MTG / Innistrad Midnight Hunt
201 - 225 of 310 results
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Revenge of the Drowned
Innistrad: Midnight Hunt
(C)
Collector #: 072
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Instant
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| Target creature's owner puts it on top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
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Storm Skreelix
Innistrad: Midnight Hunt
(U)
Collector #: 243
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2/4 Creature - Drake Horror
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Flying Instant and sorcery spells you cast cost Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Ghoulcaller's Harvest
Innistrad: Midnight Hunt
(R)
Collector #: 225
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Sorcery
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Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at the end of combat.) Flashback |
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- NM
- EX
- VG
- G
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Storm the Festival
Innistrad: Midnight Hunt
(R)
Collector #: 200
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Sorcery
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Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback |
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- NM
- EX
- VG
- G
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Suspicious Stowaway
Innistrad: Midnight Hunt
(R)
Collector #: 080
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1/1 Creature - Human Rogue Werewolf
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Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Seafaring Werewolf Creature - Werewolf Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1 |
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- NM
- EX
- VG
- G
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Abandon the Post
Innistrad: Midnight Hunt
(C)
Collector #: 127
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Sorcery
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Up to two target creatures can't block this turn. Flashback |
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- NM
- EX
- VG
- G
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Brimstone Vandal
Innistrad: Midnight Hunt
(C)
Collector #: 130
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2/3 Creature - Devil
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Menace (This creature can't be blocked except by two or more creatures.) If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield. Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Burly Breaker
Innistrad: Midnight Hunt
(U)
Collector #: 174
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6/5 Creature - Human Werewolf
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Ward Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Demolisher Creature - Werewolf Ward Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 8/7 |
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- NM
- EX
- VG
- G
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Contortionist Troupe
Innistrad: Midnight Hunt
(U)
Collector #: 178
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0/0 Creature - Human
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Contortionist Troupe enters the battlefield with X +1/+1 counters on it. Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Dawnhart Wardens
Innistrad: Midnight Hunt
(U)
Collector #: 216
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3/3 Creature - Human Warlock
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Vigilance Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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DFC Helper Card (5)
Innistrad: Midnight Hunt
(S)
Collector #: 005
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Mysterious Tome
Innistrad: Midnight Hunt
(U)
Collector #: 063
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Artifact - Book
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Back Chilling Chronicle Artifact - Book |
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- NM
- EX
- VG
- G
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Nebelgast Intruder
Innistrad: Midnight Hunt
(U)
Collector #: 064
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2/1 Creature - Spirit
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Flash Flying When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn. |
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- NM
- EX
- VG
- G
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Shipwreck Sifters
Innistrad: Midnight Hunt
(C)
Collector #: 074
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1/2 Creature - Spirit
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When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever you discard a Spirit card or card with disturb, put a +1/+1 counter on Shipwreck Sifters. |
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- NM
- EX
- VG
- G
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Startle
Innistrad: Midnight Hunt
(C)
Collector #: 078
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Instant
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Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Draw a card. |
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- NM
- EX
- VG
- G
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Tapping at the Window
Innistrad: Midnight Hunt
(C)
Collector #: 201
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Sorcery
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Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback |
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- NM
- EX
- VG
- G
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Bladebrand
Innistrad: Midnight Hunt
(C)
Collector #: 087
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Instant
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Target creature gains deathtouch until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Drownyard Amalgam
Innistrad: Midnight Hunt
(C)
Collector #: 050
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3/6 Creature - Zombie Horror
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When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) |
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- NM
- EX
- VG
- G
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Duel for Dominance
Innistrad: Midnight Hunt
(C)
Collector #: 184
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Instant
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| Coven - Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.) | |
- NM
- EX
- VG
- G
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Duelcraft Trainer
Innistrad: Midnight Hunt
(U)
Collector #: 016
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3/3 Creature - Human Soldier
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First strike Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. |
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- NM
- EX
- VG
- G
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Famished Foragers
Innistrad: Midnight Hunt
(C)
Collector #: 138
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4/3 Creature - Vampire
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When Famished Foragers enters the battlefield, if an opponent lost life this turn, add |
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- NM
- EX
- VG
- G
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Festival Crasher
Innistrad: Midnight Hunt
(C)
Collector #: 140
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1/3 Creature - Devil
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| Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Heirloom Mirror
Innistrad: Midnight Hunt
(U)
Collector #: 105
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Artifact
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Back Inherited Fiend Creature - Demon Flying 4/4 |
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- NM
- EX
- VG
- G
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Join the Dance
Innistrad: Midnight Hunt
(U)
Collector #: 229
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Sorcery
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Create two 1/1 white Human creature tokens. Flashback |
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- NM
- EX
- VG
- G
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Stuffed Bear
Innistrad: Midnight Hunt
(C)
Collector #: 259
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Artifact
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- NM
- EX
- VG
- G
201 - 225 of 310 results