MTG / Morningtide
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Distant Melody
Morningtide
(C)
Collector #: 032
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Sorcery
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| Choose a creature type. Draw a card for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Cloak and Dagger
Morningtide
(U)
Collector #: 141
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Kindred Artifact - Rogue Equipment
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Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Faerie Rogue Token
Morningtide
(S)
Collector #: 002
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1/1 Creature - Faerie Rogue
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| Flying | |
- NM
- EX
- VG
- G
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Stonybrook Banneret
Morningtide
(C)
Collector #: 051
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1/1 Creature - Merfolk Wizard
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Islandwalk Merfolk spells and Wizard spells you cast cost |
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- NM
- EX
- VG
- G
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Mothdust Changeling
Morningtide
(C)
Collector #: 042
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1/1 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. |
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- NM
- EX
- VG
- G
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Shared Animosity
Morningtide
(R)
Collector #: 104
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Enchantment
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| Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. | |
- NM
- EX
- VG
- G
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Orchard Warden
Morningtide
(U)
Collector #: 131
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4/6 Creature - Treefolk Shaman
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| Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. | |
- NM
- EX
- VG
- G
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Oona's Blackguard
Morningtide
(U)
Collector #: 072
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1/1 Creature - Faerie Rogue
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Flying. Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. |
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- NM
- EX
- VG
- G
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Battletide Alchemist
Morningtide
(R)
Collector #: 002
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3/4 Creature - Kithkin Cleric
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| If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. | |
- NM
- EX
- VG
- G
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Cream of the Crop
Morningtide
(R)
Collector #: 117
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Enchantment
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| Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Taurean Mauler
Morningtide
(R)
Collector #: 109
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. |
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- NM
- EX
- VG
- G
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Diviner's Wand
Morningtide
(U)
Collector #: 142
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Kindred Artifact - Wizard Equipment
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Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and " Whenever a Wizard creature enters the battlefield, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Research the Deep
Morningtide
(U)
Collector #: 046
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Sorcery
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| Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Reveillark
Morningtide
(R)
Collector #: 022
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4/3 Creature - Elemental
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Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke |
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- NM
- EX
- VG
- G
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Unstoppable Ash
Morningtide
(R)
Collector #: 137
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5/5 Creature - Treefolk Warrior
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Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. |
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- NM
- EX
- VG
- G
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Scarblade Elite
Morningtide
(R)
Collector #: 077
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2/2 Creature - Elf Assassin
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- NM
- EX
- VG
- G
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Bosk Banneret
Morningtide
(C)
Collector #: 114
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1/3 Creature - Treefolk Shaman
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Treefolk spells and Shaman spells you cast cost |
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- NM
- EX
- VG
- G
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Frogtosser Banneret
Morningtide
(C)
Collector #: 064
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1/1 Creature - Goblin Rogue
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Haste Goblin spells and Rogue spells you cast cost |
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- NM
- EX
- VG
- G
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Chameleon Colossus
Morningtide
(R)
Collector #: 116
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) Protection from black. |
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- NM
- EX
- VG
- G
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Murmuring Bosk
Morningtide
(R)
Collector #: 147
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Land - Forest
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( As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Prickly Boggart
Morningtide
(C)
Collector #: 074
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1/1 Creature - Goblin Rogue
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| Fear | |
- NM
- EX
- VG
- G
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Indomitable Ancients
Morningtide
(R)
Collector #: 013
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2/10 Creature - Treefolk Warrior
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- NM
- EX
- VG
- G
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Rhys the Exiled
Morningtide
(R)
Collector #: 135
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3/2 Legendary Creature - Elf Warrior
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Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. |
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- NM
- EX
- VG
- G
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Preeminent Captain
Morningtide
(R)
Collector #: 020
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2/2 Creature - Kithkin Soldier
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First strike Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking. |
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- NM
- EX
- VG
- G
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Revive the Fallen
Morningtide
(U)
Collector #: 076
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Sorcery
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| Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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