MTG / Future Sight
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Arcanum Wings
Future Sight
(U)
Collector #: 048
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Enchantment - Aura
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Enchant creature Enchanted creature has flying. Aura swap |
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- NM
- EX
- VG
- G
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Spirit en-Dal
Future Sight
(U)
Collector #: 017
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2/1 Creature - Spirit
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Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast - |
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- NM
- EX
- VG
- G
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Mesmeric Sliver
Future Sight
(C)
Collector #: 053
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2/2 Creature - Sliver
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| All Slivers have “When this permanent enters the battlefield, you may fateseal 1.” (To fateseal 1, its controller looks at the top card of an opponent’s library, then they may put that card on the bottom of that library.) | |
- NM
- EX
- VG
- G
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Jhoira of the Ghitu
Future Sight
(R)
Collector #: 157
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2/2 Legendary Creature - Human Wizard
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- NM
- EX
- VG
- G
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Magus of the Future
Future Sight
(R)
Collector #: 040
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2/3 Creature - Human Wizard
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Play with the top card of your library revealed. You may play the top card of your library. |
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- NM
- EX
- VG
- G
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Cryptic Annelid
Future Sight
(U)
Collector #: 034
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1/4 Creature - Worm Beast
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| When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
- NM
- EX
- VG
- G
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Bonded Fetch
Future Sight
(U)
Collector #: 050
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0/2 Creature - Homunculus
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Defender, haste |
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- NM
- EX
- VG
- G
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Marshaling Cry
Future Sight
(C)
Collector #: 013
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Sorcery
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Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling Flashback |
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- NM
- EX
- VG
- G
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Grinning Ignus
Future Sight
(C)
Collector #: 116
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2/2 Creature - Elemental
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- NM
- EX
- VG
- G
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Llanowar Reborn
Future Sight
(U)
Collector #: 171
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Land
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Llanowar Reborn enters the battlefield tapped. Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) |
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- NM
- EX
- VG
- G
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Minions' Murmurs
Future Sight
(U)
Collector #: 071
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Sorcery
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| You draw X cards and you lose X life, where X is the number of creatures you control. | |
- NM
- EX
- VG
- G
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Rites of Flourishing
Future Sight
(R)
Collector #: 137
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Enchantment
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At the beginning of each player’s draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
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- NM
- EX
- VG
- G
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Lymph Sliver
Future Sight
(C)
Collector #: 026
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3/3 Creature - Sliver
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| All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) | |
- NM
- EX
- VG
- G
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Magus of the Abyss
Future Sight
(R)
Collector #: 070
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4/3 Creature - Human Wizard
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| At the beginning of each player’s upkeep, destroy target nonartifact creature that player controls of their choice. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Infiltrator il-Kor
Future Sight
(C)
Collector #: 037
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3/1 Creature - Kor Rogue
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Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2- |
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- NM
- EX
- VG
- G
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Saltskitter
Future Sight
(C)
Collector #: 014
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3/4 Creature - Wurm
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| Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Augur il-Vec
Future Sight
(C)
Collector #: 002
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1/3 Creature - Human Cleric
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Shadow (This creature can block or be blocked by only creatures with shadow.) Sacrifice Augur il-Vec: You gain 4 life. Activate this ability only during your upkeep. |
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- NM
- EX
- VG
- G
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Ravaging Riftwurm
Future Sight
(U)
Collector #: 135
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6/6 Creature - Wurm
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Kicker Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it. |
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- NM
- EX
- VG
- G
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Frenzy Sliver
Future Sight
(C)
Collector #: 085
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1/1 Creature - Sliver
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| All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) | |
- NM
- EX
- VG
- G
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Glittering Wish
Future Sight
(R)
Collector #: 156
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Sorcery
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| You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish. | |
- NM
- EX
- VG
- G
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Lost Auramancers
Future Sight
(U)
Collector #: 011
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3/3 Creature - Human Wizard
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Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers is put into a graveyard from the battlefield, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library. |
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- NM
- EX
- VG
- G
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Darksteel Garrison
Future Sight
(R)
Collector #: 167
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Artifact - Fortification
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Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify |
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- NM
- EX
- VG
- G
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Spellwild Ouphe
Future Sight
(U)
Collector #: 151
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1/3 Creature - Ouphe
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Spells that target Spellwild Ouphe cost |
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- NM
- EX
- VG
- G
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Sliversmith
Future Sight
(U)
Collector #: 163
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1/1 Artifact Creature - Spellshaper
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- NM
- EX
- VG
- G
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Pact of the Titan
Future Sight
(R)
Collector #: 103
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Instant
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Pact of the Titan is red. Put a 4/4 red Giant creature token onto the battlefield. At the beginning of your next upkeep, pay |
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- NM
- EX
- VG
- G
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