MTG / Ice Age
76 - 100 of 383 results
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River Delta
Ice Age
(R)
Collector #: 359
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Land
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River Delta doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from River Delta. |
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- NM
- EX
- VG
- G
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Total War
Ice Age
(R)
Collector #: 221
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Enchantment
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| Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. | |
- NM
- EX
- VG
- G
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Orcish Librarian
Ice Age
(R)
Collector #: 209
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1/1 Creature - Orc
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- NM
- EX
- VG
- G
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Mountain (A)
Ice Age
(L)
Collector #: 378
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Winter's Chill
Ice Age
(R)
Collector #: 107
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Instant
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Cast Winter's Chill only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay |
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- NM
- EX
- VG
- G
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Order of the White Shield
Ice Age
(U)
Collector #: 046
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2/1 Creature - Human Knight
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Protection from black |
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- NM
- EX
- VG
- G
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Incinerate
Ice Age
(C)
Collector #: 194
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Instant
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| Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. | |
- NM
- EX
- VG
- G
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Veldt
Ice Age
(R)
Collector #: 363
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Land
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Veldt doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Veldt. |
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- NM
- EX
- VG
- G
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Musician
Ice Age
(R)
Collector #: 085
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1/3 Creature - Human Wizard
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Cumulative upkeep |
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- NM
- EX
- VG
- G
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Swamp (C)
Ice Age
(L)
Collector #: 375
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Malachite Talisman
Ice Age
(U)
Collector #: 328
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Artifact
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Whenever a player casts a green spell, you may pay |
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- NM
- EX
- VG
- G
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Ice Cauldron
Ice Age
(R)
Collector #: 321
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Artifact
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- NM
- EX
- VG
- G
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Stormbind
Ice Age
(R)
Collector #: 304
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Enchantment
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- NM
- EX
- VG
- G
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Mesmeric Trance
Ice Age
(R)
Collector #: 083
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Enchantment
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Cumulative upkeep |
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- NM
- EX
- VG
- G
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Lhurgoyf
Ice Age
(R)
Collector #: 252
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*/1 Creature - Lhurgoyf
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| Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. | |
- NM
- EX
- VG
- G
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Ashen Ghoul
Ice Age
(U)
Collector #: 114
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3/1 Creature - Zombie
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Haste |
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- NM
- EX
- VG
- G
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Energy Storm
Ice Age
(R)
Collector #: 024
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Enchantment
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Cumulative upkeep Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controllers' untap steps. |
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- NM
- EX
- VG
- G
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Goblin Lyre
Ice Age
(R)
Collector #: 319
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Artifact
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| Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent control | |
- NM
- EX
- VG
- G
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Land Cap
Ice Age
(R)
Collector #: 357
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Land
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Land Cap doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Land Cap. |
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- NM
- EX
- VG
- G
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Sunstone
Ice Age
(U)
Collector #: 341
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Artifact
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- NM
- EX
- VG
- G
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Spoils of War
Ice Age
(R)
Collector #: 164
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Sorcery
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X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. Distribute X +1/+1 counters among any number of target creatures. |
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- NM
- EX
- VG
- G
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Time Bomb
Ice Age
(R)
Collector #: 342
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Artifact
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At the beginning of your upkeep, put a time counter on Time Bomb. |
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- NM
- EX
- VG
- G
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Forest (C)
Ice Age
(L)
Collector #: 382
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Pygmy Allosaurus
Ice Age
(R)
Collector #: 257
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2/2 Creature - Dinosaur
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| Swampwalk | |
- NM
- EX
- VG
- G
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Formation
Ice Age
(R)
Collector #: 025
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Instant
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Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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