MTG / March Of The Machine
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Archpriest of Shadows
March of the Machine
(R)
Collector #: 0089
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4/4 Creature - Human Warlock
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Heliod, the Radiant Dawn
March of the Machine
(R)
Collector #: 0017
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4/4 Legendary Enchantment Creature - God
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When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. Back Heliod, the Warped Eclipse Legendary Enchantment Creature - Phyrexian God You may cast spells as though they had flash. Spells you cast cost 4/6 |
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- NM
- EX
- VG
- G
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Ghalta and Mavren
March of the Machine
(R)
Collector #: 0225
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12/12 Legendary Creature - Dinosaur Vampire
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Trample Whenever you attack, choose one -
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- NM
- EX
- VG
- G
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Chandra, Hope's Beacon
March of the Machine
(M)
Collector #: 0134
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Legendary Planeswalker - Chandra
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Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. [+2]: Add two mana in any combination of colors. [+1]: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. [-X]: Chandra, Hope's Beacon deals X damage to each of up to two targets. |5| |
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- NM
- EX
- VG
- G
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Inga and Esika
March of the Machine
(R)
Collector #: 0229
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4/4 Legendary Creature - Human God
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Creatures you control have vigilance and " Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card. |
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- NM
- EX
- VG
- G
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Swamp (0287)
March of the Machine
(L)
Collector #: 0287
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Yargle and Multani
March of the Machine
(R)
Collector #: 0256
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18/6 Legendary Creature - Frog Spirit Elemental
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- NM
- EX
- VG
- G
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Invasion of Tarkir
March of the Machine
(M)
Collector #: 0149
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) Back Defiant Thundermaw Creature - Dragon Flying, trample Whenever a Dragon you control attacks, it deals 2 damage to any target. 4/4 |
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- NM
- EX
- VG
- G
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See Double
March of the Machine
(R)
Collector #: 0077
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Instant
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This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both.
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- NM
- EX
- VG
- G
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Archangel Elspeth
March of the Machine
(M)
Collector #: 0006
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Legendary Planeswalker - Elspeth
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[+1]: Create a 1/1 white Soldier creature token with lifelink. [-2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. [-6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield. |4| |
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- NM
- EX
- VG
- G
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Invasion of Segovia
March of the Machine
(R)
Collector #: 0063
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample. Back Caetus, Sea Tyrant of Segovia Legendary Creature - Serpant Noncreature spells you cast have convoke (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for At the beginning of your end step, untap up to four target creatures. 3/3 |
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- NM
- EX
- VG
- G
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Surge of Salvation
March of the Machine
(U)
Collector #: 0041
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Instant
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| You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn. | |
- NM
- EX
- VG
- G
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Plains (0282)
March of the Machine
(L)
Collector #: 0282
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Rona, Herald of Invasion
March of the Machine
(R)
Collector #: 0075
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1/3 Legendary Creature - Human Wizard
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Whenever you cast a legendary spell, untap Rona, Herald of Invasion. Back Rona, Tolarian Obliterator Legendary Creature - Phyrexian Wizard Trample Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it into the battlefield under your control. Otherwise, you may cast it without paying its mana cost. 5/5 |
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- NM
- EX
- VG
- G
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Nezumi Informant
March of the Machine
(C)
Collector #: 0120
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1/1 Creature - Rat Rogue
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| When Nezumi Informant enters the battlefield, each opponent discards a card. | |
- NM
- EX
- VG
- G
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Sunfall
March of the Machine
(R)
Collector #: 0040
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Sorcery
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Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and " |
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- NM
- EX
- VG
- G
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Transcendent Message
March of the Machine
(R)
Collector #: 0083
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Draw X cards. |
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- NM
- EX
- VG
- G
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Ozolith, the Shattered Spire
March of the Machine
(R)
Collector #: 0198
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Legendary Artifact
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If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. Cycling |
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- NM
- EX
- VG
- G
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Meeting of Minds
March of the Machine
(C)
Collector #: 0066
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Draw two cards. |
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- NM
- EX
- VG
- G
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Invasion of Shandalar
March of the Machine
(M)
Collector #: 0193
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Shandalar enters the battlefield, return up to three target permanent cards from your graveyard to your hand. Back Leyline Surge Enchantment At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Invasion of Theros
March of the Machine
(R)
Collector #: 0023
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle. Back Ephara, Ever-Sheltering Legendary Enchantment Creature - God Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. Whenever another enchantment enters the battlefield under your control, draw a card. 4/4 |
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- NM
- EX
- VG
- G
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Dinosaur Token
March of the Machine
(S)
Collector #: 0007
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*/* Token Creature - Dinosaur
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- NM
- EX
- VG
- G
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Invasion of Gobakhan
March of the Machine
(R)
Collector #: 0022
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it, when it's defeated, exile it, then cast it transformed.) When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs Back Lightshield Array Enchantment At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Invasion of Kaldheim
March of the Machine
(R)
Collector #: 0145
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. Back Pyre of the World Tree Enchantment Discard a land card: Pyre of the World Tree deals 2 damage to any target. Whenever you discard a land card, exile the top card of your library. You may play that card this turn. |
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- NM
- EX
- VG
- G
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Scrollshift
March of the Machine
(C)
Collector #: 0034
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Instant
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Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. Draw a card. |
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- NM
- EX
- VG
- G
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