MTG / Morningtide
51 - 75 of 153 results
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Shard Volley
Morningtide
(C)
Collector #: 103
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Instant
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As an additional cost to cast Shard Volley, sacrifice a land. Shard Volley deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Obsidian Battle-Axe
Morningtide
(U)
Collector #: 144
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Kindred Artifact - Warrior Equipment
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Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Ballyrush Banneret
Morningtide
(C)
Collector #: 001
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2/1 Creature - Kithkin Soldier
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Kithkin spells and Soldier spells you cast cost |
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- NM
- EX
- VG
- G
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Sage of Fables
Morningtide
(U)
Collector #: 047
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2/2 Creature - Merfolk Wizard
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Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Stonybrook Schoolmaster
Morningtide
(C)
Collector #: 025
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1/2 Creature - Merfolk Wizard
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| Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Pulling Teeth
Morningtide
(C)
Collector #: 075
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Sorcery
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| Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Game-Trail Changeling
Morningtide
(C)
Collector #: 123
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Trample |
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- NM
- EX
- VG
- G
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Wolf-Skull Shaman
Morningtide
(U)
Collector #: 140
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2/2 Creature - Elf Shaman
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Borderland Behemoth
Morningtide
(R)
Collector #: 087
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4/4 Creature - Giant Warrior
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Trample Borderland Behemoth gets +4/+4 for each other Giant you control. |
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- NM
- EX
- VG
- G
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Weirding Shaman
Morningtide
(R)
Collector #: 084
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2/1 Creature - Goblin Shaman
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- NM
- EX
- VG
- G
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Rustic Clachan
Morningtide
(R)
Collector #: 150
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Land
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As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped. Reinforce 1- |
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- NM
- EX
- VG
- G
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Fendeep Summoner
Morningtide
(R)
Collector #: 061
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3/5 Creature - Treefolk Shaman
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- NM
- EX
- VG
- G
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Hunting Triad
Morningtide
(U)
Collector #: 127
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Kindred Sorcery - Elf
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Create three 1/1 green Elf Warrior creature tokens. Reinforce 3- |
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- NM
- EX
- VG
- G
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Negate
Morningtide
(C)
Collector #: 043
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Instant
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| Counter target noncreature spell. | |
- NM
- EX
- VG
- G
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Nevermaker
Morningtide
(U)
Collector #: 044
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2/3 Creature - Elemental
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Flying When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke |
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- NM
- EX
- VG
- G
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Lys Alana Bowmaster
Morningtide
(C)
Collector #: 130
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2/2 Creature - Elf Archer
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Reach (This creature can block creatures with flying.) Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. |
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- NM
- EX
- VG
- G
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Moonglove Changeling
Morningtide
(C)
Collector #: 067
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) |
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- NM
- EX
- VG
- G
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Stream of Unconsciousness
Morningtide
(C)
Collector #: 052
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Kindred Instant - Wizard
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| Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. | |
- NM
- EX
- VG
- G
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Cenn's Tactician
Morningtide
(U)
Collector #: 005
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1/1 Creature - Kithkin Soldier
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Each creature you control with a +1/+1 counter on it can block an additional creature. |
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- NM
- EX
- VG
- G
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Recross the Paths
Morningtide
(U)
Collector #: 133
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Sorcery
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| Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner’s hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Sage's Dousing
Morningtide
(U)
Collector #: 048
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Kindred Instant - Wizard
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Veteran's Armaments
Morningtide
(U)
Collector #: 146
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Kindred Artifact - Soldier Equipment
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Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Changeling Sentinel
Morningtide
(C)
Collector #: 006
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3/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Vigilance |
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- NM
- EX
- VG
- G
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Mudbutton Clanger
Morningtide
(C)
Collector #: 095
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1/1 Creature - Goblin Warrior
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| Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Shinewend
Morningtide
(C)
Collector #: 023
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0/0 Creature - Elemental
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Flying Shinewend enters the battlefield with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
51 - 75 of 153 results