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Plains (253 A)
Magic Origins
(L)
Collector #: 253
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Basic Land - Plains
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Swamp (262 B)
Magic Origins
(L)
Collector #: 262
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Basic Land - Swamp
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Titanic Growth
Magic Origins
(C)
Collector #: 201
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Instant
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Target creature gets +4/+4 until end of turn. | |
Erebos's Titan
Magic Origins
(M)
Collector #: 094
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5/5 Creature - Giant
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As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say "destroy" don't destroy it.) Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand. |
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Despoiler of Souls
Magic Origins
(R)
Collector #: 093
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3/1 Creature - Horror
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Despoiler of Souls can't block. , Exile two other creature cards from you graveyard: Return Despoiler of Souls from your graveyard to the battlefield. |
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Vryn Wingmare
Magic Origins
(R)
Collector #: 040
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2/1 Creature - Pegasus
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Flying Noncreature spells cost more to cast. |
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Aspiring Aeronaut
Magic Origins
(C)
Collector #: 046
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1/2 Creature - Human Artificer
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Flying (This creature can't be blocked except by creatures with flying or reach.) When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. |
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Blood-Cursed Knight
Magic Origins
(U)
Collector #: 211
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3/2 Creature - Vampire Knight
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As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) |
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Calculated Dismissal
Magic Origins
(C)
Collector #: 048
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Instant
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Counter target spell unless its controller pays . Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Ghirapur Gearcrafter
Magic Origins
(C)
Collector #: 149
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2/1 Creature - Human Artificer
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When Ghirapur Gearcrafter enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. (A creature with flying can't be blocked except by creatures with flying or reach.) | |
Macabre Waltz
Magic Origins
(C)
Collector #: 107
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Sorcery
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Return up to two target creature cards from your graveyard to your hand, then discard a card. | |
Sigil of Valor
Magic Origins
(U)
Collector #: 239
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Artifact - Equipment
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Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Somberwald Alpha
Magic Origins
(U)
Collector #: 198
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3/2 Creature - Wolf
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Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. : Target creature you control gains trample until end of turn. (It can deal excess combat damage to defending player or planeswalker while attacking.) |
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Suppression Bonds
Magic Origins
(C)
Collector #: 034
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Enchantment - Aura
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Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
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Gideon's Phalanx
Magic Origins
(R)
Collector #: 014
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Instant
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Put four 2/2 white Knight creature tokens with vigilance onto the battlefield. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn. |
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Akroan Jailer
Magic Origins
(C)
Collector #: 001
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1/1 Creature - Human Soldier
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, : Tap target creature. | |
Artificer's Epiphany
Magic Origins
(C)
Collector #: 045
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Instant
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Draw two cards. If you control no artifacts, discard a card. | |
Checklist Card (Magic Origins) |
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Claustrophobia
Magic Origins
(C)
Collector #: 050
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Enchantment - Aura
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Enchant creature When Claustrophobia enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
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Conclave Naturalists
Magic Origins
(U)
Collector #: 171
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4/4 Creature - Dryad
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When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. | |
Dreadwaters
Magic Origins
(C)
Collector #: 056
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Sorcery
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Target player mills X cards, where X is the number of lands you control. | |
Enthralling Victor
Magic Origins
(U)
Collector #: 142
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3/2 Creature - Human Warrior
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When Entralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.) | |
Eyeblight Assassin
Magic Origins
(C)
Collector #: 095
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2/2 Creature - Elf Assassin
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When Eyeblight Assassin enters the battlefield, target creature opponent controls gets -1/-1 until end of turn. | |
Iroas's Champion
Magic Origins
(U)
Collector #: 214
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2/2 Creature - Human Soldier
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Double strike (This creature deals both first-strike and regular combat damage.) | |
Thunderclap Wyvern
Magic Origins
(U)
Collector #: 218
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2/3 Creature - Drake
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Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1. |
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