MTG / Duskmourn House Of Horror
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Arabella, Abandoned Doll
Duskmourn: House of Horror
(U)
Collector #: 0208
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1/3 Legendary Artifact Creature - Toy
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| Whenever Arabella, Abandoned Doll attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less. | |
- NM
- EX
- VG
- G
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Enter the Enigma
Duskmourn: House of Horror
(C)
Collector #: 0052
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Sorcery
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Target creature can't be blocked this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Insidious Fungus
Duskmourn: House of Horror
(U)
Collector #: 0186
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1/2 Creature - Fungus
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- NM
- EX
- VG
- G
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Dazzling Theater // Prop Room
Duskmourn: House of Horror
(R)
Collector #: 0003
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Dazzling Theater Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for Prop Room Untap each creature you control during each other player's untap step. |
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- NM
- EX
- VG
- G
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Ethereal Armor
Duskmourn: House of Horror
(U)
Collector #: 0007
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike. |
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- NM
- EX
- VG
- G
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Mountain (0275)
Duskmourn: House of Horror
(L)
Collector #: 0275
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Forest (0276)
Duskmourn: House of Horror
(L)
Collector #: 0276
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Overlord of the Boilerbilges
Duskmourn: House of Horror
(M)
Collector #: 0146
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5/5 Enchantment Creature - Avatar Horror
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Impending 4 - Whenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to any target. |
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- NM
- EX
- VG
- G
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Valgavoth's Lair
Duskmourn: House of Horror
(R)
Collector #: 0271
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Enchantment Land
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Hexproof Valgavoth's Lair enters tapped. As it enters, choose a color. |
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- NM
- EX
- VG
- G
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The Wandering Rescuer
Duskmourn: House of Horror
(M)
Collector #: 0041
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3/4 Legendary Creature - Human Samurai Noble
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Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Double strike Other tapped creatures you control have hexproof. |
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- NM
- EX
- VG
- G
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Floodpits Drowner
Duskmourn: House of Horror
(U)
Collector #: 0059
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2/1 Creature - Merfolk
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Flash Vigilance When Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it. |
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- NM
- EX
- VG
- G
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Island (0273)
Duskmourn: House of Horror
(L)
Collector #: 0273
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Basic Land - Island
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- NM
- EX
- VG
- G
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Spider Token (0012)
Duskmourn: House of Horror
(S)
Collector #: 0012
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2/2 Token Creature - Spider
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| Reach | |
- NM
- EX
- VG
- G
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The Jolly Balloon Man
Duskmourn: House of Horror
(R)
Collector #: 0219
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1/4 Legendary Creature - Human Clown
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Haste |
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- NM
- EX
- VG
- G
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Get Out
Duskmourn: House of Horror
(U)
Collector #: 0060
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Unable to Scream
Duskmourn: House of Horror
(C)
Collector #: 0078
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Enchantment - Aura
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Enchant creature Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types. As long as enchanted creature is face down, it can't be turned face up. |
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- NM
- EX
- VG
- G
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Shardmage's Rescue
Duskmourn: House of Horror
(U)
Collector #: 0029
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Enchantment - Aura
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Flash Enchant creature you control As long as Shardmage's Rescue entered this turn, enchanted creature has hexproof. Enchanted creature gets +1/+1. |
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- NM
- EX
- VG
- G
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Kaito, Bane of Nightmares Emblem
Duskmourn: House of Horror
(S)
Collector #: 0017
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Emblem
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| Ninjas you control get +1/+1. | |
- NM
- EX
- VG
- G
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Kona, Rescue Beastie (0187)
Duskmourn: House of Horror
(R)
Collector #: 0187
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4/3 Legendary Creature - Beast Survivor
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| Survival - At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Insect Token (0005)
Duskmourn: House of Horror
(S)
Collector #: 0005
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2/1 Token Creature - Insect
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| Flying | |
- NM
- EX
- VG
- G
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Toy Token (0007)
Duskmourn: House of Horror
(S)
Collector #: 0007
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1/1 Token Artifact Creature - Toy
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- NM
- EX
- VG
- G
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Leyline of the Void
Duskmourn: House of Horror
(R)
Collector #: 0106
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Enchantment
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If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Kona, Rescue Beastie (0299 - Lurking Evil)
Duskmourn: House of Horror
(R)
Collector #: 0299
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4/3 Legendary Creature - Beast Survivor
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| Survival - At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Hauntwoods Shrieker
Duskmourn: House of Horror
(M)
Collector #: 0182
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3/3 Creature - Beast Mutant
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Whenever Hauntwoods Shrieker attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) |
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- NM
- EX
- VG
- G
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Leyline of Transformation
Duskmourn: House of Horror
(R)
Collector #: 0063
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Enchantment
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If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield. As Leyline of Transformation enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. |
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- NM
- EX
- VG
- G
51 - 75 of 320 results