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Niko Defies Destiny
Kaldheim
(U)
Collector #: 226
FOIL
|
Enchantment - Saga
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: You gain 2 life for each foretold card you own in exile. II: Add . Spend this mana only to foretell cards or cast spells that have foretell. III: Return target card with foretell from your graveyard to your hand. |
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Poison the Cup
Kaldheim
(U)
Collector #: 103
FOIL
|
Instant
|
Destroy target creature. If this spell was foretold, scry 2. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Priest of the Haunted Edge
Kaldheim
(C)
Collector #: 104
FOIL
|
0/4 Snow Creature - Zombie Cleric
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, Sacrifice Priest of Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate this ability only any time you could cast a sorcery. | |
Raven Wings
Kaldheim
(C)
Collector #: 243
FOIL
|
Artifact - Equipment
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Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types. Equip (: Attack to target creature you control. Equip only as a sorcery.) |
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Ravenous Lindwurm
Kaldheim
(C)
Collector #: 187
FOIL
|
6/6 Creature - Wurm
|
When Ravenous Lindwurm enters the battlefield, you gain 4 life. | |
Revitalize
Kaldheim
(C)
Collector #: 023
FOIL
|
Instant
|
You gain 3 life. Draw a card. |
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Roots of Wisdom
Kaldheim
(C)
Collector #: 190
FOIL
|
Sorcery
|
Mill three cards, then return a land card or Elf card from y our graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.) | |
Run Amok
Kaldheim
(C)
Collector #: 147
FOIL
|
Instant
|
Target attacking creature gets +3/+3 and gains trample until end of turn. | |
Scorn Effigy
Kaldheim
(C)
Collector #: 246
FOIL
|
2/3 Artifact Creature - Scarecrow
|
Foretell (0) (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | |
Shepherd of the Cosmos
Kaldheim
(U)
Collector #: 028
FOIL
|
3/3 Creature - Angel Warrior
|
Flying When Shepherd of the Cosmos enters the battlefield, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Skemfar Elderhall
Kaldheim
(U)
Collector #: 268
FOIL
|
Land
|
Skemfar Elderhall enters the battlefield tapped. : Add . , , Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate this ability only any time you could cast a sorcery. |
|
Spectral Steel
Kaldheim
(U)
Collector #: 030
FOIL
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +2/+2. , Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. |
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Surtland Frostpyre
Kaldheim
(U)
Collector #: 271
FOIL
|
Land
|
Surtland Frostpyre enters the battlefield tapped. : Add . , , Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate this ability only any time you could cast a sorcery. |
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The Bears of Littjara
Kaldheim
(R)
Collector #: 205
FOIL
|
Enchantment - Saga
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Create a 2/2 blue Shapeshifter creature token with changeling. II: Any number of target Shapeshifter creatures you control have base power and toughness 4/4. III: Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent. |
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The Raven's Warning
Kaldheim
(R)
Collector #: 227
FOIL
|
Enchantment - Saga
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Create a 1/1 blue Bird creature token with flying. You gain 2 life. II: Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. III: You may put a card you own from outside the game on top of your library. |
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Tuskeri Firewalker
Kaldheim
(C)
Collector #: 157
FOIL
|
3/2 Creature - Human Berserker
|
Boast - : Exile the top card of your library. You may play that card this turn. (Activate this ability only if this creature attacked this turn and only once each turn.) | |
Usher of the Fallen
Kaldheim
(U)
Collector #: 035
FOIL
|
2/1 Creature - Spirit Warrior
|
Boast - : Create a 1/1 white Human Warrior creature token. (Activate this ability only if this creature attacked this turn and only once each turn.) | |
Aegar, the Freezing Flame
Kaldheim
(U)
Collector #: 200
FOIL
|
3/3 Legendary Creature - Giant Wizard
|
Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card. | |
Alpine Meadow
Kaldheim
(C)
Collector #: 248
FOIL
|
Snow Land - Mountain Plains
|
(: Add or .) Alpine Meadow enters the battlefield tapped. |
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Alrund, God of the Cosmos
Kaldheim
(M)
Collector #: 040
FOIL
|
1/1 Legendary Creature - God
|
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Back Hakka, Whispering Raven - Legendary Creature - Bird Flying Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2. 2/3 |
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Angel Warrior Token
Kaldheim
(S)
Collector #: 002
FOIL
|
4/4 Token Creature - Angel Warrior
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Flying, vigilance | |
Arachnoform
Kaldheim
(C)
Collector #: 159
FOIL
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type. |
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Augury Raven
Kaldheim
(C)
Collector #: 044
FOIL
|
3/3 Creature - Bird
|
Flying Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Axgard Armory
Kaldheim
(U)
Collector #: 250
FOIL
|
Land
|
Axgard Armory enters the battlefield tapped. : Add . , , Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle your library. |
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Battershield Warrior
Kaldheim
(U)
Collector #: 002
FOIL
|
2/2 Creature - Human Warrior
|
Boast - : Creatures you control get +1/+1 until end of turn. (Activate this ability only if this creature attacked this turn and only once each turn.) | |