- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Spider Token
Innistrad: Midnight Hunt
(S)
Collector #: 011
|
1/2 Token Creature - Spider
|
Reach | |
DFC Helper Card (4)
Innistrad: Midnight Hunt
(S)
Collector #: 004
|
|
You can use this card to represent a double-faced card. | |
Hallowed Respite
Innistrad: Midnight Hunt
(R)
Collector #: 227
|
Sorcery
|
Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
|
Sungold Sentinel
Innistrad: Midnight Hunt
(R)
Collector #: 037
|
3/2 Creature - Human Soldier
|
Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven - : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. |
|
Diregraf Horde
Innistrad: Midnight Hunt
(C)
Collector #: 096
|
3/4 Creature - Zombie
|
When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
Beast Token
Innistrad: Midnight Hunt
(S)
Collector #: 008
|
4/4 Token Creature - Beast
|
Bloodtithe Collector
Innistrad: Midnight Hunt
(U)
Collector #: 090
|
3/4 Creature - Vampire Noble
|
Flying When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. |
|
Flare of Faith
Innistrad: Midnight Hunt
(C)
Collector #: 019
|
Instant
|
Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn. | |
Briarbridge Tracker
Innistrad: Midnight Hunt
(R)
Collector #: 172
|
2/3 Creature - Human Scout
|
Vigilance When Briarbridge Tracker enters the battlefield, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") As long as you control a token, Briarbridge Tracker gets +2/+0. |
|
Abandon the Post
Innistrad: Midnight Hunt
(C)
Collector #: 127
|
Sorcery
|
Up to two target creatures can't block this turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
|
Bounding Wolf
Innistrad: Midnight Hunt
(C)
Collector #: 170
|
3/2 Creature - Wolf
|
Flash Reach |
|
Dawnhart Rejuvenator
Innistrad: Midnight Hunt
(C)
Collector #: 180
|
2/4 Creature - Human Warlock
|
When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. : Add one mana of any color. |
|
Lambholt Harrier
Innistrad: Midnight Hunt
(C)
Collector #: 145
|
2/2 Creature - Wolf
|
: Target creature can't block this turn. | |
Plains (380)
Innistrad: Midnight Hunt
(L)
Collector #: 380
|
Basic Land - Plains
|
Seize the Storm
Innistrad: Midnight Hunt
(U)
Collector #: 158
|
Sorcery
|
Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
|
Tireless Hauler
Innistrad: Midnight Hunt
(C)
Collector #: 203
|
4/5 Creature - Human Werewolf
|
Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Brawler Creature - Werewolf Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
|
Village Watch
Innistrad: Midnight Hunt
(U)
Collector #: 165
|
4/3 Creature - Human Werewolf
|
Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Village Reavers Creature - Werewolf Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 |
|
DFC Helper Card (2)
Innistrad: Midnight Hunt
(S)
Collector #: 002
|
|
You can use this card to represent a double-faced card. | |
Ludevic, Necrogenius
Innistrad: Midnight Hunt
(R)
Collector #: 233
|
2/3 Legendary Creature - Human Wizard
|
Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card. , Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery. Back Olag, Ludevic's Hubris Legendary Creature - Zombie As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it. |
|
Larder Zombie
Innistrad: Midnight Hunt
(C)
Collector #: 058
|
Creature - Zombie
|
Defender Tap three untapped creatures you control: Surveil 1. |
|
DFC Helper Card (7)
Innistrad: Midnight Hunt
(S)
Collector #: 007
|
|
You can use this card to represent a double-faced card. | |
Ooze Token
Innistrad: Midnight Hunt
(S)
Collector #: 010
|
*/1 Token Creature - Ooze
|
This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. | |
Bat Token
Innistrad: Midnight Hunt
(S)
Collector #: 004
|
1/1 Token Creature - Bat
|
Flying | |
Devil Token
Innistrad: Midnight Hunt
(S)
Collector #: 006
|
1/1 Token Creature - Devil
|
When this creature dies, it deals 1 damage to any target. | |
Bird Token
Innistrad: Midnight Hunt
(S)
Collector #: 003
|
1/1 Token Creature - Bird
|
Flying This creature can block only creatures with flying. |
|