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Stormscape Apprentice
Invasion
(C)
Collector #: 075
FOIL
|
1/1 Creature - Human Wizard
|
, : Tap target creature. , : Target player loses 1 life. |
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Stormscape Master
Invasion
(R)
Collector #: 076
FOIL
|
2/2 Creature - Human Wizard
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, : Target creature gains protection from the color of your choice until end of turn. , : Target player loses 2 life and you gain 2 life. |
|
Stun
Invasion
(C)
Collector #: 172
FOIL
|
Instant
|
Target creature can't block this turn. Draw a card. |
|
Sulam Djinn
Invasion
(U)
Collector #: 212
FOIL
|
6/6 Creature - Djinn
|
Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. |
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Sulfur Vent
Invasion
(C)
Collector #: 328
FOIL
|
Land
|
Sulfur Vent enters the battlefield tapped. : Add . , Sacrifice Sulfur Vent: Add . |
|
Sunscape Master
Invasion
(R)
Collector #: 042
FOIL
|
2/2 Creature - Human Wizard
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, : Creatures you control get +2/+2 until end of turn. , : Return target creature to its owner's hand. |
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Swamp (340 B)
Invasion
(L)
Collector #: 340
FOIL
|
Basic Land - Swamp
|
Sway of Illusion
Invasion
(U)
Collector #: 077
FOIL
|
Instant
|
Any number of target creatures become the color of your choice until end of turn. Draw a card. |
|
Tainted Well
Invasion
(C)
Collector #: 126
FOIL
|
Enchantment - Aura
|
Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp. |
|
Tectonic Instability
Invasion
(R)
Collector #: 173
FOIL
|
Enchantment
|
Whenever a land enters the battlefield, tap all lands its controller controls. | |
Teferi's Care
Invasion
(U)
Collector #: 043
FOIL
|
Enchantment
|
, Sacrifice an enchantment: Destroy target enchantment. : Counter target enchantment spell. |
|
Thornscape Master
Invasion
(R)
Collector #: 216
FOIL
|
2/2 Creature - Human Wizard
|
, : Thornscape Master deals 2 damage to target creature. , : Target creature gains protection from the color of your choice until end of turn. |
|
Thunderscape Master
Invasion
(R)
Collector #: 175
FOIL
|
2/2 Creature - Human Wizard
|
, : Target player loses 2 life and you gain 2 life. , : Creatures you control get +2/+2 until end of turn. |
|
Tigereye Cameo
Invasion
(U)
Collector #: 314
FOIL
|
Artifact
|
: Add or . | |
Tinder Farm
Invasion
(C)
Collector #: 329
FOIL
|
Land
|
Tinder Farm enters the battlefield tapped. : Add . , Sacrifice Tinder Farm: Add . |
|
Tolarian Emissary
Invasion
(U)
Collector #: 081
FOIL
|
1/2 Creature - Human Wizard
|
Kicker (You may pay an additional as you cast this spell.) Flying When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment. |
|
Traveler's Cloak
Invasion
(C)
Collector #: 083
FOIL
|
Enchantment - Aura
|
Enchant creature As Traveler's Cloak enters the battlefield, choose a land type. When Traveler's Cloak enters the battlefield, draw a card. Enchanted creature has landwalk of the chosen type. |
|
Treefolk Healer
Invasion
(U)
Collector #: 218
FOIL
|
2/3 Creature - Treefolk Cleric
|
, : Prevent the next 2 damage that would be dealt to any target this turn. | |
Trench Wurm
Invasion
(U)
Collector #: 127
FOIL
|
3/3 Creature - Wurm
|
, : Destroy target nonbasic land. | |
Treva's Attendant
Invasion
(U)
Collector #: 315
FOIL
|
3/3 Artifact Creature - Golem
|
, Sacrifice Treva's Attendant: Add . | |
Tribal Flames
Invasion
(C)
Collector #: 176
FOIL
|
Sorcery
|
Domain - Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. | |
Troll-Horn Cameo
Invasion
(U)
Collector #: 316
FOIL
|
Artifact
|
: Add or . | |
Tsabo Tavoc
Invasion
(R)
Collector #: 281
FOIL
|
7/4 Legendary Creature - Horror
|
First strike, protection from legendary creatures , : Destroy target Legend. It can't be regenerated. |
|
Tsabo's Assassin
Invasion
(R)
Collector #: 128
FOIL
|
1/1 Creature - Phyrexian Zombie Assassin
|
: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. | |
Teferi's Response
Invasion
(R)
Collector #: 078
FOIL
|
Instant
|
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards. |
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