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Sigarda, Champion of Light
Innistrad: Midnight Hunt
(M)
Collector #: 240
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4/4 Legendary Creature - Angel
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Flying, trample Humans you control get +1/+1. Coven - Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Ghoulish Procession
Innistrad: Midnight Hunt
(U)
Collector #: 102
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Enchantment
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Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
Dryad's Revival
Innistrad: Midnight Hunt
(U)
Collector #: 183
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Sorcery
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Return target card from your graveyard to your hand. Flashback (You ay cast this card from your graveyard for its flashback cost. Then exile it.) |
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Consuming Blob
Innistrad: Midnight Hunt
(M)
Collector #: 177
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*/1 Creature - Ooze
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Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." |
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Croaking Counterpart
Innistrad: Midnight Hunt
(R)
Collector #: 215
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Sorcery
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Creature a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Bladestitched Skaab
Innistrad: Midnight Hunt
(U)
Collector #: 212
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2/3 Creature - Zombie Soldier
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Other Zombies you control get +1/+0. | |
Spectral Adversary
Innistrad: Midnight Hunt
(M)
Collector #: 077
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2/1 Creature - Spirit
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Flash Flying When Spectral Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out. |
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Ardent Elementalist
Innistrad: Midnight Hunt
(C)
Collector #: 128
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2/1 Creature - Human Shaman
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When Arden Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
Willow Geist
Innistrad: Midnight Hunt
(R)
Collector #: 207
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1/1 Creature - Treefolk Spirit
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Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power. |
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Storm the Festival
Innistrad: Midnight Hunt
(R)
Collector #: 200
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Sorcery
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Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Brood Weaver
Innistrad: Midnight Hunt
(U)
Collector #: 173
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2/4 Creature - Spider
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Reach When Brood Weaver dies, create a 1/2 green Spider creature token with reach. |
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Rem Karolus, Stalwart Slayer
Innistrad: Midnight Hunt
(R)
Collector #: 235
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2/3 Legendary Creature - Human Knight
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Flying, haste If a spell would deal damage to you or another permanent you control, prevent that damage. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. |
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Dire-Strain Rampage
Innistrad: Midnight Hunt
(R)
Collector #: 219
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Sorcery
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Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Flashback |
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Jerren, Corrupted Bishop
Innistrad: Midnight Hunt
(M)
Collector #: 109
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2/3 Legendary Creature - Human Cleric
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Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. : Target human you control gains lifelink until end of turn. At the beginning of your end step, if you have exactly 13 life, you may pay . If you do, transform Jerren. Back Ormendahl, the Corrupter Legendary Creature - Demon Flying, trample, lifelink Sacrifice another creature: Draw a card. |
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Sigarda's Splendor
Innistrad: Midnight Hunt
(R)
Collector #: 033
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Enchantment
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As Sigarda's Splendor enters the battlefield, note your life total. At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. Whenever you cast a white spell, you gain 1 life. |
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Cathar's Call
Innistrad: Midnight Hunt
(U)
Collector #: 011
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Enchantment - Aura
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Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token." |
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Raze the Effigy
Innistrad: Midnight Hunt
(C)
Collector #: 156
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Instant
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Choose one -
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Fateful Absence
Innistrad: Midnight Hunt
(R)
Collector #: 018
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Instant
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Destroy target creature or planeswalker. Its controller investigates. (They create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") | |
Island (271)
Innistrad: Midnight Hunt
(L)
Collector #: 271
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Basic Land - Island
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Forest (277)
Innistrad: Midnight Hunt
(L)
Collector #: 277
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Basic Land - Forest
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Suspicious Stowaway
Innistrad: Midnight Hunt
(R)
Collector #: 080
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1/1 Creature - Human Rogue Werewolf
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Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Seafaring Werewolf Creature - Werewolf Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1 |
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Siphon Insight
Innistrad: Midnight Hunt
(R)
Collector #: 241
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Instant
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Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Flashback |
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Mountain (275)
Innistrad: Midnight Hunt
(L)
Collector #: 275
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Basic Land - Mountain
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Island (270)
Innistrad: Midnight Hunt
(L)
Collector #: 270
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Basic Land - Island
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Sludge Monster
Innistrad: Midnight Hunt
(R)
Collector #: 076
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5/5 Creature - Horror
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Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. |
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