MTG / Marvel Super Heroes
76 - 100 of 319 results
Refine search:
|
Kid Loki
Marvel Super Heroes
(U)
Collector #: 0063
|
1/1 Legendary Creature - God Hero Villain
|
|
Each creature you control that you've put one or more +1/+1 counters on this turn has hexproof. Whenever you draw your second card each turn, put a +1/+1 counter on Kid Loki. |
|
- NM
- EX
- VG
- G
|
Earth's Mightiest Heroes
Marvel Super Heroes
(M)
Collector #: 0165
|
Sorcery
|
|
Teamwork 5 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 5 or more.) Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. If this spell was cast using teamwork, put any number of creature cards from among them onto the battlefield instead. Put the rest into your graveyard. |
|
- NM
- EX
- VG
- G
|
Agent Phil Coulson
Marvel Super Heroes
(R)
Collector #: 0004
|
2/2 Legendary Creature - Human Spy Hero
|
|
Vigilalnce |
|
- NM
- EX
- VG
- G
|
Doom Reigns Supreme
Marvel Super Heroes
(R)
Collector #: 0096
|
Enchantment - Plan
|
|
Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment. When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five cards of their library. You may cast up to two spells from among the exiled cards without paying their mana costs. |
|
- NM
- EX
- VG
- G
|
Forest (0285)
Marvel Super Heroes
(L)
Collector #: 0285
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Captain America, Living Legend
Marvel Super Heroes
(U)
Collector #: 0210
|
3/4 Legendary Creature - Human Soldier Hero
|
|
Vigilance Whenever a creature you control becomes tapped during your turn, if it's the first time that creature has become tapped this turn, untap it. |
|
- NM
- EX
- VG
- G
|
Hawkeye's Bow
Marvel Super Heroes
(C)
Collector #: 0132
|
Artifact - Equipment
|
|
Equipped creature gets +1/+0 and has reach. Whenever equipped creature becomes tapped, it deals 1 damage to each opponent. Equip |
|
- NM
- EX
- VG
- G
|
Super Intelligence
Marvel Super Heroes
(U)
Collector #: 0077
|
Enchantment - Aura
|
|
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player draws a card. |
|
- NM
- EX
- VG
- G
|
Wolverine, Fierce Fighter
Marvel Super Heroes
(R)
Collector #: 0240
|
3/5 Legendary Creature - Mutant Berserker Hero
|
|
Haste When Wolverine enters, he fights up to one other target creature. If damage would be dealt to Wolverine, instead that damage is dealt, but all other damage already dealt to him is healed. |
|
- NM
- EX
- VG
- G
|
Leader, Super-Genius
Marvel Super Heroes
(R)
Collector #: 0064
|
1/3 Legendary Creature - Gamma Scientist Villain
|
|
If a creature you control would connive, instead you draw a card, then that creature connives. At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
|
- NM
- EX
- VG
- G
|
Baxter Building
Marvel Super Heroes
(U)
Collector #: 0261
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
The Astonishing Ant-Man
Marvel Super Heroes
(R)
Collector #: 0204
|
1/1 Legendary Creature - Human Scientist Hero
|
|
Whenever you draw a card, put a +1/+1 counter on The Astonishing Ant-Man. |
|
- NM
- EX
- VG
- G
|
Ironheart, Clever Champion
Marvel Super Heroes
(R)
Collector #: 0060
|
3/4 Legendary Artifact Creature - Human Hero
|
|
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Flying Noncreature spells you cast have improvise. |
|
- NM
- EX
- VG
- G
|
Construct a Cosmic Cube
Marvel Super Heroes
(R)
Collector #: 0090
|
Enchantment - Plan
|
|
Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace and put a plan counter on this enchantment. When the seventh plan counter is put on this enchantment, sacrifice it. When you do, you control target opponent during their next turn. (You see all cards that player could see and make all decisions for them.) |
|
- NM
- EX
- VG
- G
|
Captain America, Wings of Freedom
Marvel Super Heroes
(R)
Collector #: 0010
|
3/1 Legendary Creature - Human Soldier Hero
|
|
Flying, first strike, ward Whenever Captain America attacks, each other Hero you control gets +X/+X until end of turn, where X is Captain America's toughness. |
|
- NM
- EX
- VG
- G
|
Attuma, Atlantean Warlord
Marvel Super Heroes
(U)
Collector #: 0047
|
3/4 Legendary Creature - Merfolk Warrior Villain
|
|
Other Merfolk you control get +1/+1. Whenever one or more Merfolk you control attack a player, draw a card. |
|
- NM
- EX
- VG
- G
|
Island (0290)
Marvel Super Heroes
(L)
Collector #: 0290
|
Basic Land - Island
|
- NM
- EX
- VG
- G
|
Swamp (0282)
Marvel Super Heroes
(L)
Collector #: 0282
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
|
Death to Our Enemies
Marvel Super Heroes
(U)
Collector #: 0127
|
Enchantment - Plan
|
|
Whenever you cast a noncreature spell, create a tapped Treasure token and put a plan counter on this enchantment. When the fourth plan counter is put on this enchantment, sacrifice it. When you do, it deals 7 damage divided as you choose among one or two targets. |
|
- NM
- EX
- VG
- G
|
Kang the Conqueror
Marvel Super Heroes
(M)
Collector #: 0062
|
4/5 Legendary Creature - Human Villain
|
|
Flying Power-up - |
|
- NM
- EX
- VG
- G
|
Fisk Tower
Marvel Super Heroes
(C)
Collector #: 0265
|
Land
|
|
This land enters tapped. When this land enters, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Forest (0296)
Marvel Super Heroes
(L)
Collector #: 0296
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Storm, Windrider
Marvel Super Heroes
(R)
Collector #: 0230
|
4/4 Legendary Creature - Mutant Hero
|
|
Flying Creatures with flying can't attack you or block creatures you control. Whenever you cast a spell that targets one or more creatures, those creatures gain flying until end of turn. |
|
- NM
- EX
- VG
- G
|
Training Regimen
Marvel Super Heroes
(U)
Collector #: 0192
|
Enchantment
|
|
Creatures you control with +1/+1 counters on them have trample. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. |
|
- NM
- EX
- VG
- G
|
Forest (0295)
Marvel Super Heroes
(L)
Collector #: 0295
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
76 - 100 of 319 results