MTG / Magic Origins
251 - 275 of 303 results
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Blessed Spirits
Magic Origins
(U)
Collector #: 007
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2/2 Creature - Spirit
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Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits. |
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- NM
- EX
- VG
- G
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Charging Griffin
Magic Origins
(C)
Collector #: 009
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2/2 Creature - Griffin
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks it gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Citadel Castellan
Magic Origins
(U)
Collector #: 213
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2/3 Creature - Human Knight
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Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counter on it and it becomes renowned.) |
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- NM
- EX
- VG
- G
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Deep-Sea Terror
Magic Origins
(C)
Collector #: 052
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6/6 Creature - Serpent
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| Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. | |
- NM
- EX
- VG
- G
| Emblem (Chandra, Roaring Flame) |
Emblem - Chandra
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| At the beginning of your upkeep, this emblem deals 3 damage to you. | |
- NM
- EX
- VG
- G
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Eyeblight Massacre
Magic Origins
(U)
Collector #: 096
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Sorcery
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| Non-Elf creatures get -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Fetid Imp
Magic Origins
(C)
Collector #: 097
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1/2 Creature - Imp
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Flying(This creature can't be blocked except by creatures with flying or reach.) |
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- NM
- EX
- VG
- G
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Goblin Glory Chaser
Magic Origins
(U)
Collector #: 150
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1/1 Creature - Goblin Warrior
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.) |
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- NM
- EX
- VG
- G
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Gold-Forged Sentinel
Magic Origins
(U)
Collector #: 226
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4/4 Artifact Creature - Chimera
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| Flying | |
- NM
- EX
- VG
- G
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Into the Void
Magic Origins
(U)
Collector #: 277
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Sorcery
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| Return up to two target creatures to their owners' hands. | |
- NM
- EX
- VG
- G
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Joraga Invocation
Magic Origins
(U)
Collector #: 183
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Sorcery
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| Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able. | |
- NM
- EX
- VG
- G
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Mantle of Webs
Magic Origins
(C)
Collector #: 187
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.) |
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- NM
- EX
- VG
- G
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Reclusive Artificer
Magic Origins
(U)
Collector #: 216
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2/3 Creature - Human Artificer
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Haste (This creature can attack and When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. |
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- NM
- EX
- VG
- G
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Revenant
Magic Origins
(U)
Collector #: 117
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*/* Creature - Spirit
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Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. |
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- NM
- EX
- VG
- G
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Rhox Maulers
Magic Origins
(C)
Collector #: 196
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4/4 Creature - Rhino Soldier
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counter on it and it becomes renowned.) |
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- NM
- EX
- VG
- G
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Serra Angel
Magic Origins
(U)
Collector #: 276
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4/4 Creature - Angel
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Tower Geist
Magic Origins
(U)
Collector #: 080
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2/2 Creature - Spirit
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Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. |
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- NM
- EX
- VG
- G
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War Horn
Magic Origins
(U)
Collector #: 243
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Artifact
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| Attacking creatures you control get +1/+0. | |
- NM
- EX
- VG
- G
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Island (260 D)
Magic Origins
(L)
Collector #: 260
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mahamoti Djinn
Magic Origins
(R)
Collector #: 278
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5/6 Creature - Djinn
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| Flying | |
- NM
- EX
- VG
- G
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Mountain (265 A)
Magic Origins
(L)
Collector #: 265
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Shivan Dragon
Magic Origins
(R)
Collector #: 285
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5/5 Creature - Dragon
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Flying (This creature can't be blocked except by creatures with flying.) |
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- NM
- EX
- VG
- G
| Checklist Card (Magic Origins) |
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- NM
- EX
- VG
- G
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Cobblebrute
Magic Origins
(C)
Collector #: 138
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5/2 Creature - Elemental
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- NM
- EX
- VG
- G
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Guardian Automaton
Magic Origins
(C)
Collector #: 227
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3/3 Artifact Creature - Construct
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| When Guardian Automaton dies, you gain 3 life. | |
- NM
- EX
- VG
- G
251 - 275 of 303 results