MTG / Magic Origins
151 - 175 of 303 results
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Island (258 B)
Magic Origins
(L)
Collector #: 258
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Basic Land - Island
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- NM
- EX
- VG
- G
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Plains (255 C)
Magic Origins
(L)
Collector #: 255
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Plains (256 D)
Magic Origins
(L)
Collector #: 256
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Conclave Naturalists
Magic Origins
(U)
Collector #: 171
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4/4 Creature - Dryad
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| When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Consecrated by Blood
Magic Origins
(U)
Collector #: 087
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature."(The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
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- NM
- EX
- VG
- G
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Enthralling Victor
Magic Origins
(U)
Collector #: 142
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3/2 Creature - Human Warrior
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When Entralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and |
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- NM
- EX
- VG
- G
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Flesh to Dust
Magic Origins
(C)
Collector #: 280
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Instant
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| Destroy target creature. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Pharika's Disciple
Magic Origins
(C)
Collector #: 194
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2/3 Creature - Centaur Warrior
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
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Possessed Skaab
Magic Origins
(U)
Collector #: 215
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3/2 Creature - Zombie
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When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If Possessed Skaab would die, exile it instead. |
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- NM
- EX
- VG
- G
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Unholy Hunger
Magic Origins
(C)
Collector #: 125
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Instant
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Destroy target creature. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life. |
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- NM
- EX
- VG
- G
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Veteran's Sidearm
Magic Origins
(C)
Collector #: 242
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Artifact - Equipment
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Equipped creature gets +1/+1. Equip |
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- NM
- EX
- VG
- G
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Zombie Token
Magic Origins
(S)
Collector #: 005
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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Bonded Construct
Magic Origins
(C)
Collector #: 223
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2/1 Artifact Creature - Construct
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| Bonded Construct can't attack alone. | |
- NM
- EX
- VG
- G
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Brawler's Plate
Magic Origins
(U)
Collector #: 224
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Artifact - Equipment
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Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.) Equip |
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- NM
- EX
- VG
- G
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Celestial Flare
Magic Origins
(C)
Collector #: 008
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Instant
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| Target player sacrifices an attacking or blocked creature. | |
- NM
- EX
- VG
- G
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Deadbridge Shaman
Magic Origins
(C)
Collector #: 091
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3/1 Creature - Elf Shaman
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| When Deadbridge Shaman dies, target opponent discards a card. | |
- NM
- EX
- VG
- G
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Elvish Visionary
Magic Origins
(C)
Collector #: 175
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1/1 Creature - Elf Shaman
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| When Elvish Visionary enters the battlefield, draw a card. | |
- NM
- EX
- VG
- G
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Eyeblight Assassin
Magic Origins
(C)
Collector #: 095
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2/2 Creature - Elf Assassin
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| When Eyeblight Assassin enters the battlefield, target creature opponent controls gets -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Goblin Token
Magic Origins
(S)
Collector #: 006
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1/1 Token Creature - Goblin
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- NM
- EX
- VG
- G
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Kytheon's Tactics
Magic Origins
(C)
Collector #: 025
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Sorcery
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Creatures you control get +2/+1 until end of turn. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.) |
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- NM
- EX
- VG
- G
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Might of the Masses
Magic Origins
(C)
Collector #: 188
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Instant
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| Target creature gets +1/+1 until end of turn for each creature you control. | |
- NM
- EX
- VG
- G
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Nivix Barrier
Magic Origins
(C)
Collector #: 066
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0/4 Creature - Illusion Wall
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Flash (You may cast this spell any time you could cast an instant.) Defender (This creature can't attack.) When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn. |
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- NM
- EX
- VG
- G
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Seismic Elemental
Magic Origins
(U)
Collector #: 161
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4/4 Creature - Elemental
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| When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. | |
- NM
- EX
- VG
- G
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Skyraker Giant
Magic Origins
(U)
Collector #: 162
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4/3 Creature - Giant
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| Reach (This creature can block creatures with flying.) | |
- NM
- EX
- VG
- G
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Disciple of the Ring
Magic Origins
(M)
Collector #: 053
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3/4 Creature - Human Wizard
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- NM
- EX
- VG
- G
151 - 175 of 303 results