MTG / Morningtide
76 - 100 of 153 results
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Mind Spring
Morningtide
(R)
Collector #: 041
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Sorcery
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| Draw X cards. | |
- NM
- EX
- VG
- G
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Elvish Warrior
Morningtide
(C)
Collector #: 120
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2/3 Creature - Elf Warrior
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- NM
- EX
- VG
- G
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Luminescent Rain
Morningtide
(C)
Collector #: 129
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Instant
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| Choose a creature type. You gain 2 life for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Countryside Crusher
Morningtide
(R)
Collector #: 089
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3/3 Creature - Giant Warrior
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At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. |
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- NM
- EX
- VG
- G
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Pack's Disdain
Morningtide
(C)
Collector #: 073
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Instant
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| Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. | |
- NM
- EX
- VG
- G
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Giant Warrior Token
Morningtide
(S)
Collector #: 001
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5/5 Creature - Giant Warrior
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- NM
- EX
- VG
- G
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Everbark Shaman
Morningtide
(C)
Collector #: 121
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3/5 Creature - Treefolk Shaman
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- NM
- EX
- VG
- G
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Earwig Squad
Morningtide
(R)
Collector #: 060
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5/3 Creature - Goblin Rogue
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Prowl When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent’s library for three cards and exile them. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Supreme Exemplar
Morningtide
(R)
Collector #: 053
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10/10 Creature - Elemental
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Flying Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) |
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- NM
- EX
- VG
- G
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Boldwyr Intimidator
Morningtide
(U)
Collector #: 086
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5/5 Creature - Giant Warrior
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Cowards can't block Warriors. |
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- NM
- EX
- VG
- G
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Nightshade Schemers
Morningtide
(U)
Collector #: 069
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3/2 Creature - Faerie Wizard
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Flying Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. |
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- NM
- EX
- VG
- G
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Stinkdrinker Bandit
Morningtide
(U)
Collector #: 080
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2/1 Creature - Goblin Rogue
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Prowl Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Thieves' Fortune
Morningtide
(U)
Collector #: 054
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Kindred Instant - Rogue
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Prowl Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Warren Weirding
Morningtide
(U)
Collector #: 082
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Kindred Sorcery - Goblin
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| Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Inspired Sprite
Morningtide
(U)
Collector #: 037
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2/2 Creature - Faerie Wizard
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Flash Flying Whenever you cast a Wizard spell, you may untap Inspired Sprite. |
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- NM
- EX
- VG
- G
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Redeem the Lost
Morningtide
(U)
Collector #: 021
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Instant
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| Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Spitebellows
Morningtide
(U)
Collector #: 105
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6/1 Creature - Elemental
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When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke |
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- NM
- EX
- VG
- G
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Stomping Slabs
Morningtide
(U)
Collector #: 107
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Sorcery
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| Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target. | |
- NM
- EX
- VG
- G
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Treefolk Shaman Token
Morningtide
(S)
Collector #: 003
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2/5 Creature - Treefolk Shaman
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- NM
- EX
- VG
- G
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Mind Shatter
Morningtide
(R)
Collector #: 066
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Sorcery
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| Target player discards X cards at random. | |
- NM
- EX
- VG
- G
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Coordinated Barrage
Morningtide
(C)
Collector #: 007
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Instant
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| Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type. | |
- NM
- EX
- VG
- G
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Dewdrop Spy
Morningtide
(C)
Collector #: 030
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2/2 Creature - Faerie Rogue
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Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library. |
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- NM
- EX
- VG
- G
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Meadowboon
Morningtide
(U)
Collector #: 017
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3/3 Creature - Elemental
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When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke |
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- NM
- EX
- VG
- G
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Morsel Theft
Morningtide
(C)
Collector #: 068
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Kindred Sorcery - Rogue
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Prowl Target player loses 3 life and you gain 3 life. If this spell’s prowl cost was paid, draw a card. |
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- NM
- EX
- VG
- G
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Roar of the Crowd
Morningtide
(C)
Collector #: 100
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Sorcery
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| Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type. | |
- NM
- EX
- VG
- G
76 - 100 of 153 results