: 033
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3/2 Creature - Faerie Soldier
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Flying |
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- NM
- EX
- VG
- G
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Floodchaser
Morningtide
(C)
Collector #: 034
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0/0 Creature - Elemental
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Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. |
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- NM
- EX
- VG
- G
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Swell of Courage
Morningtide
(U)
Collector #: 026
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Instant
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Creatures you control get +2/+2 until end of turn. Reinforce X- |
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- NM
- EX
- VG
- G
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Disperse
Morningtide
(C)
Collector #: 031
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Instant
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| Return target nonland permanent to its owner's hand. | |
- NM
- EX
- VG
- G
126 - 150 of 153 results