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Ghoulcaller's Harvest
Innistrad: Midnight Hunt
(R)
Collector #: 225
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Sorcery
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Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at the end of combat.) Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Hallowed Respite
Innistrad: Midnight Hunt
(R)
Collector #: 227
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Sorcery
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Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Sungold Sentinel
Innistrad: Midnight Hunt
(R)
Collector #: 037
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3/2 Creature - Human Soldier
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Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven - : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. |
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Plains (380)
Innistrad: Midnight Hunt
(L)
Collector #: 380
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Basic Land - Plains
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Village Watch
Innistrad: Midnight Hunt
(U)
Collector #: 165
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4/3 Creature - Human Werewolf
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Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Village Reavers Creature - Werewolf Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 |
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Winterthorn Blessing
Innistrad: Midnight Hunt
(U)
Collector #: 251
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Sorcery
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Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Bloodtithe Collector
Innistrad: Midnight Hunt
(U)
Collector #: 090
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3/4 Creature - Vampire Noble
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Flying When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. |
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Odric's Outrider
Innistrad: Midnight Hunt
(U)
Collector #: 029
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2/4 Creature - Human Knight
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Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control. | |
Briarbridge Tracker
Innistrad: Midnight Hunt
(R)
Collector #: 172
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2/3 Creature - Human Scout
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Vigilance When Briarbridge Tracker enters the battlefield, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") As long as you control a token, Briarbridge Tracker gets +2/+0. |
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Abandon the Post
Innistrad: Midnight Hunt
(C)
Collector #: 127
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Sorcery
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Up to two target creatures can't block this turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Beast Token
Innistrad: Midnight Hunt
(S)
Collector #: 008
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4/4 Token Creature - Beast
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Bounding Wolf
Innistrad: Midnight Hunt
(C)
Collector #: 170
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3/2 Creature - Wolf
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Flash Reach |
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Corpse Cobble
Innistrad: Midnight Hunt
(U)
Collector #: 214
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Instant
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As an additional cost to cast this spell, sacrifice any number of creatures. Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures. Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) |
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Dawnhart Rejuvenator
Innistrad: Midnight Hunt
(C)
Collector #: 180
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2/4 Creature - Human Warlock
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When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. : Add one mana of any color. |
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Lambholt Harrier
Innistrad: Midnight Hunt
(C)
Collector #: 145
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2/2 Creature - Wolf
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: Target creature can't block this turn. | |
Seize the Storm
Innistrad: Midnight Hunt
(U)
Collector #: 158
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Sorcery
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Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Stolen Vitality
Innistrad: Midnight Hunt
(C)
Collector #: 161
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Instant
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Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. | |
Tireless Hauler
Innistrad: Midnight Hunt
(C)
Collector #: 203
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4/5 Creature - Human Werewolf
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Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Brawler Creature - Werewolf Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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DFC Helper Card (2)
Innistrad: Midnight Hunt
(S)
Collector #: 002
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You can use this card to represent a double-faced card. | |
DFC Helper Card (7)
Innistrad: Midnight Hunt
(S)
Collector #: 007
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You can use this card to represent a double-faced card. | |
Diregraf Horde
Innistrad: Midnight Hunt
(C)
Collector #: 096
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3/4 Creature - Zombie
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When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
Ooze Token
Innistrad: Midnight Hunt
(S)
Collector #: 010
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*/1 Token Creature - Ooze
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This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. | |
Bat Token
Innistrad: Midnight Hunt
(S)
Collector #: 004
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1/1 Token Creature - Bat
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Flying | |
Devil Token
Innistrad: Midnight Hunt
(S)
Collector #: 006
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1/1 Token Creature - Devil
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When this creature dies, it deals 1 damage to any target. | |
Bird Token
Innistrad: Midnight Hunt
(S)
Collector #: 003
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1/1 Token Creature - Bird
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Flying This creature can block only creatures with flying. |
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