MTG / Invasion
301 - 325 of 350 results
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Quirion Sentinel
Invasion
(C)
Collector #: 204
FOIL
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2/1 Creature - Elf Druid
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| When Quirion Sentinel enters the battlefield, add one mana of any color. | |
- NM
- EX
- VG
- G
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Rage Weaver
Invasion
(U)
Collector #: 159
FOIL
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2/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Raging Kavu
Invasion
(R)
Collector #: 262
FOIL
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3/1 Creature - Kavu
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Flash Haste |
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- NM
- EX
- VG
- G
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Razorfoot Griffin
Invasion
(C)
Collector #: 029
FOIL
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2/2 Creature - Griffin
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| Flying, first strike | |
- NM
- EX
- VG
- G
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Reckless Assault
Invasion
(R)
Collector #: 263
FOIL
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Enchantment
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- NM
- EX
- VG
- G
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Recoil
Invasion
(C)
Collector #: 264
FOIL
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Instant
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| Return target permanent to its owner's hand. Then that player discards a card. | |
- NM
- EX
- VG
- G
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Restrain
Invasion
(C)
Collector #: 030
FOIL
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Instant
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Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Rith, the Awakener
Invasion
(R)
Collector #: 267
FOIL
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6/6 Legendary Creature - Dragon
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Flying Whenever Rith, the Awakener deals combat damage to a player, you may pay |
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- NM
- EX
- VG
- G
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Rogue Kavu
Invasion
(C)
Collector #: 160
FOIL
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1/1 Creature - Kavu
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| Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Ruby Leech
Invasion
(R)
Collector #: 161
FOIL
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2/2 Creature - Leech
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First strike Red spells you cast cost |
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- NM
- EX
- VG
- G
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Sapphire Leech
Invasion
(R)
Collector #: 071
FOIL
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2/2 Creature - Leech
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Flying Blue spells you cast cost |
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- NM
- EX
- VG
- G
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Saproling Infestation
Invasion
(R)
Collector #: 208
FOIL
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Enchantment
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| Whenever a player pays a kicker cost, you put a 1/1 green Saproling creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Scavenged Weaponry
Invasion
(C)
Collector #: 123
FOIL
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Enchantment - Aura
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Enchant creature When Scavenged Weaponry enters the battlefield, draw a card. Enchanted creature gets +1/+1. |
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- NM
- EX
- VG
- G
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Shackles
Invasion
(C)
Collector #: 037
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature doesn't untap during its controller's untap step. |
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- NM
- EX
- VG
- G
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Shimmering Wings
Invasion
(C)
Collector #: 072
FOIL
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Enchantment - Aura
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Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) |
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- NM
- EX
- VG
- G
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Sleeper's Robe
Invasion
(U)
Collector #: 273
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature has fear. Whenever enchanted creature deals combat damage to an opponent, you may draw a card. |
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- NM
- EX
- VG
- G
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Slinking Serpent
Invasion
(U)
Collector #: 274
FOIL
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2/3 Creature - Serpent
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| Forestwalk | |
- NM
- EX
- VG
- G
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Smoldering Tar
Invasion
(U)
Collector #: 275
FOIL
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Enchantment
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At the beginning of your upkeep, target player loses 1 life. Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. |
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- NM
- EX
- VG
- G
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Sparring Golem
Invasion
(U)
Collector #: 312
FOIL
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2/2 Artifact Creature - Golem
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| Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. | |
- NM
- EX
- VG
- G
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Spinal Embrace
Invasion
(R)
Collector #: 276
FOIL
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Instant
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Cast Spinal Embrace only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. |
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- NM
- EX
- VG
- G
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Stalking Assassin
Invasion
(R)
Collector #: 277
FOIL
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1/1 Creature - Human Assassin
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- NM
- EX
- VG
- G
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Stand // Deliver
Invasion
(U)
Collector #: 292
FOIL
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Instant
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Stand: Prevent the next 2 damage that would be dealt to target creature this turn. ---- Deliver: Return target permanent to its owner's hand. |
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- NM
- EX
- VG
- G
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Stand or Fall
Invasion
(R)
Collector #: 171
FOIL
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Enchantment
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| At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn. | |
- NM
- EX
- VG
- G
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Strength of Unity
Invasion
(C)
Collector #: 040
FOIL
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Enchantment - Aura
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Enchant creature Domain - Enchanted creature gets +1/+1 for each basic land type among lands you control. |
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- NM
- EX
- VG
- G
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Sunscape Apprentice
Invasion
(C)
Collector #: 041
FOIL
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
301 - 325 of 350 results