MTG / Foundations Jumpstart
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Ancestral Anger
Foundations Jumpstart
(C)
Collector #: 0516
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Sorcery
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Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card. |
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- NM
- EX
- VG
- G
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Arbor Armament
Foundations Jumpstart
(C)
Collector #: 0628
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Instant
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| Put a +1/+1 counter on target creature. That creature gains reach until end of turn. | |
- NM
- EX
- VG
- G
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Arena Athlete
Foundations Jumpstart
(U)
Collector #: 0518
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2/1 Creature - Human
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| Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. | |
- NM
- EX
- VG
- G
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Baloth Gorger
Foundations Jumpstart
(C)
Collector #: 0632
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4/4 Creature - Beast
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Kicker If Baloth Gorger was kicked, it enters with three +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Bishop's Soldier
Foundations Jumpstart
(C)
Collector #: 0174
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2/2 Creature - Vampire Soldier
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| Lifelink | |
- NM
- EX
- VG
- G
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Bloodbraid Elf
Foundations Jumpstart
(U)
Collector #: 0743
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3/2 Creature - Elf Berserker
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Haste Cascade |
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- NM
- EX
- VG
- G
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Bloodtithe Collector
Foundations Jumpstart
(U)
Collector #: 0410
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3/4 Creature - Vampire Noble
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Flying When this creature enters, if an opponent lost life this turn, each opponent discards a card. |
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- NM
- EX
- VG
- G
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Boneclad Necromancer
Foundations Jumpstart
(C)
Collector #: 0411
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3/3 Creature - Human Wizard
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| When Boneclad Necromancer enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token. | |
- NM
- EX
- VG
- G
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Brushstrider
Foundations Jumpstart
(U)
Collector #: 0640
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3/1 Creature - Beast
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| Vigilance | |
- NM
- EX
- VG
- G
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Brute Strength
Foundations Jumpstart
(C)
Collector #: 0528
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Instant
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| Target creature gets +3/+1 and gains trample until end of turn. | |
- NM
- EX
- VG
- G
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Byway Courier
Foundations Jumpstart
(C)
Collector #: 0642
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3/2 Creature - Human Scout
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When Byway Courier dies, investigate. (Create a colorless Clue artifact token with “ |
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- NM
- EX
- VG
- G
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Cage of Hands
Foundations Jumpstart
(C)
Collector #: 0176
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack or block. |
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- NM
- EX
- VG
- G
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Cartouche of Zeal
Foundations Jumpstart
(C)
Collector #: 0529
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Enchantment - Aura Cartouche
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Enchant creature you control When Cartouche of Zeal enters, target creature can’t block this turn. Enchanted creature gets +1/+1 and has haste. |
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- NM
- EX
- VG
- G
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Celestial Enforcer
Foundations Jumpstart
(C)
Collector #: 0179
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2/3 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Cyclops Electromancer
Foundations Jumpstart
(C)
Collector #: 0534
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4/2 Creature - Cyclops Wizard
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| When Cyclops Electromancer enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. | |
- NM
- EX
- VG
- G
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Daybreak Chaplain
Foundations Jumpstart
(C)
Collector #: 0184
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1/3 Creature - Human Cleric
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| Lifelink | |
- NM
- EX
- VG
- G
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Daybreak Combatants
Foundations Jumpstart
(C)
Collector #: 0535
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2/2 Creature - Human Warrior
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Haste When Daybreak Combatants enters, target creature gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Deadly Riposte
Foundations Jumpstart
(C)
Collector #: 0185
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Instant
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| Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life. | |
- NM
- EX
- VG
- G
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Deal Gone Bad
Foundations Jumpstart
(C)
Collector #: 0419
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Instant
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| Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Deep Analysis
Foundations Jumpstart
(C)
Collector #: 0304
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Sorcery
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Target player draws two cards. Flashback - |
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- NM
- EX
- VG
- G
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Desperate Lunge
Foundations Jumpstart
(C)
Collector #: 0188
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Instant
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| Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. | |
- NM
- EX
- VG
- G
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Divine Arrow
Foundations Jumpstart
(C)
Collector #: 0190
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Instant
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| Divine Arrow deals 4 damage to target attacking or blocking creature. | |
- NM
- EX
- VG
- G
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Divine Favor
Foundations Jumpstart
(C)
Collector #: 0191
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Enchantment - Aura
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Enchant creature When Divine Favor enters, you gain 3 life. Enchanted creature gets +1/+3. |
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- NM
- EX
- VG
- G
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Dreadful Apathy
Foundations Jumpstart
(C)
Collector #: 0192
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack or block. |
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- NM
- EX
- VG
- G
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Dwynen's Elite
Foundations Jumpstart
(U)
Collector #: 0654
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2/2 Creature - Elf Warrior
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| When Dwynen's Elite enters, if you control another Elf, create a 1/1 green Elf Warrior creature token. | |
- NM
- EX
- VG
- G
676 - 700 of 779 results