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Shambling Strider
Ice Age
(C)
Collector #: 263
|
5/5 Creature - Yeti
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: Shambling Strider gets +1/-1 until end of turn. | |
Shatter
Ice Age
(C)
Collector #: 216
|
Instant
|
Destroy target artifact. | |
Snowfall
Ice Age
(C)
Collector #: 101
|
Enchantment
|
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an Island is tapped for mana, its controller may add an additional . If that Island is snow, its controller may add an additional instead. Spend this mana only to pay cumulative upkeep costs. |
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Soldevi Simulacrum
Ice Age
(U)
Collector #: 339
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2/4 Artifact Creature - Soldier
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Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) : Soldevi Simulacrum gets +1/+0 until end of turn. |
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Soul Kiss
Ice Age
(C)
Collector #: 162
|
Enchantment - Aura
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Enchant creature , Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn. |
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Tor Giant
Ice Age
(C)
Collector #: 220
|
3/3 Creature - Giant
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Vertigo
Ice Age
(U)
Collector #: 222
|
Instant
|
Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. | |
War Chariot
Ice Age
(U)
Collector #: 348
|
Artifact
|
, : Target creature gains trample until end of turn. | |
Wind Spirit
Ice Age
(U)
Collector #: 106
|
3/2 Creature - Elemental Spirit
|
Flying Wind Spirit can't be blocked except by two or more creatures. |
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Arcum's Sleigh
Ice Age
(U)
Collector #: 309
|
Artifact
|
, : Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land. | |
Arcum's Whistle
Ice Age
(U)
Collector #: 311
|
Artifact
|
, : Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay , where X is that creature’s converted mana cost. If they don’t pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn’t attack this turn. Activate this ability only before attackers are declared. | |
Aurochs
Ice Age
(C)
Collector #: 225
|
2/3 Creature - Aurochs
|
Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. |
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Dire Wolves
Ice Age
(C)
Collector #: 230
|
2/2 Creature - Wolf
|
Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
Flame Spirit
Ice Age
(U)
Collector #: 184
|
2/3 Creature - Elemental Spirit
|
: Flame Spirit gets +1/+0 until end of turn. | |
Fylgja
Ice Age
(C)
Collector #: 026
|
Enchantment - Aura
|
Enchant creature Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. : Put a healing counter on Fylgja. |
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Heal
Ice Age
(C)
Collector #: 030
|
Instant
|
Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep. |
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Kelsinko Ranger
Ice Age
(C)
Collector #: 033
|
1/1 Creature - Human Ranger
|
: Target green creature gains first strike until end of turn. | |
Kjeldoran Guard
Ice Age
(C)
Collector #: 035
|
1/1 Creature - Human Soldier
|
: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands. | |
Maddening Wind
Ice Age
(U)
Collector #: 254
|
Enchantment - Aura
|
Enchant creature Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player. |
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Pit Trap
Ice Age
(U)
Collector #: 333
|
Artifact
|
, , Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated. | |
Regeneration
Ice Age
(C)
Collector #: 259
|
Enchantment - Aura
|
Enchant creature : Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
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Shield Bearer
Ice Age
(C)
Collector #: 052
|
0/3 Creature - Human Soldier
|
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
Stonehands
Ice Age
(C)
Collector #: 219
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +0/+2. : Enchanted creature gets +1/+0 until end of turn. |
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Swamp (A)
Ice Age
(L)
Collector #: 373
|
Basic Land - Swamp
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Hallowed Ground
Ice Age
(U)
Collector #: 029
|
Enchantment
|
: Return target nonsnow land you control to its owner's hand. | |